Add fill method to Array and PoolArrays
Co-authored-by: Matheus Lima Cunha <matheus.limacunha@hotmail.com>
This commit is contained in:
parent
3ba980379d
commit
77b6f7595a
14 changed files with 98 additions and 0 deletions
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@ -143,6 +143,10 @@ void Array::insert(int p_pos, const Variant &p_value) {
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_p->array.insert(p_pos, p_value);
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_p->array.insert(p_pos, p_value);
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}
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}
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void Array::fill(const Variant &p_value) {
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_p->array.fill(p_value);
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}
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void Array::erase(const Variant &p_value) {
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void Array::erase(const Variant &p_value) {
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_p->array.erase(p_value);
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_p->array.erase(p_value);
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}
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}
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@ -69,6 +69,7 @@ public:
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void insert(int p_pos, const Variant &p_value);
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void insert(int p_pos, const Variant &p_value);
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void remove(int p_pos);
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void remove(int p_pos);
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void fill(const Variant &p_value);
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Variant front() const;
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Variant front() const;
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Variant back() const;
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Variant back() const;
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@ -179,6 +179,12 @@ public:
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return data[p_index];
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return data[p_index];
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}
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}
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void fill(T p_val) {
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for (U i = 0; i < count; i++) {
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data[i] = p_val;
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}
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}
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void insert(U p_pos, T p_val) {
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void insert(U p_pos, T p_val) {
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ERR_FAIL_UNSIGNED_INDEX(p_pos, count + 1);
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ERR_FAIL_UNSIGNED_INDEX(p_pos, count + 1);
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if (p_pos == count) {
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if (p_pos == count) {
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@ -377,6 +377,7 @@ public:
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inline bool empty() const;
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inline bool empty() const;
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T get(int p_index) const;
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T get(int p_index) const;
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void set(int p_index, const T &p_val);
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void set(int p_index, const T &p_val);
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void fill(const T &p_val);
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void push_back(const T &p_val);
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void push_back(const T &p_val);
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void append(const T &p_val) { push_back(p_val); }
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void append(const T &p_val) { push_back(p_val); }
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void append_array(const PoolVector<T> &p_arr) {
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void append_array(const PoolVector<T> &p_arr) {
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@ -482,6 +483,14 @@ void PoolVector<T>::set(int p_index, const T &p_val) {
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w[p_index] = p_val;
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w[p_index] = p_val;
