Fixed AnimationTrackEditor redraw/deselect timing and find key compearation
This commit is contained in:
parent
202f0f2f1b
commit
77cf519cf0
3 changed files with 161 additions and 171 deletions
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@ -3599,9 +3599,7 @@ void AnimationTrackEditor::cleanup() {
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}
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void AnimationTrackEditor::_name_limit_changed() {
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for (int i = 0; i < track_edits.size(); i++) {
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track_edits[i]->update();
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}
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_redraw_tracks();
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}
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void AnimationTrackEditor::_timeline_changed(float p_new_pos, bool p_drag, bool p_timeline_only) {
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@ -3696,9 +3694,7 @@ void AnimationTrackEditor::set_anim_pos(float p_pos) {
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for (int i = 0; i < track_edits.size(); i++) {
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track_edits[i]->set_play_position(p_pos);
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}
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for (int i = 0; i < groups.size(); i++) {
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groups[i]->update();
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}
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_redraw_groups();
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bezier_edit->set_play_position(p_pos);
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}
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@ -4646,6 +4642,18 @@ void AnimationTrackEditor::_update_tracks() {
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}
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}
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void AnimationTrackEditor::_redraw_tracks() {
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for (int i = 0; i < track_edits.size(); i++) {
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track_edits[i]->update();
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}
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}
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void AnimationTrackEditor::_redraw_groups() {
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for (int i = 0; i < groups.size(); i++) {
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groups[i]->update();
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}
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}
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void AnimationTrackEditor::_sync_animation_change() {
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bezier_edit->update();
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}
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@ -4727,12 +4735,8 @@ void AnimationTrackEditor::_animation_update() {
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}
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if (same) {
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for (int i = 0; i < track_edits.size(); i++) {
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track_edits[i]->update();
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}
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for (int i = 0; i < groups.size(); i++) {
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groups[i]->update();
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}
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_redraw_tracks();
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_redraw_groups();
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} else {
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_update_tracks();
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}
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@ -4782,12 +4786,8 @@ void AnimationTrackEditor::_notification(int p_what) {
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}
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void AnimationTrackEditor::_update_scroll(double) {
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for (int i = 0; i < track_edits.size(); i++) {
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track_edits[i]->update();
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}
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for (int i = 0; i < groups.size(); i++) {
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groups[i]->update();
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}
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_redraw_tracks();
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_redraw_groups();
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}
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void AnimationTrackEditor::_update_step(double p_new_step) {
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@ -4815,7 +4815,7 @@ void AnimationTrackEditor::_dropped_track(int p_from_track, int p_to_track) {
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return;
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}
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_clear_selection();
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_clear_selection(true);
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undo_redo->create_action(TTR("Rearrange Tracks"));
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undo_redo->add_do_method(animation.ptr(), "track_move_to", p_from_track, p_to_track);
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// Take into account that the position of the tracks that come after the one removed will change.
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@ -4993,14 +4993,11 @@ void AnimationTrackEditor::_new_track_property_selected(String p_name) {
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void AnimationTrackEditor::_timeline_value_changed(double) {
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timeline->update_play_position();
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_redraw_tracks();
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for (int i = 0; i < track_edits.size(); i++) {
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track_edits[i]->update();
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track_edits[i]->update_play_position();
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}
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for (int i = 0; i < groups.size(); i++) {
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groups[i]->update();
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}
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_redraw_groups();
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bezier_edit->update();
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bezier_edit->update_play_position();
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@ -5211,10 +5208,7 @@ void AnimationTrackEditor::_key_selected(int p_key, bool p_single, int p_track)
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ki.pos = animation->track_get_key_time(p_track, p_key);
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selection[sk] = ki;
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for (int i = 0; i < track_edits.size(); i++) {
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track_edits[i]->update();
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}
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_redraw_tracks();
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_update_key_edit();
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}
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@ -5228,10 +5222,7 @@ void AnimationTrackEditor::_key_deselected(int p_key, int p_track) {
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selection.erase(sk);
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for (int i = 0; i < track_edits.size(); i++) {
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track_edits[i]->update();
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}
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_redraw_tracks();
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_update_key_edit();
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}
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@ -5242,10 +5233,7 @@ void AnimationTrackEditor::_move_selection_begin() {
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void AnimationTrackEditor::_move_selection(float p_offset) {
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moving_selection_offset = p_offset;
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for (int i = 0; i < track_edits.size(); i++) {
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track_edits[i]->update();
