From c5b65236d8b6cf463abb98bc19eeea4f6ec4098e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gilles=20Roudi=C3=A8re?= Date: Tue, 29 Jun 2021 11:26:56 +0200 Subject: [PATCH] Fixes crash in case no column in tree is expanded and has minimum size --- scene/gui/tree.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 521d37060ad..aac15cd9a5f 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -3885,8 +3885,11 @@ int Tree::get_column_width(int p_column) const { } ERR_FAIL_COND_V(expanding_columns == 0, -1); // shouldn't happen - - return expand_area * get_column_minimum_width(p_column) / expanding_total; + if (expanding_total == 0) { + return 0; + } else { + return expand_area * get_column_minimum_width(p_column) / expanding_total; + } } else { return get_column_minimum_width(p_column); }