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}
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}
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template <class T>
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void PoolVector<T>::fill(const T &p_val) {
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Write w = write();
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for (int i = 0; i < size(); i++) {
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w[i] = p_val;
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}
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}
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template <class T>
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template <class T>
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void PoolVector<T>::push_back(const T &p_val) {
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void PoolVector<T>::push_back(const T &p_val) {
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resize(size() + 1);
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resize(size() + 1);
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@ -571,6 +571,7 @@ struct _VariantCall {
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VCALL_LOCALMEM1R(Array, pop_at);
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VCALL_LOCALMEM1R(Array, pop_at);
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VCALL_LOCALMEM1(Array, append);
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VCALL_LOCALMEM1(Array, append);
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VCALL_LOCALMEM1(Array, append_array);
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VCALL_LOCALMEM1(Array, append_array);
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VCALL_LOCALMEM1(Array, fill);
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VCALL_LOCALMEM1(Array, resize);
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VCALL_LOCALMEM1(Array, resize);
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VCALL_LOCALMEM2(Array, insert);
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VCALL_LOCALMEM2(Array, insert);
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VCALL_LOCALMEM1(Array, remove);
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VCALL_LOCALMEM1(Array, remove);
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@ -692,6 +693,7 @@ struct _VariantCall {
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VCALL_LOCALMEM2(PoolByteArray, set);
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VCALL_LOCALMEM2(PoolByteArray, set);
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VCALL_LOCALMEM1R(PoolByteArray, get);
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VCALL_LOCALMEM1R(PoolByteArray, get);
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VCALL_LOCALMEM1(PoolByteArray, push_back);
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VCALL_LOCALMEM1(PoolByteArray, push_back);
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VCALL_LOCALMEM1(PoolByteArray, fill);
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VCALL_LOCALMEM1(PoolByteArray, resize);
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VCALL_LOCALMEM1(PoolByteArray, resize);
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VCALL_LOCALMEM2R(PoolByteArray, insert);
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VCALL_LOCALMEM2R(PoolByteArray, insert);
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VCALL_LOCALMEM1(PoolByteArray, remove);
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VCALL_LOCALMEM1(PoolByteArray, remove);
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@ -705,6 +707,7 @@ struct _VariantCall {
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VCALL_LOCALMEM2(PoolIntArray, set);
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VCALL_LOCALMEM2(PoolIntArray, set);
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VCALL_LOCALMEM1R(PoolIntArray, get);
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VCALL_LOCALMEM1R(PoolIntArray, get);
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VCALL_LOCALMEM1(PoolIntArray, push_back);
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VCALL_LOCALMEM1(PoolIntArray, push_back);
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VCALL_LOCALMEM1(PoolIntArray, fill);
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VCALL_LOCALMEM1(PoolIntArray, resize);
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VCALL_LOCALMEM1(PoolIntArray, resize);
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VCALL_LOCALMEM2R(PoolIntArray, insert);
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VCALL_LOCALMEM2R(PoolIntArray, insert);
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VCALL_LOCALMEM1(PoolIntArray, remove);
