Merge pull request #54431 from RandomShaper/fix_gl3_32bits_3.x
This commit is contained in:
commit
77416d5806
5 changed files with 11 additions and 30 deletions
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@ -1691,7 +1691,6 @@ void EditorExportPlatformAndroid::get_export_options(List<ExportOption> *r_optio
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_foreground_option, PROPERTY_HINT_FILE, "*.png"), ""));
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_background_option, PROPERTY_HINT_FILE, "*.png"), ""));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/opengl_debug"), false));
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r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0));
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@ -2530,11 +2529,6 @@ void EditorExportPlatformAndroid::get_command_line_flags(const Ref<EditorExportP
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command_line_strings.push_back("--xr_mode_regular");
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}
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bool use_32_bit_framebuffer = p_preset->get("graphics/32_bits_framebuffer");
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if (use_32_bit_framebuffer) {
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command_line_strings.push_back("--use_depth_32");
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}
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bool immersive = p_preset->get("screen/immersive_mode");
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if (immersive) {
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command_line_strings.push_back("--use_immersive");
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@ -127,7 +127,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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private Button mWiFiSettingsButton;
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private XRMode xrMode = XRMode.REGULAR;
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private boolean use_32_bits = false;
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private boolean use_immersive = false;
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private boolean use_debug_opengl = false;
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private boolean translucent = false;
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@ -358,7 +357,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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// ...add to FrameLayout
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containerLayout.addView(edittext);
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mView = new GodotView(activity, this, xrMode, use_gl3, use_32_bits, use_debug_opengl, translucent);
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mView = new GodotView(activity, this, xrMode, use_gl3, use_debug_opengl, translucent);
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containerLayout.addView(mView, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
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edittext.setView(mView);
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io.setEdit(edittext);
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@ -621,8 +620,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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xrMode = XRMode.REGULAR;
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} else if (command_line[i].equals(XRMode.OVR.cmdLineArg)) {
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xrMode = XRMode.OVR;
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} else if (command_line[i].equals("--use_depth_32")) {
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use_32_bits = true;
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} else if (command_line[i].equals("--debug_opengl")) {
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use_debug_opengl = true;
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} else if (command_line[i].equals("--translucent")) {
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@ -83,11 +83,9 @@ public class GodotView extends GLSurfaceView {
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private EGLContextFactory eglContextFactory;
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private EGLContext eglSecondaryContext;
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public GodotView(Context context, Godot godot, XRMode xrMode, boolean p_use_gl3,
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boolean p_use_32_bits, boolean p_use_debug_opengl, boolean p_translucent) {
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public GodotView(Context context, Godot godot, XRMode xrMode, boolean p_use_gl3, boolean p_use_debug_opengl, boolean p_translucent) {
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super(context);
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GLUtils.use_gl3 = p_use_gl3;
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GLUtils.use_32 = p_use_32_bits;
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GLUtils.use_debug_opengl = p_use_debug_opengl;
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this.godot = godot;
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@ -95,7 +93,7 @@ public class GodotView extends GLSurfaceView {
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this.detector = new GestureDetector(context, new GodotGestureHandler(this));
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this.godotRenderer = new GodotRenderer();
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init(xrMode, p_translucent, 16, 0);
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init(xrMode, p_translucent);
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}
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public void initInputDevices() {
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@ -125,7 +123,7 @@ public class GodotView extends GLSurfaceView {
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return inputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event);
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}
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private void init(XRMode xrMode, boolean translucent, int depth, int stencil) {
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private void init(XRMode xrMode, boolean translucent) {
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setPreserveEGLContextOnPause(true);
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setFocusableInTouchMode(true);
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switch (xrMode) {
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@ -163,18 +161,12 @@ public class GodotView extends GLSurfaceView {
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* below.
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*/
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if (GLUtils.use_32) {
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eglConfigChooser = translucent
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? new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
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new RegularConfigChooser(8, 8, 8, 8, 16, stencil))
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: new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
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new RegularConfigChooser(5, 6, 5, 0, 16, stencil));
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} else {
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eglConfigChooser = translucent
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? new RegularConfigChooser(8, 8, 8, 8, 16, stencil)
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: new RegularConfigChooser(5, 6, 5, 0, 16, stencil);
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}
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eglConfigChooser =
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new RegularFallbackConfigChooser(8, 8, 8, 8, 24, 0,
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new RegularFallbackConfigChooser(8, 8, 8, 8, 16, 0,
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// Let such a desperate fallback be used if under some circumstances that's the best we can get
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// (the translucency flag would be ignored, but that's better than not running at all)
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new RegularConfigChooser(5, 6, 5, 0, 16, 0)));
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break;
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}
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setEGLConfigChooser(eglConfigChooser);
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@ -45,7 +45,6 @@ public class GLUtils {
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public static final boolean DEBUG = false;
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public static boolean use_gl3 = false;
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public static boolean use_32 = false;
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public static boolean use_debug_opengl = false;
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private static final String[] ATTRIBUTES_NAMES = new String[] {
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@ -38,7 +38,7 @@ import javax.microedition.khronos.egl.EGL10;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.egl.EGLDisplay;
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/* Fallback if 32bit View is not supported*/
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/* Fallback if the requested configuration is not supported */
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public class RegularFallbackConfigChooser extends RegularConfigChooser {
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private static final String TAG = RegularFallbackConfigChooser.class.getSimpleName();
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@ -55,7 +55,6 @@ public class RegularFallbackConfigChooser extends RegularConfigChooser {
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if (ec == null) {
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Log.w(TAG, "Trying ConfigChooser fallback");
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ec = fallback.chooseConfig(egl, display, configs);
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GLUtils.use_32 = false;
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}
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return ec;
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}
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