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}
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_redraw_tracks();
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}
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struct _AnimMoveRestore {
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@ -5282,9 +5270,7 @@ void AnimationTrackEditor::_clear_selection(bool p_update) {
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selection.clear();
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if (p_update) {
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for (int i = 0; i < track_edits.size(); i++) {
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track_edits[i]->update();
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}
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_redraw_tracks();
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}
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_clear_key_edit();
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@ -5442,21 +5428,16 @@ void AnimationTrackEditor::_move_selection_commit() {
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undo_redo->add_undo_method(this, "_select_at_anim", animation, E->key().track, oldpos);
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}
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undo_redo->commit_action();
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moving_selection = false;
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for (int i = 0; i < track_edits.size(); i++) {
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track_edits[i]->update();
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}
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undo_redo->add_do_method(this, "_redraw_tracks");
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undo_redo->add_undo_method(this, "_redraw_tracks");
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undo_redo->commit_action();
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_update_key_edit();
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}
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void AnimationTrackEditor::_move_selection_cancel() {
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moving_selection = false;
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for (int i = 0; i < track_edits.size(); i++) {
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track_edits[i]->update();
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}
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_redraw_tracks();
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}
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bool AnimationTrackEditor::is_moving_selection() const {
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@ -5499,7 +5480,7 @@ void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) {
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track_edits[track_edits.size() - 1]->grab_focus();
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}
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} else {
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_clear_selection(); // Clear it.
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_clear_selection(true); // Clear it.
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}
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box_selection->hide();
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@ -5519,7 +5500,7 @@ void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) {
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if (!box_selection->is_visible_in_tree()) {
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if (!mm->is_command_pressed() && !mm->is_shift_pressed()) {
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_clear_selection();
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_clear_selection(true);
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}
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box_selection->show();
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}
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@ -5666,32 +5647,21 @@ void AnimationTrackEditor::_anim_duplicate_keys(bool transpose) {
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}
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}
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undo_redo->commit_action();
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undo_redo->add_do_method(this, "_clear_selection_for_anim", animation);
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undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
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// Reselect duplicated.
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RBMap<SelectedKey, KeyInfo> new_selection;
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for (const Pair<int, float> &E : new_selection_values) {
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int track = E.first;
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float time = E.second;
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int existing_idx = animation->track_find_key(track, time, true);
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if (existing_idx == -1) {
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continue;
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}
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SelectedKey sk2;
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sk2.track = track;
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sk2.key = existing_idx;
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KeyInfo ki;
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ki.pos = time;
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new_selection[sk2] = ki;
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undo_redo->add_do_method(this, "_select_at_anim", animation, E.first, E.second);
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}
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for (RBMap<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
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undo_redo->add_undo_method(this, "_select_at_anim", animation, E->key().track, E->get().pos);
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}
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selection = new_selection;
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_update_tracks();
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undo_redo->add_do_method(this, "_redraw_tracks");
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undo_redo->add_undo_method(this, "_redraw_tracks");
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undo_redo->commit_action();
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_update_key_edit();
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}
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}
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@ -6012,7 +5982,12 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
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undo_redo->add_undo_method(this, "_select_at_anim", animation, E->key().track, oldpos);
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}
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#undef NEW_POS
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undo_redo->add_do_method(this, "_redraw_tracks");
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undo_redo->add_undo_method(this, "_redraw_tracks");
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undo_redo->commit_action();
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_update_key_edit();
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} break;
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case EDIT_EASE_SELECTION: {
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@ -6066,7 +6041,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
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bool is_using_angle = animation->track_get_interpolation_type(track) == Animation::INTERPOLATION_LINEAR_ANGLE || animation->track_get_interpolation_type(track) == Animation::INTERPOLATION_CUBIC_ANGLE;
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// Make insert queue.
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Vector<Pair<double, Variant>> insert_queue;
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Vector<Pair<real_t, Variant>> insert_queue;
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for (int i = 0; i < len; i++) {
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// Check neighboring keys.
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if (keys[i] + 1 == keys[i + 1]) {
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@ -6085,7 +6060,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
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double duration = to_t - from_t;
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double fixed_duration = duration - 0.01; // Prevent to overwrap keys...