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VCALL_LOCALMEM1(PoolIntArray, remove);
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@ -717,6 +720,7 @@ struct _VariantCall {
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VCALL_LOCALMEM2(PoolRealArray, set);
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VCALL_LOCALMEM2(PoolRealArray, set);
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VCALL_LOCALMEM1R(PoolRealArray, get);
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VCALL_LOCALMEM1R(PoolRealArray, get);
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VCALL_LOCALMEM1(PoolRealArray, push_back);
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VCALL_LOCALMEM1(PoolRealArray, push_back);
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VCALL_LOCALMEM1(PoolRealArray, fill);
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VCALL_LOCALMEM1(PoolRealArray, resize);
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VCALL_LOCALMEM1(PoolRealArray, resize);
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VCALL_LOCALMEM2R(PoolRealArray, insert);
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VCALL_LOCALMEM2R(PoolRealArray, insert);
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VCALL_LOCALMEM1(PoolRealArray, remove);
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VCALL_LOCALMEM1(PoolRealArray, remove);
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@ -729,6 +733,7 @@ struct _VariantCall {
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VCALL_LOCALMEM2(PoolStringArray, set);
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VCALL_LOCALMEM2(PoolStringArray, set);
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VCALL_LOCALMEM1R(PoolStringArray, get);
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VCALL_LOCALMEM1R(PoolStringArray, get);
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VCALL_LOCALMEM1(PoolStringArray, push_back);
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VCALL_LOCALMEM1(PoolStringArray, push_back);
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VCALL_LOCALMEM1(PoolStringArray, fill);
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VCALL_LOCALMEM1(PoolStringArray, resize);
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VCALL_LOCALMEM1(PoolStringArray, resize);
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VCALL_LOCALMEM2R(PoolStringArray, insert);
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VCALL_LOCALMEM2R(PoolStringArray, insert);
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VCALL_LOCALMEM1(PoolStringArray, remove);
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VCALL_LOCALMEM1(PoolStringArray, remove);
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@ -742,6 +747,7 @@ struct _VariantCall {
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VCALL_LOCALMEM2(PoolVector2Array, set);
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VCALL_LOCALMEM2(PoolVector2Array, set);
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VCALL_LOCALMEM1R(PoolVector2Array, get);
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VCALL_LOCALMEM1R(PoolVector2Array, get);
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VCALL_LOCALMEM1(PoolVector2Array, push_back);
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VCALL_LOCALMEM1(PoolVector2Array, push_back);
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VCALL_LOCALMEM1(PoolVector2Array, fill);
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VCALL_LOCALMEM1(PoolVector2Array, resize);
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VCALL_LOCALMEM1(PoolVector2Array, resize);
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VCALL_LOCALMEM2R(PoolVector2Array, insert);
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VCALL_LOCALMEM2R(PoolVector2Array, insert);
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VCALL_LOCALMEM1(PoolVector2Array, remove);
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VCALL_LOCALMEM1(PoolVector2Array, remove);
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@ -754,6 +760,7 @@ struct _VariantCall {
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VCALL_LOCALMEM2(PoolVector3Array, set);
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VCALL_LOCALMEM2(PoolVector3Array, set);
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VCALL_LOCALMEM1R(PoolVector3Array, get);
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VCALL_LOCALMEM1R(PoolVector3Array, get);
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VCALL_LOCALMEM1(PoolVector3Array, push_back);
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VCALL_LOCALMEM1(PoolVector3Array, push_back);
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VCALL_LOCALMEM1(PoolVector3Array, fill);
