Add an option to disable boot splash filtering

Disabling filtering is usually desired in projects using a pixel art style.

This closes #19415.
This commit is contained in:
Hugo Locurcio 2019-06-13 22:37:19 +02:00
parent bd937ea397
commit 786a7341a7
No known key found for this signature in database
GPG key ID: 39E8F8BE30B0A49C
13 changed files with 19 additions and 16 deletions

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@ -3157,8 +3157,10 @@
</argument>
<argument index="2" name="scale" type="bool">
</argument>
<argument index="3" name="use_filter" type="bool" default="true">
</argument>
<description>
Sets a boot image. The color defines the background color and if scale is [code]true[/code] the image will be scaled to fit the screen size.
Sets a boot image. The color defines the background color. If [code]scale[/code] is [code]true[/code], the image will be scaled to fit the screen size. If [code]use_filter[/code] is [code]true[/code], the image will be scaled with linear interpolation. If [code]use_filter[/code] is [code]false[/code], the image will be scaled with nearest-neighbor interpolation.
</description>
</method>
<method name="set_debug_generate_wireframes">

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@ -780,7 +780,7 @@ public:
RasterizerCanvas *get_canvas() { return &canvas; }
RasterizerScene *get_scene() { return &scene; }
void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale) {}
void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter = true) {}
void initialize() {}
void begin_frame(double frame_step) {}

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@ -338,7 +338,7 @@ void RasterizerGLES2::clear_render_target(const Color &p_color) {
storage->frame.clear_request_color = p_color;
}
void RasterizerGLES2::set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale) {
void RasterizerGLES2::set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter) {
if (p_image.is_null() || p_image->empty())
return;
@ -360,7 +360,7 @@ void RasterizerGLES2::set_boot_image(const Ref<Image> &p_image, const Color &p_c
canvas->canvas_begin();
RID texture = storage->texture_create();
storage->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, VS::TEXTURE_FLAG_FILTER);
storage->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, p_use_filter ? VS::TEXTURE_FLAG_FILTER : 0);
storage->texture_set_data(texture, p_image);
Rect2 imgrect(0, 0, p_image->get_width(), p_image->get_height());

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@ -51,7 +51,7 @@ public:
virtual RasterizerCanvas *get_canvas();
virtual RasterizerScene *get_scene();
virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale);
virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter = true);
virtual void initialize();
virtual void begin_frame(double frame_step);

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@ -273,7 +273,7 @@ void RasterizerGLES3::clear_render_target(const Color &p_color) {
storage->frame.clear_request_color = p_color;
}
void RasterizerGLES3::set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale) {
void RasterizerGLES3::set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter) {
if (p_image.is_null() || p_image->empty())
return;
@ -296,7 +296,7 @@ void RasterizerGLES3::set_boot_image(const Ref<Image> &p_image, const Color &p_c
canvas->canvas_begin();
RID texture = storage->texture_create();
storage->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, VS::TEXTURE_FLAG_FILTER);
storage->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, p_use_filter ? VS::TEXTURE_FLAG_FILTER : 0);
storage->texture_set_data(texture, p_image);
Rect2 imgrect(0, 0, p_image->get_width(), p_image->get_height());

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@ -51,7 +51,7 @@ public:
virtual RasterizerCanvas *get_canvas();
virtual RasterizerScene *get_scene();
virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale);
virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter = true);
virtual void initialize();
virtual void begin_frame(double frame_step);

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@ -1153,6 +1153,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
if (show_logo) { //boot logo!
String boot_logo_path = GLOBAL_DEF("application/boot_splash/image", String());
bool boot_logo_scale = GLOBAL_DEF("application/boot_splash/fullsize", true);
bool boot_logo_filter = GLOBAL_DEF("application/boot_splash/use_filter", true);
ProjectSettings::get_singleton()->set_custom_property_info("application/boot_splash/image", PropertyInfo(Variant::STRING, "application/boot_splash/image", PROPERTY_HINT_FILE, "*.png"));
Ref<Image> boot_logo;
@ -1169,7 +1170,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
Color boot_bg_color = GLOBAL_DEF("application/boot_splash/bg_color", boot_splash_bg_color);
if (boot_logo.is_valid()) {
OS::get_singleton()->_msec_splash = OS::get_singleton()->get_ticks_msec();
VisualServer::get_singleton()->set_boot_image(boot_logo, boot_bg_color, boot_logo_scale);
VisualServer::get_singleton()->set_boot_image(boot_logo, boot_bg_color, boot_logo_scale, boot_logo_filter);
} else {
#ifndef NO_DEFAULT_BOOT_LOGO

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@ -1103,7 +1103,7 @@ public:
virtual RasterizerCanvas *get_canvas() = 0;
virtual RasterizerScene *get_scene() = 0;
virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale) = 0;
virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter = true) = 0;
virtual void initialize() = 0;
virtual void begin_frame(double frame_step) = 0;

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@ -153,10 +153,10 @@ int VisualServerRaster::get_render_info(RenderInfo p_info) {
/* TESTING */
void VisualServerRaster::set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale) {
void VisualServerRaster::set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter) {
redraw_request();
VSG::rasterizer->set_boot_image(p_image, p_color, p_scale);
VSG::rasterizer->set_boot_image(p_image, p_color, p_scale, p_use_filter);
}
void VisualServerRaster::set_default_clear_color(const Color &p_color) {
VSG::viewport->set_default_clear_color(p_color);

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@ -685,7 +685,7 @@ public:
/* TESTING */
virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale);
virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter = true);
virtual void set_default_clear_color(const Color &p_color);
virtual bool has_feature(Features p_feature) const;

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@ -602,7 +602,7 @@ public:
return visual_server->get_render_info(p_info);
}
FUNC3(set_boot_image, const Ref<Image> &, const Color &, bool)
FUNC4(set_boot_image, const Ref<Image> &, const Color &, bool, bool)
FUNC1(set_default_clear_color, const Color &)
FUNC0R(RID, get_test_cube)

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@ -2047,7 +2047,7 @@ void VisualServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_test_texture"), &VisualServer::get_test_texture);
ClassDB::bind_method(D_METHOD("get_white_texture"), &VisualServer::get_white_texture);
ClassDB::bind_method(D_METHOD("set_boot_image", "image", "color", "scale"), &VisualServer::set_boot_image);
ClassDB::bind_method(D_METHOD("set_boot_image", "image", "color", "scale", "use_filter"), &VisualServer::set_boot_image, DEFVAL(true));
ClassDB::bind_method(D_METHOD("set_default_clear_color", "color"), &VisualServer::set_default_clear_color);
ClassDB::bind_method(D_METHOD("has_feature", "feature"), &VisualServer::has_feature);

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@ -1029,7 +1029,7 @@ public:
virtual void mesh_add_surface_from_mesh_data(RID p_mesh, const Geometry::MeshData &p_mesh_data);
virtual void mesh_add_surface_from_planes(RID p_mesh, const PoolVector<Plane> &p_planes);
virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale) = 0;
virtual void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter = true) = 0;
virtual void set_default_clear_color(const Color &p_color) = 0;
enum Features {