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for (double delta_t = dur_step; delta_t < fixed_duration; delta_t += dur_step) {
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Pair<double, Variant> keydata;
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Pair<real_t, Variant> keydata;
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keydata.first = from_t + delta_t;
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keydata.second = Tween::interpolate_variant(from_v, delta_v, delta_t, duration, transition_type, ease_type);
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insert_queue.append(keydata);
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@ -6102,7 +6077,12 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
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++E;
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}
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undo_redo->add_do_method(this, "_clear_selection_for_anim", animation);
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undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
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undo_redo->add_do_method(this, "_redraw_tracks");
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undo_redo->add_undo_method(this, "_redraw_tracks");
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undo_redo->commit_action();
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_update_key_edit();
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} break;
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@ -6122,6 +6102,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
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} break;
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case EDIT_ADD_RESET_KEY: {
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undo_redo->create_action(TTR("Anim Add RESET Keys"));
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Ref<Animation> reset = _create_and_get_reset_animation();
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int reset_tracks = reset->get_track_count();
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HashSet<int> tracks_added;
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@ -6166,6 +6147,10 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
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}
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}
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undo_redo->add_do_method(this, "_clear_selection_for_anim", animation);
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undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
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undo_redo->add_do_method(this, "_redraw_tracks");
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undo_redo->add_undo_method(this, "_redraw_tracks");
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undo_redo->commit_action();
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} break;
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@ -6184,6 +6169,8 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
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}
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undo_redo->add_do_method(this, "_clear_selection_for_anim", animation);
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undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
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undo_redo->add_do_method(this, "_redraw_tracks");
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undo_redo->add_undo_method(this, "_redraw_tracks");
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undo_redo->commit_action();
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_update_key_edit();
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}
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@ -6196,11 +6183,15 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
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goto_prev_step(false);
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} break;
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case EDIT_BAKE_TRACK: {
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case EDIT_APPLY_RESET: {
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AnimationPlayerEditor::get_singleton()->get_player()->apply_reset(true);
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} break;
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case EDIT_BAKE_ANIMATION: {
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bake_dialog->popup_centered(Size2(200, 100) * EDSCALE);
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} break;
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case EDIT_BAKE_TRACK_CONFIRM: {
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undo_redo->create_action(TTR("Bake Track as Linear keys."));
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case EDIT_BAKE_ANIMATION_CONFIRM: {
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undo_redo->create_action(TTR("Bake Animation as Linear keys."));
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int track_len = animation->get_track_count();
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bool b_trs = bake_trs->is_pressed();
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@ -6227,12 +6218,12 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
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bool is_using_angle = it == Animation::INTERPOLATION_LINEAR_ANGLE || it == Animation::INTERPOLATION_CUBIC_ANGLE;
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// Make insert queue.
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Vector<Pair<double, Variant>> insert_queue;
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Vector<Pair<real_t, Variant>> insert_queue;
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switch (type) {
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case Animation::TYPE_POSITION_3D: {
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for (double delta_t = 0.0; delta_t <= anim_len; delta_t += dur_step) {
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Pair<double, Variant> keydata;
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Pair<real_t, Variant> keydata;
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keydata.first = delta_t;
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Vector3 v;
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animation->position_track_interpolate(i, delta_t, &v);
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@ -6242,7 +6233,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
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} break;
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case Animation::TYPE_ROTATION_3D: {
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for (double delta_t = 0.0; delta_t <= anim_len; delta_t += dur_step) {
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Pair<double, Variant> keydata;
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Pair<real_t, Variant> keydata;
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keydata.first = delta_t;
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Quaternion v;
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animation->rotation_track_interpolate(i, delta_t, &v);
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@ -6252,7 +6243,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
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} break;
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case Animation::TYPE_SCALE_3D: {
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for (double delta_t = 0.0; delta_t <= anim_len; delta_t += dur_step) {
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Pair<double, Variant> keydata;
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Pair<real_t, Variant> keydata;
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keydata.first = delta_t;
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Vector3 v;
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animation->scale_track_interpolate(i, delta_t, &v);
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@ -6262,7 +6253,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
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} break;
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case Animation::TYPE_BLEND_SHAPE: {
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for (double delta_t = 0.0; delta_t <= anim_len; delta_t += dur_step) {
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Pair<double, Variant> keydata;
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Pair<real_t, Variant> keydata;
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keydata.first = delta_t;
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float v;
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animation->blend_shape_track_interpolate(i, delta_t, &v);
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@ -6272,7 +6263,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
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} break;
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case Animation::TYPE_VALUE: {
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for (double delta_t = 0.0; delta_t < anim_len; delta_t += dur_step) {
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Pair<double, Variant> keydata;
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Pair<real_t, Variant> keydata;
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keydata.first = delta_t;
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keydata.second = animation->value_track_interpolate(i, delta_t);
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insert_queue.append(keydata);
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@ -6292,7 +6283,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
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undo_redo->add_do_method(animation.ptr(), "track_set_interpolation_type", i, is_using_angle ? Animation::INTERPOLATION_LINEAR_ANGLE : Animation::INTERPOLATION_LINEAR);
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for (int j = insert_queue.size() - 1; j >= 0; j--) {
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undo_redo->add_do_method(animation.ptr(), "track_insert_key", i, insert_queue[j].first, insert_queue[j].second);
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undo_redo->add_undo_method(animation.ptr(), "track_remove_key", i, j);
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undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", i, insert_queue[j].first);
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}
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// Undo methods.