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VCALL_LOCALMEM1(PoolVector3Array, resize);
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VCALL_LOCALMEM1(PoolVector3Array, resize);
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VCALL_LOCALMEM2R(PoolVector3Array, insert);
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VCALL_LOCALMEM2R(PoolVector3Array, insert);
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VCALL_LOCALMEM1(PoolVector3Array, remove);
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VCALL_LOCALMEM1(PoolVector3Array, remove);
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@ -766,6 +773,7 @@ struct _VariantCall {
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VCALL_LOCALMEM2(PoolColorArray, set);
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VCALL_LOCALMEM2(PoolColorArray, set);
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VCALL_LOCALMEM1R(PoolColorArray, get);
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VCALL_LOCALMEM1R(PoolColorArray, get);
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VCALL_LOCALMEM1(PoolColorArray, push_back);
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VCALL_LOCALMEM1(PoolColorArray, push_back);
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VCALL_LOCALMEM1(PoolColorArray, fill);
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VCALL_LOCALMEM1(PoolColorArray, resize);
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VCALL_LOCALMEM1(PoolColorArray, resize);
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VCALL_LOCALMEM2R(PoolColorArray, insert);
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VCALL_LOCALMEM2R(PoolColorArray, insert);
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VCALL_LOCALMEM1(PoolColorArray, remove);
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VCALL_LOCALMEM1(PoolColorArray, remove);
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@ -1898,6 +1906,7 @@ void register_variant_methods() {
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ADDFUNC0R(ARRAY, INT, Array, hash, varray());
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ADDFUNC0R(ARRAY, INT, Array, hash, varray());
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ADDFUNC1NC(ARRAY, NIL, Array, push_back, NIL, "value", varray());
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ADDFUNC1NC(ARRAY, NIL, Array, push_back, NIL, "value", varray());
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ADDFUNC1NC(ARRAY, NIL, Array, push_front, NIL, "value", varray());
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ADDFUNC1NC(ARRAY, NIL, Array, push_front, NIL, "value", varray());
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ADDFUNC1NC(ARRAY, NIL, Array, fill, NIL, "value", varray());
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ADDFUNC1NC(ARRAY, NIL, Array, append, NIL, "value", varray());
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ADDFUNC1NC(ARRAY, NIL, Array, append, NIL, "value", varray());
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ADDFUNC1NC(ARRAY, NIL, Array, append_array, ARRAY, "array", varray());
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ADDFUNC1NC(ARRAY, NIL, Array, append_array, ARRAY, "array", varray());
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ADDFUNC1NC(ARRAY, NIL, Array, resize, INT, "size", varray());
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ADDFUNC1NC(ARRAY, NIL, Array, resize, INT, "size", varray());
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@ -1929,6 +1938,7 @@ void register_variant_methods() {
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ADDFUNC0R(POOL_BYTE_ARRAY, BOOL, PoolByteArray, empty, varray());
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ADDFUNC0R(POOL_BYTE_ARRAY, BOOL, PoolByteArray, empty, varray());
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ADDFUNC2(POOL_BYTE_ARRAY, NIL, PoolByteArray, set, INT, "idx", INT, "byte", varray());
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ADDFUNC2(POOL_BYTE_ARRAY, NIL, PoolByteArray, set, INT, "idx", INT, "byte", varray());
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ADDFUNC1(POOL_BYTE_ARRAY, NIL, PoolByteArray, push_back, INT, "byte", varray());
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ADDFUNC1(POOL_BYTE_ARRAY, NIL, PoolByteArray, push_back, INT, "byte", varray());
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ADDFUNC1(POOL_BYTE_ARRAY, NIL, PoolByteArray, fill, INT, "byte", varray());
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ADDFUNC1(POOL_BYTE_ARRAY, NIL, PoolByteArray, append, INT, "byte", varray());
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ADDFUNC1(POOL_BYTE_ARRAY, NIL, PoolByteArray, append, INT, "byte", varray());
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ADDFUNC1(POOL_BYTE_ARRAY, NIL, PoolByteArray, append_array, POOL_BYTE_ARRAY, "array", varray());
