From 79f4da78fb63cd84f67162e5881dce5b4addac3c Mon Sep 17 00:00:00 2001 From: RoniPerson <67514656+RoniPerson@users.noreply.github.com> Date: Mon, 5 Apr 2021 11:13:25 +0200 Subject: [PATCH] Added missing `:` in gdscript example. (cherry picked from commit 5870931a15eede22d23d074df569babb1bb2bd6a) --- doc/classes/TileMap.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index 40d30af2f1b..dddda4adb01 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -178,7 +178,7 @@ If you need these to be immediately updated, you can call [method update_dirty_quadrants]. Overriding this method also overrides it internally, allowing custom logic to be implemented when tiles are placed/removed: [codeblock] - func set_cell(x, y, tile, flip_x=false, flip_y=false, transpose=false, autotile_coord=Vector2()) + func set_cell(x, y, tile, flip_x=false, flip_y=false, transpose=false, autotile_coord=Vector2()): # Write your custom logic here. # To call the default method: .set_cell(x, y, tile, flip_x, flip_y, transpose, autotile_coord)