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@ -6303,23 +6294,25 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
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}
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}
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undo_redo->add_do_method(this, "_clear_selection_for_anim", animation);
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undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
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undo_redo->add_do_method(this, "_redraw_tracks");
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undo_redo->add_undo_method(this, "_redraw_tracks");
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undo_redo->commit_action();
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_update_key_edit();
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} break;
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case EDIT_APPLY_RESET: {
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AnimationPlayerEditor::get_singleton()->get_player()->apply_reset(true);
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} break;
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case EDIT_OPTIMIZE_ANIMATION: {
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optimize_dialog->popup_centered(Size2(250, 180) * EDSCALE);
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} break;
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case EDIT_OPTIMIZE_ANIMATION_CONFIRM: {
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animation->optimize(optimize_velocity_error->get_value(), optimize_angular_error->get_value(), optimize_precision_error->get_value());
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_update_tracks();
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undo_redo->clear_history(true, undo_redo->get_history_for_object(animation.ptr()).id);
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undo_redo->clear_history(true, undo_redo->get_history_for_object(this).id);
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_redraw_tracks();
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_update_key_edit();
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undo_redo->clear_history(true, undo_redo->get_history_id_for_object(animation.ptr()));
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undo_redo->clear_history(true, undo_redo->get_history_id_for_object(this));
|
||||
|
||||
} break;
|
||||
case EDIT_CLEAN_UP_ANIMATION: {
|
||||
|
@ -6387,8 +6380,8 @@ void AnimationTrackEditor::_cleanup_animation(Ref<Animation> p_animation) {
|
|||
}
|
||||
}
|
||||
|
||||
undo_redo->clear_history(true, undo_redo->get_history_for_object(animation.ptr()).id);
|
||||
undo_redo->clear_history(true, undo_redo->get_history_for_object(this).id);
|
||||
undo_redo->clear_history(true, undo_redo->get_history_id_for_object(animation.ptr()));
|
||||
undo_redo->clear_history(true, undo_redo->get_history_id_for_object(this));
|
||||
_update_tracks();
|
||||
}
|
||||
|
||||
|
@ -6410,13 +6403,8 @@ void AnimationTrackEditor::_selection_changed() {
|
|||
if (selected_filter->is_pressed()) {
|
||||
_update_tracks(); // Needs updatin.
|
||||
} else {
|
||||
for (int i = 0; i < track_edits.size(); i++) {
|
||||
track_edits[i]->update();
|
||||
}
|
||||
|
||||
for (int i = 0; i < groups.size(); i++) {
|
||||
groups[i]->update();
|
||||
}
|
||||
_redraw_tracks();
|
||||