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ADDFUNC1(POOL_BYTE_ARRAY, NIL, PoolByteArray, append_array, POOL_BYTE_ARRAY, "array", varray());
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ADDFUNC1(POOL_BYTE_ARRAY, NIL, PoolByteArray, remove, INT, "idx", varray());
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ADDFUNC1(POOL_BYTE_ARRAY, NIL, PoolByteArray, remove, INT, "idx", varray());
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@ -1948,6 +1958,7 @@ void register_variant_methods() {
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ADDFUNC0R(POOL_INT_ARRAY, BOOL, PoolIntArray, empty, varray());
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ADDFUNC0R(POOL_INT_ARRAY, BOOL, PoolIntArray, empty, varray());
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ADDFUNC2(POOL_INT_ARRAY, NIL, PoolIntArray, set, INT, "idx", INT, "integer", varray());
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ADDFUNC2(POOL_INT_ARRAY, NIL, PoolIntArray, set, INT, "idx", INT, "integer", varray());
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ADDFUNC1(POOL_INT_ARRAY, NIL, PoolIntArray, push_back, INT, "integer", varray());
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ADDFUNC1(POOL_INT_ARRAY, NIL, PoolIntArray, push_back, INT, "integer", varray());
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ADDFUNC1(POOL_INT_ARRAY, NIL, PoolIntArray, fill, INT, "integer", varray());
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ADDFUNC1(POOL_INT_ARRAY, NIL, PoolIntArray, append, INT, "integer", varray());
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ADDFUNC1(POOL_INT_ARRAY, NIL, PoolIntArray, append, INT, "integer", varray());
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ADDFUNC1(POOL_INT_ARRAY, NIL, PoolIntArray, append_array, POOL_INT_ARRAY, "array", varray());
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ADDFUNC1(POOL_INT_ARRAY, NIL, PoolIntArray, append_array, POOL_INT_ARRAY, "array", varray());
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ADDFUNC1(POOL_INT_ARRAY, NIL, PoolIntArray, remove, INT, "idx", varray());
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ADDFUNC1(POOL_INT_ARRAY, NIL, PoolIntArray, remove, INT, "idx", varray());
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@ -1959,6 +1970,7 @@ void register_variant_methods() {
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ADDFUNC0R(POOL_REAL_ARRAY, BOOL, PoolRealArray, empty, varray());
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ADDFUNC0R(POOL_REAL_ARRAY, BOOL, PoolRealArray, empty, varray());
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ADDFUNC2(POOL_REAL_ARRAY, NIL, PoolRealArray, set, INT, "idx", REAL, "value", varray());
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ADDFUNC2(POOL_REAL_ARRAY, NIL, PoolRealArray, set, INT, "idx", REAL, "value", varray());
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ADDFUNC1(POOL_REAL_ARRAY, NIL, PoolRealArray, push_back, REAL, "value", varray());
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ADDFUNC1(POOL_REAL_ARRAY, NIL, PoolRealArray, push_back, REAL, "value", varray());
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ADDFUNC1(POOL_REAL_ARRAY, NIL, PoolRealArray, fill, REAL, "value", varray());
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ADDFUNC1(POOL_REAL_ARRAY, NIL, PoolRealArray, append, REAL, "value", varray());
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ADDFUNC1(POOL_REAL_ARRAY, NIL, PoolRealArray, append, REAL, "value", varray());
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ADDFUNC1(POOL_REAL_ARRAY, NIL, PoolRealArray, append_array, POOL_REAL_ARRAY, "array", varray());
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ADDFUNC1(POOL_REAL_ARRAY, NIL, PoolRealArray, append_array, POOL_REAL_ARRAY, "array", varray());
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ADDFUNC1(POOL_REAL_ARRAY, NIL, PoolRealArray, remove, INT, "idx", varray());
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ADDFUNC1(POOL_REAL_ARRAY, NIL, PoolRealArray, remove, INT, "idx", varray());
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@ -1970,6 +1982,7 @@ void register_variant_methods() {
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ADDFUNC0R(POOL_STRING_ARRAY, BOOL, PoolStringArray, empty, varray());
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ADDFUNC0R(POOL_STRING_ARRAY, BOOL, PoolStringArray, empty, varray());
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ADDFUNC2(POOL_STRING_ARRAY, NIL, PoolStringArray, set, INT, "idx", STRING, "string", varray());
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ADDFUNC2(POOL_STRING_ARRAY, NIL, PoolStringArray, set, INT, "idx", STRING, "string", varray());
