fix for access after free in OS_X11::set_context.

This commit is contained in:
Ibrahn Sahir 2019-03-12 13:41:02 +00:00
parent 6d86450a83
commit 7822cc9329

View file

@ -3048,11 +3048,12 @@ void OS_X11::set_context(int p_context) {
if (p_context == CONTEXT_ENGINE) {
classHint->res_name = (char *)"Godot_Engine";
char *config_name_tmp = (char *)((String)GLOBAL_GET("application/config/name")).utf8().ptrw();
if (config_name_tmp)
config_name = strdup(config_name_tmp);
else
String config_name_tmp = GLOBAL_GET("application/config/name");
if (config_name_tmp.length() > 0) {
config_name = strdup(config_name_tmp.utf8().get_data());
} else {
config_name = strdup("Godot Engine");
}
wm_class = config_name;
}