_redraw_groups();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -6478,6 +6466,7 @@ void AnimationTrackEditor::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("_animation_update"), &AnimationTrackEditor::_animation_update);
|
||||
ClassDB::bind_method(D_METHOD("_track_grab_focus"), &AnimationTrackEditor::_track_grab_focus);
|
||||
ClassDB::bind_method(D_METHOD("_update_tracks"), &AnimationTrackEditor::_update_tracks);
|
||||
ClassDB::bind_method(D_METHOD("_redraw_tracks"), &AnimationTrackEditor::_redraw_tracks);
|
||||
ClassDB::bind_method(D_METHOD("_clear_selection_for_anim"), &AnimationTrackEditor::_clear_selection_for_anim);
|
||||
ClassDB::bind_method(D_METHOD("_select_at_anim"), &AnimationTrackEditor::_select_at_anim);
|
||||
|
||||
|
@ -6734,10 +6723,9 @@ AnimationTrackEditor::AnimationTrackEditor() {
|
|||
edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/goto_next_step", TTR("Go to Next Step"), KeyModifierMask::CMD | Key::RIGHT), EDIT_GOTO_NEXT_STEP);
|
||||
edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/goto_prev_step", TTR("Go to Previous Step"), KeyModifierMask::CMD | Key::LEFT), EDIT_GOTO_PREV_STEP);
|
||||
edit->get_popup()->add_separator();
|
||||
edit->get_popup()->add_item(TTR("Bake Track"), EDIT_BAKE_TRACK);
|
||||
edit->get_popup()->add_separator();
|
||||
edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/apply_reset", TTR("Apply Reset")), EDIT_APPLY_RESET);
|
||||
edit->get_popup()->add_separator();
|
||||
edit->get_popup()->add_item(TTR("Bake Animation"), EDIT_BAKE_ANIMATION);
|
||||
edit->get_popup()->add_item(TTR("Optimize Animation (no undo)"), EDIT_OPTIMIZE_ANIMATION);
|
||||
edit->get_popup()->add_item(TTR("Clean-Up Animation (no undo)"), EDIT_CLEAN_UP_ANIMATION);
|
||||
|
||||
|
@ -6907,8 +6895,8 @@ AnimationTrackEditor::AnimationTrackEditor() {
|
|||
|
||||
//
|
||||
bake_dialog = memnew(ConfirmationDialog);
|
||||
bake_dialog->set_title(TTR("Track Baker"));
|
||||
bake_dialog->connect("confirmed", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed).bind(EDIT_BAKE_TRACK_CONFIRM));
|
||||
bake_dialog->set_title(TTR("Anim. Baker"));
|
||||
bake_dialog->connect("confirmed", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed).bind(EDIT_BAKE_ANIMATION_CONFIRM));
|
||||
add_child(bake_dialog);
|
||||
GridContainer *bake_grid = memnew(GridContainer);
|
||||
bake_grid->set_columns(2);
|
||||
|
|
|
@ -330,6 +330,8 @@ class AnimationTrackEditor : public VBoxContainer {
|
|||
void _sync_animation_change();
|
||||
void _animation_changed();
|
||||
void _update_tracks();
|
||||
void _redraw_tracks();
|
||||
void _redraw_groups();
|
||||
|
||||
void _name_limit_changed();
|
||||
void _timeline_changed(float p_new_pos, bool p_drag, bool p_timeline_only);
|
||||
|
@ -545,9 +547,9 @@ public:
|
|||
EDIT_GOTO_NEXT_STEP,
|
||||
EDIT_GOTO_NEXT_STEP_TIMELINE_ONLY, // Next step without updating animation.
|
||||
EDIT_GOTO_PREV_STEP,
|
||||
EDIT_BAKE_TRACK,
|
||||
EDIT_BAKE_TRACK_CONFIRM,
|
||||
EDIT_APPLY_RESET,
|
||||
EDIT_BAKE_ANIMATION,
|
||||
EDIT_BAKE_ANIMATION_CONFIRM,
|
||||
EDIT_OPTIMIZE_ANIMATION,
|
||||
EDIT_OPTIMIZE_ANIMATION_CONFIRM,
|
||||
EDIT_CLEAN_UP_ANIMATION,
|
||||
|
|
|
@ -4201,25 +4201,25 @@ void Animation::_position_track_optimize(int p_idx, real_t p_allowed_velocity_er
|
|||
void Animation::_rotation_track_optimize(int p_idx, real_t p_allowed_velocity_err, real_t p_allowed_angular_err, real_t p_allowed_precision_error) {
|
||||
ERR_FAIL_INDEX(p_idx, tracks.size());
|
||||
ERR_FAIL_COND(tracks[p_idx]->type != TYPE_ROTATION_3D);
|
||||
RotationTrack *tt = static_cast<RotationTrack *>(tracks[p_idx]);
|
||||