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ADDFUNC1(POOL_STRING_ARRAY, NIL, PoolStringArray, push_back, STRING, "string", varray());
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ADDFUNC1(POOL_STRING_ARRAY, NIL, PoolStringArray, push_back, STRING, "string", varray());
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ADDFUNC1(POOL_STRING_ARRAY, NIL, PoolStringArray, fill, STRING, "string", varray());
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ADDFUNC1(POOL_STRING_ARRAY, NIL, PoolStringArray, append, STRING, "string", varray());
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ADDFUNC1(POOL_STRING_ARRAY, NIL, PoolStringArray, append, STRING, "string", varray());
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ADDFUNC1(POOL_STRING_ARRAY, NIL, PoolStringArray, append_array, POOL_STRING_ARRAY, "array", varray());
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ADDFUNC1(POOL_STRING_ARRAY, NIL, PoolStringArray, append_array, POOL_STRING_ARRAY, "array", varray());
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ADDFUNC1(POOL_STRING_ARRAY, NIL, PoolStringArray, remove, INT, "idx", varray());
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ADDFUNC1(POOL_STRING_ARRAY, NIL, PoolStringArray, remove, INT, "idx", varray());
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@ -1982,6 +1995,7 @@ void register_variant_methods() {
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ADDFUNC0R(POOL_VECTOR2_ARRAY, BOOL, PoolVector2Array, empty, varray());
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ADDFUNC0R(POOL_VECTOR2_ARRAY, BOOL, PoolVector2Array, empty, varray());
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ADDFUNC2(POOL_VECTOR2_ARRAY, NIL, PoolVector2Array, set, INT, "idx", VECTOR2, "vector2", varray());
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ADDFUNC2(POOL_VECTOR2_ARRAY, NIL, PoolVector2Array, set, INT, "idx", VECTOR2, "vector2", varray());
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ADDFUNC1(POOL_VECTOR2_ARRAY, NIL, PoolVector2Array, push_back, VECTOR2, "vector2", varray());
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ADDFUNC1(POOL_VECTOR2_ARRAY, NIL, PoolVector2Array, push_back, VECTOR2, "vector2", varray());
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ADDFUNC1(POOL_VECTOR2_ARRAY, NIL, PoolVector2Array, fill, VECTOR2, "vector2", varray());
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ADDFUNC1(POOL_VECTOR2_ARRAY, NIL, PoolVector2Array, append, VECTOR2, "vector2", varray());
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ADDFUNC1(POOL_VECTOR2_ARRAY, NIL, PoolVector2Array, append, VECTOR2, "vector2", varray());
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ADDFUNC1(POOL_VECTOR2_ARRAY, NIL, PoolVector2Array, append_array, POOL_VECTOR2_ARRAY, "array", varray());
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ADDFUNC1(POOL_VECTOR2_ARRAY, NIL, PoolVector2Array, append_array, POOL_VECTOR2_ARRAY, "array", varray());
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ADDFUNC1(POOL_VECTOR2_ARRAY, NIL, PoolVector2Array, remove, INT, "idx", varray());
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ADDFUNC1(POOL_VECTOR2_ARRAY, NIL, PoolVector2Array, remove, INT, "idx", varray());
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@ -1993,6 +2007,7 @@ void register_variant_methods() {
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ADDFUNC0R(POOL_VECTOR3_ARRAY, BOOL, PoolVector3Array, empty, varray());
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ADDFUNC0R(POOL_VECTOR3_ARRAY, BOOL, PoolVector3Array, empty, varray());
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ADDFUNC2(POOL_VECTOR3_ARRAY, NIL, PoolVector3Array, set, INT, "idx", VECTOR3, "vector3", varray());
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ADDFUNC2(POOL_VECTOR3_ARRAY, NIL, PoolVector3Array, set, INT, "idx", VECTOR3, "vector3", varray());
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ADDFUNC1(POOL_VECTOR3_ARRAY, NIL, PoolVector3Array, push_back, VECTOR3, "vector3", varray());
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ADDFUNC1(POOL_VECTOR3_ARRAY, NIL, PoolVector3Array, push_back, VECTOR3, "vector3", varray());
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ADDFUNC1(POOL_VECTOR3_ARRAY, NIL, PoolVector3Array, fill, VECTOR3, "vector3", varray());
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ADDFUNC1(POOL_VECTOR3_ARRAY, NIL, PoolVector3Array, append, VECTOR3, "vector3", varray());
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ADDFUNC1(POOL_VECTOR3_ARRAY, NIL, PoolVector3Array, append, VECTOR3, "vector3", varray());
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ADDFUNC1(POOL_VECTOR3_ARRAY, NIL, PoolVector3Array, append_array, POOL_VECTOR3_ARRAY, "array", varray());
