Merge pull request #72449 from lyuma/override_pose_cleanup
BoneAttachment3D: Remove duplicate override_pose
This commit is contained in:
commit
7665497261
1 changed files with 0 additions and 5 deletions
|
@ -81,11 +81,6 @@ bool BoneAttachment3D::_get(const StringName &p_path, Variant &r_ret) const {
|
||||||
}
|
}
|
||||||
|
|
||||||
void BoneAttachment3D::_get_property_list(List<PropertyInfo> *p_list) const {
|
void BoneAttachment3D::_get_property_list(List<PropertyInfo> *p_list) const {
|
||||||
p_list->push_back(PropertyInfo(Variant::BOOL, "override_pose", PROPERTY_HINT_NONE, ""));
|
|
||||||
if (override_pose) {
|
|
||||||
p_list->push_back(PropertyInfo(Variant::INT, "override_mode", PROPERTY_HINT_ENUM, "Global Pose Override,Local Pose Override,Custom Pose"));
|
|
||||||
}
|
|
||||||
|
|
||||||
p_list->push_back(PropertyInfo(Variant::BOOL, "use_external_skeleton", PROPERTY_HINT_NONE, ""));
|
p_list->push_back(PropertyInfo(Variant::BOOL, "use_external_skeleton", PROPERTY_HINT_NONE, ""));
|
||||||
if (use_external_skeleton) {
|
if (use_external_skeleton) {
|
||||||
p_list->push_back(PropertyInfo(Variant::NODE_PATH, "external_skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton3D"));
|
p_list->push_back(PropertyInfo(Variant::NODE_PATH, "external_skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton3D"));
|
||||||
|
|
Loading…
Reference in a new issue