RotationTrack *rt = static_cast<RotationTrack *>(tracks[p_idx]);
|
||||
|
||||
int i = 0;
|
||||
while (i < tt->rotations.size() - 2) {
|
||||
TKey<Quaternion> t0 = tt->rotations[i];
|
||||
TKey<Quaternion> t1 = tt->rotations[i + 1];
|
||||
TKey<Quaternion> t2 = tt->rotations[i + 2];
|
||||
while (i < rt->rotations.size() - 2) {
|
||||
TKey<Quaternion> t0 = rt->rotations[i];
|
||||
TKey<Quaternion> t1 = rt->rotations[i + 1];
|
||||
TKey<Quaternion> t2 = rt->rotations[i + 2];
|
||||
|
||||
bool erase = _quaternion_track_optimize_key(t0, t1, t2, p_allowed_velocity_err, p_allowed_angular_err, p_allowed_precision_error);
|
||||
if (erase) {
|
||||
tt->rotations.remove_at(i + 1);
|
||||
rt->rotations.remove_at(i + 1);
|
||||
} else {
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
if (tt->rotations.size() == 2) {
|
||||
if ((tt->rotations[0].value - tt->rotations[1].value).length() < p_allowed_precision_error) {
|
||||
tt->rotations.remove_at(1);
|
||||
if (rt->rotations.size() == 2) {
|
||||
if ((rt->rotations[0].value - rt->rotations[1].value).length() < p_allowed_precision_error) {
|
||||
rt->rotations.remove_at(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4227,25 +4227,25 @@ void Animation::_rotation_track_optimize(int p_idx, real_t p_allowed_velocity_er
|
|||
void Animation::_scale_track_optimize(int p_idx, real_t p_allowed_velocity_err, real_t p_allowed_angular_err, real_t p_allowed_precision_error) {
|
||||
ERR_FAIL_INDEX(p_idx, tracks.size());
|
||||
ERR_FAIL_COND(tracks[p_idx]->type != TYPE_SCALE_3D);
|
||||
ScaleTrack *tt = static_cast<ScaleTrack *>(tracks[p_idx]);
|
||||
ScaleTrack *st = static_cast<ScaleTrack *>(tracks[p_idx]);
|
||||
|
||||
int i = 0;
|
||||
while (i < tt->scales.size() - 2) {
|
||||
TKey<Vector3> t0 = tt->scales[i];
|
||||
TKey<Vector3> t1 = tt->scales[i + 1];
|
||||
TKey<Vector3> t2 = tt->scales[i + 2];
|
||||
while (i < st->scales.size() - 2) {
|
||||
TKey<Vector3> t0 = st->scales[i];
|
||||
TKey<Vector3> t1 = st->scales[i + 1];
|
||||
TKey<Vector3> t2 = st->scales[i + 2];
|
||||
|
||||
bool erase = _vector3_track_optimize_key(t0, t1, t2, p_allowed_velocity_err, p_allowed_angular_err, p_allowed_precision_error);
|
||||
if (erase) {
|
||||
tt->scales.remove_at(i + 1);
|
||||
st->scales.remove_at(i + 1);
|
||||
} else {
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
if (tt->scales.size() == 2) {
|
||||
if ((tt->scales[0].value - tt->scales[1].value).length() < p_allowed_precision_error) {
|
||||
tt->scales.remove_at(1);
|
||||
if (st->scales.size() == 2) {
|
||||
if ((st->scales[0].value - st->scales[1].value).length() < p_allowed_precision_error) {
|
||||
st->scales.remove_at(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4253,25 +4253,25 @@ void Animation::_scale_track_optimize(int p_idx, real_t p_allowed_velocity_err,
|
|||
void Animation::_blend_shape_track_optimize(int p_idx, real_t p_allowed_velocity_err, real_t p_allowed_precision_error) {
|
||||
ERR_FAIL_INDEX(p_idx, tracks.size());
|
||||
ERR_FAIL_COND(tracks[p_idx]->type != TYPE_BLEND_SHAPE);
|
||||
BlendShapeTrack *tt = static_cast<BlendShapeTrack *>(tracks[p_idx]);
|
||||
BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(tracks[p_idx]);
|
||||
|
||||
int i = 0;
|
||||
while (i < tt->blend_shapes.size() - 2) {
|
||||
TKey<float> t0 = tt->blend_shapes[i];
|
||||
TKey<float> t1 = tt->blend_shapes[i + 1];
|
||||
TKey<float> t2 = tt->blend_shapes[i + 2];
|
||||
while (i < bst->blend_shapes.size() - 2) {
|
||||
TKey<float> t0 = bst->blend_shapes[i];
|
||||
TKey<float> t1 = bst->blend_shapes[i + 1];