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ADDFUNC1(POOL_VECTOR3_ARRAY, NIL, PoolVector3Array, append_array, POOL_VECTOR3_ARRAY, "array", varray());
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ADDFUNC1(POOL_VECTOR3_ARRAY, NIL, PoolVector3Array, remove, INT, "idx", varray());
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ADDFUNC1(POOL_VECTOR3_ARRAY, NIL, PoolVector3Array, remove, INT, "idx", varray());
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@ -2004,6 +2019,7 @@ void register_variant_methods() {
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ADDFUNC0R(POOL_COLOR_ARRAY, BOOL, PoolColorArray, empty, varray());
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ADDFUNC0R(POOL_COLOR_ARRAY, BOOL, PoolColorArray, empty, varray());
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ADDFUNC2(POOL_COLOR_ARRAY, NIL, PoolColorArray, set, INT, "idx", COLOR, "color", varray());
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ADDFUNC2(POOL_COLOR_ARRAY, NIL, PoolColorArray, set, INT, "idx", COLOR, "color", varray());
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ADDFUNC1(POOL_COLOR_ARRAY, NIL, PoolColorArray, push_back, COLOR, "color", varray());
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ADDFUNC1(POOL_COLOR_ARRAY, NIL, PoolColorArray, push_back, COLOR, "color", varray());
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ADDFUNC1(POOL_COLOR_ARRAY, NIL, PoolColorArray, fill, COLOR, "color", varray());
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ADDFUNC1(POOL_COLOR_ARRAY, NIL, PoolColorArray, append, COLOR, "color", varray());
|
ADDFUNC1(POOL_COLOR_ARRAY, NIL, PoolColorArray, append, COLOR, "color", varray());
|
||||||
ADDFUNC1(POOL_COLOR_ARRAY, NIL, PoolColorArray, append_array, POOL_COLOR_ARRAY, "array", varray());
|
ADDFUNC1(POOL_COLOR_ARRAY, NIL, PoolColorArray, append_array, POOL_COLOR_ARRAY, "array", varray());
|
||||||
ADDFUNC1(POOL_COLOR_ARRAY, NIL, PoolColorArray, remove, INT, "idx", varray());
|
ADDFUNC1(POOL_COLOR_ARRAY, NIL, PoolColorArray, remove, INT, "idx", varray());
|
||||||
|
|
|
@ -64,6 +64,7 @@ private:
|
||||||
|
|
||||||
public:
|
public:
|
||||||
bool push_back(T p_elem);
|
bool push_back(T p_elem);
|
||||||
|
void fill(T p_elem);
|
||||||
|
|
||||||
void remove(int p_index) { _cowdata.remove(p_index); }
|
void remove(int p_index) { _cowdata.remove(p_index); }
|
||||||
void erase(const T &p_val) {
|
void erase(const T &p_val) {
|
||||||
|
@ -156,4 +157,12 @@ bool Vector<T>::push_back(T p_elem) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
template <class T>
|
||||||
|
void Vector<T>::fill(T p_elem) {
|
||||||
|
T *p = ptrw();
|
||||||
|
for (int i = 0; i < size(); i++) {
|
||||||
|
p[i] = p_elem;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -177,6 +177,17 @@
|
||||||
[b]Note:[/b] On large arrays, this method will be slower if the removed element is close to the beginning of the array (index 0). This is because all elements placed after the removed element have to be reindexed.
|
[b]Note:[/b] On large arrays, this method will be slower if the removed element is close to the beginning of the array (index 0). This is because all elements placed after the removed element have to be reindexed.
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
|
<method name="fill">
|
||||||
|
<argument index="0" name="value" type="Variant" />
|
||||||
|
<description>
|
||||||
|
Assigns the given value to all elements in the array. This can typically be used together with [method resize] to create an array with a given size and initialized elements:
|
||||||
|
[codeblock]
|
||||||
|
var array = []
|
||||||
|
array.resize(10)
|
||||||
|
array.fill(0) # Initialize the 10 elements to 0.
|
||||||
|
[/codeblock]
|
||||||
|
</description>
|
||||||
|
</method>
|
||||||
<method name="find">
|
<method name="find">
|
||||||
<return type="int" />
|
<return type="int" />
|
||||||
<argument index="0" name="what" type="Variant" />
|
<argument index="0" name="what" type="Variant" />
|
||||||
|
|
|
@ -61,6 +61,12 @@
|
||||||
Returns [code]true[/code] if the array is empty.
|
Returns [code]true[/code] if the array is empty.
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
|
<method name="fill">
|
||||||
|
<argument index="0" name="byte" type="int" />
|
||||||
|
<description>
|
||||||
|
Assigns the given value to all elements in the array. This can typically be used together with [method resize] to create an array with a given size and initialized elements.
|
||||||
|
</description>
|
||||||
|
</method>
|
||||||
<method name="get_string_from_ascii">
|
<method name="get_string_from_ascii">
|
||||||
<return type="String" />
|
<return type="String" />
|
||||||
<description>
|
<description>
|
||||||
|
|
|
@ -35,6 +35,12 @@
|
||||||
Returns [code]true[/code] if the array is empty.
|
Returns [code]true[/code] if the array is empty.