|
||||
TKey<float> t2 = bst->blend_shapes[i + 2];
|
||||
|
||||
bool erase = _float_track_optimize_key(t0, t1, t2, p_allowed_velocity_err, p_allowed_precision_error);
|
||||
if (erase) {
|
||||
tt->blend_shapes.remove_at(i + 1);
|
||||
bst->blend_shapes.remove_at(i + 1);
|
||||
} else {
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
if (tt->blend_shapes.size() == 2) {
|
||||
if (abs(tt->blend_shapes[0].value - tt->blend_shapes[1].value) < p_allowed_precision_error) {
|
||||
tt->blend_shapes.remove_at(1);
|
||||
if (bst->blend_shapes.size() == 2) {
|
||||
if (abs(bst->blend_shapes[0].value - bst->blend_shapes[1].value) < p_allowed_precision_error) {
|
||||
bst->blend_shapes.remove_at(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4279,28 +4279,28 @@ void Animation::_blend_shape_track_optimize(int p_idx, real_t p_allowed_velocity
|
|||
void Animation::_value_track_optimize(int p_idx, real_t p_allowed_velocity_err, real_t p_allowed_angular_err, real_t p_allowed_precision_error) {
|
||||
ERR_FAIL_INDEX(p_idx, tracks.size());
|
||||
ERR_FAIL_COND(tracks[p_idx]->type != TYPE_VALUE);
|
||||
ValueTrack *tt = static_cast<ValueTrack *>(tracks[p_idx]);
|
||||
if (tt->values.size() == 0) {
|
||||
ValueTrack *vt = static_cast<ValueTrack *>(tracks[p_idx]);
|
||||
if (vt->values.size() == 0) {
|
||||
return;
|
||||
}
|
||||
Variant::Type type = tt->values[0].value.get_type();
|
||||
Variant::Type type = vt->values[0].value.get_type();
|
||||
|
||||
// Special case for angle interpolation.
|
||||
bool is_using_angle = tt->interpolation == Animation::INTERPOLATION_LINEAR_ANGLE || tt->interpolation == Animation::INTERPOLATION_CUBIC_ANGLE;
|
||||
bool is_using_angle = vt->interpolation == Animation::INTERPOLATION_LINEAR_ANGLE || vt->interpolation == Animation::INTERPOLATION_CUBIC_ANGLE;
|
||||
int i = 0;
|
||||
while (i < tt->values.size() - 2) {
|
||||
while (i < vt->values.size() - 2) {
|
||||
bool erase = false;
|
||||
switch (type) {
|
||||
case Variant::FLOAT: {
|
||||
TKey<float> t0;
|
||||
TKey<float> t1;
|
||||
TKey<float> t2;
|
||||
t0.time = tt->values[i].time;
|
||||
t1.time = tt->values[i + 1].time;
|
||||
t2.time = tt->values[i + 2].time;
|
||||
t0.value = tt->values[i].value;
|
||||
t1.value = tt->values[i + 1].value;
|
||||
t2.value = tt->values[i + 2].value;
|
||||
t0.time = vt->values[i].time;
|
||||
t1.time = vt->values[i + 1].time;
|
||||
t2.time = vt->values[i + 2].time;
|
||||
t0.value = vt->values[i].value;
|
||||
t1.value = vt->values[i + 1].value;
|
||||
t2.value = vt->values[i + 2].value;
|
||||
if (is_using_angle) {
|
||||
float diff1 = fmod(t1.value - t0.value, Math_TAU);
|
||||
t1.value = t0.value + fmod(2.0 * diff1, Math_TAU) - diff1;
|
||||
|
@ -4316,36 +4316,36 @@ void Animation::_value_track_optimize(int p_idx, real_t p_allowed_velocity_err,
|
|||
TKey<Vector2> t0;
|
||||
TKey<Vector2> t1;
|
||||
TKey<Vector2> t2;
|
||||
t0.time = tt->values[i].time;
|
||||
t1.time = tt->values[i + 1].time;
|
||||
t2.time = tt->values[i + 2].time;
|
||||
t0.value = tt->values[i].value;
|
||||
t1.value = tt->values[i + 1].value;
|
||||
t2.value = tt->values[i + 2].value;
|
||||
t0.time = vt->values[i].time;
|
||||
t1.time = vt->values[i + 1].time;
|
||||
t2.time = vt->values[i + 2].time;
|
||||
t0.value = vt->values[i].value;
|
||||
t1.value = vt->values[i + 1].value;
|
||||
t2.value = vt->values[i + 2].value;
|
||||
erase = _vector2_track_optimize_key(t0, t1, t2, p_allowed_velocity_err, p_allowed_angular_err, p_allowed_precision_error);
|
||||
} break;
|