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
|
<method name="fill">
|
||||||
|
<argument index="0" name="color" type="Color" />
|
||||||
|
<description>
|
||||||
|
Assigns the given value to all elements in the array. This can typically be used together with [method resize] to create an array with a given size and initialized elements.
|
||||||
|
</description>
|
||||||
|
</method>
|
||||||
<method name="insert">
|
<method name="insert">
|
||||||
<return type="int" />
|
<return type="int" />
|
||||||
<argument index="0" name="idx" type="int" />
|
<argument index="0" name="idx" type="int" />
|
||||||
|
|
|
@ -36,6 +36,12 @@
|
||||||
Returns [code]true[/code] if the array is empty.
|
Returns [code]true[/code] if the array is empty.
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
|
<method name="fill">
|
||||||
|
<argument index="0" name="integer" type="int" />
|
||||||
|
<description>
|
||||||
|
Assigns the given value to all elements in the array. This can typically be used together with [method resize] to create an array with a given size and initialized elements.
|
||||||
|
</description>
|
||||||
|
</method>
|
||||||
<method name="insert">
|
<method name="insert">
|
||||||
<return type="int" />
|
<return type="int" />
|
||||||
<argument index="0" name="idx" type="int" />
|
<argument index="0" name="idx" type="int" />
|
||||||
|
|
|
@ -36,6 +36,12 @@
|
||||||
Returns [code]true[/code] if the array is empty.
|
Returns [code]true[/code] if the array is empty.
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
|
<method name="fill">
|
||||||
|
<argument index="0" name="value" type="float" />
|
||||||
|
<description>
|
||||||
|
Assigns the given value to all elements in the array. This can typically be used together with [method resize] to create an array with a given size and initialized elements.
|
||||||
|
</description>
|
||||||
|
</method>
|
||||||
<method name="insert">
|
<method name="insert">
|
||||||
<return type="int" />
|
<return type="int" />
|
||||||
<argument index="0" name="idx" type="int" />
|
<argument index="0" name="idx" type="int" />
|
||||||
|
|
|
@ -36,6 +36,12 @@
|
||||||
Returns [code]true[/code] if the array is empty.
|
Returns [code]true[/code] if the array is empty.
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
|
<method name="fill">
|
||||||
|
<argument index="0" name="string" type="String" />
|
||||||
|
<description>
|
||||||
|
Assigns the given value to all elements in the array. This can typically be used together with [method resize] to create an array with a given size and initialized elements.
|
||||||
|
</description>
|
||||||
|
</method>
|
||||||
<method name="insert">
|
<method name="insert">
|
||||||
<return type="int" />
|
<return type="int" />
|
||||||
<argument index="0" name="idx" type="int" />
|
<argument index="0" name="idx" type="int" />
|
||||||
|
|
|
@ -36,6 +36,12 @@
|
||||||
Returns [code]true[/code] if the array is empty.
|
Returns [code]true[/code] if the array is empty.
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
|
<method name="fill">
|
||||||
|
<argument index="0" name="vector2" type="Vector2" />
|
||||||
|
<description>
|
||||||
|
Assigns the given value to all elements in the array. This can typically be used together with [method resize] to create an array with a given size and initialized elements.
|
||||||
|
</description>
|
||||||
|
</method>
|
||||||
<method name="insert">
|
<method name="insert">
|
||||||
<return type="int" />
|
<return type="int" />
|
||||||
<argument index="0" name="idx" type="int" />
|
<argument index="0" name="idx" type="int" />
|
||||||
|
|
|
@ -35,6 +35,12 @@
|
||||||
Returns [code]true[/code] if the array is empty.
|
Returns [code]true[/code] if the array is empty.
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
|
<method name="fill">
|
||||||
|
<argument index="0" name="vector3" type="Vector3" />
|
||||||
|
<description>
|
||||||
|
Assigns the given value to all elements in the array. This can typically be used together with [method resize] to create an array with a given size and initialized elements.
|
||||||
|
</description>
|
||||||
|
</method>
|
||||||
<method name="insert">
|
<method name="insert">
|
||||||
<return type="int" />
|
<return type="int" />
|
||||||
<argument index="0" name="idx" type="int" />
|
<argument index="0" name="idx" type="int" />
|
||||||
|
|
Loading…
Reference in a new issue