||||
case Variant::VECTOR3: {
|
||||
TKey<Vector3> t0;
|
||||
TKey<Vector3> t1;
|
||||
TKey<Vector3> t2;
|
||||
t0.time = tt->values[i].time;
|
||||
t1.time = tt->values[i + 1].time;
|
||||
t2.time = tt->values[i + 2].time;
|
||||
t0.value = tt->values[i].value;
|
||||
t1.value = tt->values[i + 1].value;
|
||||
t2.value = tt->values[i + 2].value;
|
||||
t0.time = vt->values[i].time;
|
||||
t1.time = vt->values[i + 1].time;
|
||||
t2.time = vt->values[i + 2].time;
|
||||
t0.value = vt->values[i].value;
|
||||
t1.value = vt->values[i + 1].value;
|
||||
t2.value = vt->values[i + 2].value;
|
||||
erase = _vector3_track_optimize_key(t0, t1, t2, p_allowed_velocity_err, p_allowed_angular_err, p_allowed_precision_error);
|
||||
} break;
|
||||
case Variant::QUATERNION: {
|
||||
TKey<Quaternion> t0;
|
||||
TKey<Quaternion> t1;
|
||||
TKey<Quaternion> t2;
|
||||
t0.time = tt->values[i].time;
|
||||
t1.time = tt->values[i + 1].time;
|
||||
t2.time = tt->values[i + 2].time;
|
||||
t0.value = tt->values[i].value;
|
||||
t1.value = tt->values[i + 1].value;
|
||||
t2.value = tt->values[i + 2].value;
|
||||
t0.time = vt->values[i].time;
|
||||
t1.time = vt->values[i + 1].time;
|
||||
t2.time = vt->values[i + 2].time;
|
||||
t0.value = vt->values[i].value;
|
||||
t1.value = vt->values[i + 1].value;
|
||||
t2.value = vt->values[i + 2].value;
|
||||
erase = _quaternion_track_optimize_key(t0, t1, t2, p_allowed_velocity_err, p_allowed_angular_err, p_allowed_precision_error);
|
||||
} break;
|
||||
default: {
|
||||
|
@ -4353,18 +4353,18 @@ void Animation::_value_track_optimize(int p_idx, real_t p_allowed_velocity_err,
|
|||
}
|
||||
|
||||
if (erase) {
|
||||
tt->values.remove_at(i + 1);
|
||||
vt->values.remove_at(i + 1);
|
||||
} else {
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
if (tt->values.size() == 2) {
|
||||
if (vt->values.size() == 2) {
|
||||
bool single_key = false;
|
||||
switch (type) {
|
||||
case Variant::FLOAT: {
|
||||
float val_0 = tt->values[0].value;
|
||||
float val_1 = tt->values[1].value;
|
||||
float val_0 = vt->values[0].value;
|
||||
float val_1 = vt->values[1].value;
|
||||
if (is_using_angle) {
|
||||
float diff1 = fmod(val_1 - val_0, Math_TAU);
|
||||
val_1 = val_0 + fmod(2.0 * diff1, Math_TAU) - diff1;
|
||||
|
@ -4372,25 +4372,25 @@ void Animation::_value_track_optimize(int p_idx, real_t p_allowed_velocity_err,
|
|||
single_key = abs(val_0 - val_1) < p_allowed_precision_error;
|
||||
} break;
|
||||
case Variant::VECTOR2: {
|
||||
Vector2 val_0 = tt->values[0].value;
|
||||
Vector2 val_1 = tt->values[1].value;
|
||||
Vector2 val_0 = vt->values[0].value;
|
||||
Vector2 val_1 = vt->values[1].value;
|
||||
single_key = (val_0 - val_1).length() < p_allowed_precision_error;
|
||||
} break;
|
||||
case Variant::VECTOR3: {
|
||||
Vector3 val_0 = tt->values[0].value;
|
||||
Vector3 val_1 = tt->values[1].value;
|
||||
Vector3 val_0 = vt->values[0].value;
|
||||
Vector3 val_1 = vt->values[1].value;
|
||||
single_key = (val_0 - val_1).length() < p_allowed_precision_error;
|
||||
} break;
|
||||
case Variant::QUATERNION: {
|
||||
Quaternion val_0 = tt->values[0].value;
|
||||
Quaternion val_1 = tt->values[1].value;
|
||||
Quaternion val_0 = vt->values[0].value;
|
||||
Quaternion val_1 = vt->values[1].value;
|
||||
single_key = (val_0 - val_1).length() < p_allowed_precision_error;
|
||||
} break;
|
||||
default: {
|
||||
} break;
|
||||
}
|
||||
if (single_key) {
|
||||
tt->values.remove_at(1);
|
||||
vt->values.remove_at(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue