Fix warnings about unhandled enum value in switch [-Wswitch]
Fixes GCC 5 warnings of the form: core/io/http_client.cpp:288:9: warning: enumeration value 'STATUS_SSL_HANDSHAKE_ERROR' not handled in switch [-Wswitch] core/io/marshalls.cpp:806:9: warning: enumeration value 'AABB' not handled in switch [-Wswitch] Those can be trivial cases where adding a default fallback is the solution, or more complex issues/hidden bugs where missed values are actually meant to be handled.
This commit is contained in:
parent
4cf5bb0276
commit
7b081a7fc8
49 changed files with 246 additions and 85 deletions
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@ -374,6 +374,7 @@ Error HTTPClient::poll() {
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} break;
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}
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} break;
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case STATUS_BODY:
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case STATUS_CONNECTED: {
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// Check if we are still connected
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if (ssl) {
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@ -480,7 +481,8 @@ Error HTTPClient::poll() {
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case STATUS_DISCONNECTED: {
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return ERR_UNCONFIGURED;
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} break;
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case STATUS_CONNECTION_ERROR: {
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case STATUS_CONNECTION_ERROR:
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case STATUS_SSL_HANDSHAKE_ERROR: {
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return ERR_CONNECTION_ERROR;
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} break;
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case STATUS_CANT_CONNECT: {
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@ -824,6 +824,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
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flags |= ENCODE_FLAG_OBJECT_AS_ID;
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}
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} break;
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default: {} // nothing to do at this stage
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}
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if (buf) {
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@ -227,6 +227,7 @@ String DirAccess::fix_path(String p_path) const {
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return p_path;
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} break;
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case ACCESS_MAX: break; // Can't happen, but silences warning
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}
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return p_path;
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@ -165,6 +165,7 @@ String FileAccess::fix_path(const String &p_path) const {
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return r_path;
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} break;
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case ACCESS_MAX: break; // Can't happen, but silences warning
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}
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return r_path;
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@ -1518,9 +1518,7 @@
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<constant name="BODY_MODE_RIGID" value="2" enum="BodyMode">
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Constant for rigid bodies.
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</constant>
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<constant name="BODY_MODE_SOFT" value="3" enum="BodyMode">
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</constant>
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<constant name="BODY_MODE_CHARACTER" value="4" enum="BodyMode">
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<constant name="BODY_MODE_CHARACTER" value="3" enum="BodyMode">
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Constant for rigid bodies in character mode. In this mode, a body can not rotate, and only its linear velocity is affected by physics.
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</constant>
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<constant name="BODY_PARAM_BOUNCE" value="0" enum="BodyParameter">
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@ -921,9 +921,7 @@ void RasterizerSceneGLES2::_fill_render_list(InstanceBase **p_cull_result, int p
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} break;
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default: {
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} break;
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default: {}
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}
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}
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}
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@ -1240,9 +1238,7 @@ void RasterizerSceneGLES2::_setup_geometry(RenderList::Element *p_element, Raste
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case VS::INSTANCE_IMMEDIATE: {
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} break;
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default: {
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} break;
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default: {}
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}
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}
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@ -1465,6 +1461,7 @@ void RasterizerSceneGLES2::_render_geometry(RenderList::Element *p_element) {
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}
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} break;
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default: {}
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}
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}
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@ -1767,8 +1764,7 @@ void RasterizerSceneGLES2::_setup_light(LightInstance *light, ShadowAtlas *shado
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}
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} break;
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default: break;
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default: {}
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}
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}
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@ -1309,8 +1309,13 @@ void RasterizerStorageGLES2::shader_get_param_list(RID p_shader, List<PropertyIn
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pi.hint_string = "CubeMap";
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} break;
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default: {
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case ShaderLanguage::TYPE_SAMPLER2DARRAY:
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case ShaderLanguage::TYPE_ISAMPLER2DARRAY:
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case ShaderLanguage::TYPE_USAMPLER2DARRAY:
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case ShaderLanguage::TYPE_SAMPLER3D:
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case ShaderLanguage::TYPE_ISAMPLER3D:
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case ShaderLanguage::TYPE_USAMPLER3D: {
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// Not implemented in GLES2
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} break;
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}
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@ -3110,6 +3115,7 @@ void RasterizerStorageGLES2::light_set_param(RID p_light, VS::LightParam p_param
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light->version++;
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light->instance_change_notify();
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} break;
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default: {}
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}
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light->param[p_param] = p_value;
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@ -335,6 +335,19 @@ public:
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case ShaderLanguage::TYPE_SAMPLERCUBE: {
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} break;
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case ShaderLanguage::TYPE_SAMPLER2DARRAY:
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case ShaderLanguage::TYPE_ISAMPLER2DARRAY:
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case ShaderLanguage::TYPE_USAMPLER2DARRAY:
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case ShaderLanguage::TYPE_SAMPLER3D:
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case ShaderLanguage::TYPE_ISAMPLER3D:
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case ShaderLanguage::TYPE_USAMPLER3D: {
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// Not implemented in GLES2
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} break;
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case ShaderLanguage::TYPE_VOID: {
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// Nothing to do?
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} break;
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}
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}
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@ -1282,6 +1282,8 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m
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case ShaderLanguage::TYPE_SAMPLER2DARRAY: {
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// TODO
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} break;
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default: {}
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}
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}
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@ -1509,6 +1511,7 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo
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}
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} break;
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default: {}
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}
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}
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@ -1830,6 +1833,7 @@ void RasterizerSceneGLES3::_render_geometry(RenderList::Element *e) {
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}
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} break;
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default: {}
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}
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}
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@ -3210,6 +3214,7 @@ void RasterizerSceneGLES3::_fill_render_list(InstanceBase **p_cull_result, int p
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}
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} break;
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default: {}
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}
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}
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}
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@ -4296,7 +4301,6 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const
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if (env) {
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switch (env->bg_mode) {
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case VS::ENV_BG_COLOR_SKY:
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case VS::ENV_BG_SKY:
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sky = storage->sky_owner.getornull(env->sky);
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@ -4334,6 +4338,7 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const
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glEnable(GL_DEPTH_TEST);
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glEnable(GL_CULL_FACE);
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break;
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default: {}
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}
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}
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@ -1905,6 +1905,7 @@ void RasterizerStorageGLES3::_update_shader(Shader *p_shader) const {
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actions = &shaders.actions_particles;
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actions->uniforms = &p_shader->uniforms;
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} break;
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case VS::SHADER_MAX: break; // Can't happen, but silences warning
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}
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Error err = shaders.compiler.compile(p_shader->mode, p_shader->code, actions, p_shader->path, gen_code);
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@ -2028,6 +2029,14 @@ void RasterizerStorageGLES3::shader_get_param_list(RID p_shader, List<PropertyIn
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pi.hint = PROPERTY_HINT_RESOURCE_TYPE;
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pi.hint_string = "Texture";
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} break;
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case ShaderLanguage::TYPE_SAMPLER2DARRAY:
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case ShaderLanguage::TYPE_ISAMPLER2DARRAY:
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case ShaderLanguage::TYPE_USAMPLER2DARRAY: {
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pi.type = Variant::OBJECT;
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pi.hint = PROPERTY_HINT_RESOURCE_TYPE;
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pi.hint_string = "TextureArray";
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} break;
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case ShaderLanguage::TYPE_SAMPLER3D:
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case ShaderLanguage::TYPE_ISAMPLER3D:
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case ShaderLanguage::TYPE_USAMPLER3D: {
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@ -4961,6 +4970,7 @@ void RasterizerStorageGLES3::light_set_param(RID p_light, VS::LightParam p_param
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light->version++;
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light->instance_change_notify();
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} break;
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default: {}
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}
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light->param[p_param] = p_value;
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@ -79,6 +79,12 @@ static int _get_datatype_size(SL::DataType p_type) {
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case SL::TYPE_SAMPLER2D: return 16;
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case SL::TYPE_ISAMPLER2D: return 16;
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case SL::TYPE_USAMPLER2D: return 16;
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case SL::TYPE_SAMPLER2DARRAY: return 16;
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case SL::TYPE_ISAMPLER2DARRAY: return 16;
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case SL::TYPE_USAMPLER2DARRAY: return 16;
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case SL::TYPE_SAMPLER3D: return 16;
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case SL::TYPE_ISAMPLER3D: return 16;
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case SL::TYPE_USAMPLER3D: return 16;
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case SL::TYPE_SAMPLERCUBE: return 16;
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}
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@ -112,6 +118,12 @@ static int _get_datatype_alignment(SL::DataType p_type) {
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case SL::TYPE_SAMPLER2D: return 16;
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case SL::TYPE_ISAMPLER2D: return 16;
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case SL::TYPE_USAMPLER2D: return 16;
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case SL::TYPE_SAMPLER2DARRAY: return 16;
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case SL::TYPE_ISAMPLER2DARRAY: return 16;
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case SL::TYPE_USAMPLER2DARRAY: return 16;
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case SL::TYPE_SAMPLER3D: return 16;
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case SL::TYPE_ISAMPLER3D: return 16;
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case SL::TYPE_USAMPLER3D: return 16;
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case SL::TYPE_SAMPLERCUBE: return 16;
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}
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@ -43,10 +43,13 @@ void AudioDriverPulseAudio::pa_state_cb(pa_context *c, void *userdata) {
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case PA_CONTEXT_FAILED:
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ad->pa_ready = -1;
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break;
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case PA_CONTEXT_READY:
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ad->pa_ready = 1;
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break;
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default:
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// TODO: Check if we want to handle some of the other
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// PA context states like PA_CONTEXT_UNCONNECTED.
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break;
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}
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}
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@ -209,6 +209,10 @@ void EditorFileDialog::update_dir() {
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case MODE_OPEN_DIR:
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get_ok()->set_text(TTR("Select Current Folder"));
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break;
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case MODE_OPEN_ANY:
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case MODE_SAVE_FILE:
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// FIXME: Implement, or refactor to avoid duplication with set_mode
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break;
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}
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}
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@ -504,6 +508,11 @@ void EditorFileDialog::_items_clear_selection() {
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get_ok()->set_disabled(false);
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get_ok()->set_text(TTR("Select Current Folder"));
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break;
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case MODE_OPEN_ANY:
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case MODE_SAVE_FILE:
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// FIXME: Implement, or refactor to avoid duplication with set_mode
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break;
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}
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}
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@ -49,11 +49,6 @@ void EditorLog::_error_handler(void *p_self, const char *p_func, const char *p_f
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err_str = String(p_file) + ":" + itos(p_line) + " - " + String(p_error);
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}
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/*
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if (!self->is_visible_in_tree())
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self->emit_signal("show_request");
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*/
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if (p_type == ERR_HANDLER_WARNING) {
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self->add_message(err_str, MSG_TYPE_WARNING);
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} else {
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@ -76,17 +71,6 @@ void EditorLog::_notification(int p_what) {
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}
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}
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}
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/*if (p_what==NOTIFICATION_DRAW) {
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RID ci = get_canvas_item();
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get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size()));
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int top_ofs = 20;
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int border_ofs=4;
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Ref<StyleBox> style = get_stylebox("normal","TextEdit");
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style->draw(ci,Rect2( Point2(border_ofs,top_ofs),get_size()-Size2(border_ofs*2,top_ofs+border_ofs)));
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}*/
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}
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void EditorLog::_clear_request() {
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@ -105,6 +89,8 @@ void EditorLog::add_message(const String &p_msg, MessageType p_type) {
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bool restore = p_type != MSG_TYPE_STD;
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switch (p_type) {
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case MSG_TYPE_STD: {
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} break;
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case MSG_TYPE_ERROR: {
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log->push_color(get_color("error_color", "Editor"));
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Ref<Texture> icon = get_icon("Error", "EditorIcons");
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@ -122,7 +108,6 @@ void EditorLog::add_message(const String &p_msg, MessageType p_type) {
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}
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log->add_text(p_msg);
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//button->set_text(p_msg);
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if (restore)
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log->pop();
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@ -132,21 +117,6 @@ void EditorLog::set_tool_button(ToolButton *p_tool_button) {
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tool_button = p_tool_button;
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}
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/*
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void EditorLog::_dragged(const Point2& p_ofs) {
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int ofs = ec->get_minsize().height;
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ofs = ofs-p_ofs.y;
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if (ofs<50)
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ofs=50;
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if (ofs>300)
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ofs=300;
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ec->set_minsize(Size2(ec->get_minsize().width,ofs));
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minimum_size_changed();
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}
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*/
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void EditorLog::_undo_redo_cbk(void *p_self, const String &p_name) {
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EditorLog *self = (EditorLog *)p_self;
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@ -156,7 +126,6 @@ void EditorLog::_undo_redo_cbk(void *p_self, const String &p_name) {
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void EditorLog::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_clear_request"), &EditorLog::_clear_request);
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//ClassDB::bind_method(D_METHOD("_dragged"),&EditorLog::_dragged );
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ADD_SIGNAL(MethodInfo("clear_request"));
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}
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@ -187,7 +156,6 @@ EditorLog::EditorLog() {
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log->set_h_size_flags(SIZE_EXPAND_FILL);
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vb->add_child(log);
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add_message(VERSION_FULL_NAME " (c) 2007-2018 Juan Linietsky, Ariel Manzur & Godot Contributors.");
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//log->add_text("Initialization Complete.\n"); //because it looks cool.
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eh.errfunc = _error_handler;
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eh.userdata = this;
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@ -50,6 +50,7 @@ void BakedLightmapEditorPlugin::_bake() {
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case BakedLightmap::BAKE_ERROR_CANT_CREATE_IMAGE:
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EditorNode::get_singleton()->show_warning(TTR("Failed creating lightmap images, make sure path is writable."));
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break;
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default: {}
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}
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}
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}
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@ -767,6 +767,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
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node->set_polygon(uv_new);
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}
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} break;
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default: {}
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}
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if (bone_painting) {
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@ -997,6 +997,10 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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set_message(TTR("View Plane Transform."), 2);
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} break;
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case TRANSFORM_YZ:
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case TRANSFORM_XZ:
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case TRANSFORM_XY: {
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} break;
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}
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}
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} break;
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@ -1545,6 +1549,10 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(2));
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axis = Vector3(0, 0, 1);
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break;
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case TRANSFORM_YZ:
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case TRANSFORM_XZ:
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case TRANSFORM_XY:
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break;
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}
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Vector3 intersection;
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@ -795,6 +795,7 @@ void TileSetEditor::_on_workspace_draw() {
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spin_priority->set_suffix(" / " + String::num(total, 0));
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draw_highlight_subtile(edited_shape_coord, queue_others);
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} break;
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default: {}
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}
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draw_tile_subdivision(get_current_tile(), Color(0.347214, 0.722656, 0.617063));
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@ -1365,6 +1366,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
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}
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}
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} break;
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default: {}
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}
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}
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}
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@ -1434,6 +1436,7 @@ void TileSetEditor::_on_tool_clicked(int p_tool) {
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workspace->update();
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}
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} break;
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default: {}
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}
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}
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} else if (p_tool == ZOOM_OUT) {
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@ -1862,6 +1865,7 @@ void TileSetEditor::draw_polygon_shapes() {
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}
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}
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} break;
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default: {}
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}
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if (creating_shape) {
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for (int j = 0; j < current_shape.size() - 1; j++) {
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@ -357,6 +357,9 @@ static void _parser_show_block(const GDScriptParser::BlockNode *p_block, int p_i
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_parser_show_block(cf_node->body, p_indent + 1);
|
||||
|
||||
} break;
|
||||
case GDScriptParser::ControlFlowNode::CF_MATCH: {
|
||||
// FIXME: Implement
|
||||
} break;
|
||||
case GDScriptParser::ControlFlowNode::CF_SWITCH: {
|
||||
|
||||
} break;
|
||||
|
|
|
@ -194,6 +194,9 @@ static String dump_node_code(SL::Node *p_node, int p_level) {
|
|||
code = vnode->name;
|
||||
|
||||
} break;
|
||||
case SL::Node::TYPE_VARIABLE_DECLARATION: {
|
||||
// FIXME: Implement
|
||||
} break;
|
||||
case SL::Node::TYPE_CONSTANT: {
|
||||
SL::ConstantNode *cnode = (SL::ConstantNode *)p_node;
|
||||
return get_constant_text(cnode->datatype, cnode->values);
|
||||
|
|
|
@ -94,6 +94,9 @@ void AreaBullet::dispatch_callbacks() {
|
|||
otherObj.object->on_exit_area(this);
|
||||
overlappingObjects.remove(i); // Remove after callback
|
||||
break;
|
||||
case OVERLAP_STATE_DIRTY:
|
||||
case OVERLAP_STATE_INSIDE:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -117,7 +117,7 @@ void HingeJointBullet::set_param(PhysicsServer::HingeJointParam p_param, real_t
|
|||
hingeConstraint->setMaxMotorImpulse(p_value);
|
||||
break;
|
||||
default:
|
||||
ERR_EXPLAIN("This parameter " + itos(p_param) + " is deprecated");
|
||||
ERR_EXPLAIN("The HingeJoint parameter " + itos(p_param) + " is deprecated.");
|
||||
WARN_DEPRECATED
|
||||
break;
|
||||
}
|
||||
|
@ -143,7 +143,7 @@ real_t HingeJointBullet::get_param(PhysicsServer::HingeJointParam p_param) const
|
|||
case PhysicsServer::HINGE_JOINT_MOTOR_MAX_IMPULSE:
|
||||
return hingeConstraint->getMaxMotorImpulse();
|
||||
default:
|
||||
ERR_EXPLAIN("This parameter " + itos(p_param) + " is deprecated");
|
||||
ERR_EXPLAIN("The HingeJoint parameter " + itos(p_param) + " is deprecated.");
|
||||
WARN_DEPRECATED;
|
||||
return 0;
|
||||
}
|
||||
|
@ -159,6 +159,7 @@ void HingeJointBullet::set_flag(PhysicsServer::HingeJointFlag p_flag, bool p_val
|
|||
case PhysicsServer::HINGE_JOINT_FLAG_ENABLE_MOTOR:
|
||||
hingeConstraint->enableMotor(p_value);
|
||||
break;
|
||||
case PhysicsServer::HINGE_JOINT_FLAG_MAX: break; // Can't happen, but silences warning
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -535,21 +535,19 @@ void RigidBodyBullet::set_mode(PhysicsServer::BodyMode p_mode) {
|
|||
reload_axis_lock();
|
||||
_internal_set_mass(0);
|
||||
break;
|
||||
case PhysicsServer::BODY_MODE_RIGID: {
|
||||
case PhysicsServer::BODY_MODE_RIGID:
|
||||
mode = PhysicsServer::BODY_MODE_RIGID;
|
||||
reload_axis_lock();
|
||||
_internal_set_mass(0 == mass ? 1 : mass);
|
||||
scratch_space_override_modificator();
|
||||
break;
|
||||
}
|
||||
case PhysicsServer::BODY_MODE_CHARACTER: {
|
||||
case PhysicsServer::BODY_MODE_CHARACTER:
|
||||
mode = PhysicsServer::BODY_MODE_CHARACTER;
|
||||
reload_axis_lock();
|
||||
_internal_set_mass(0 == mass ? 1 : mass);
|
||||
scratch_space_override_modificator();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
btBody->setAngularVelocity(btVector3(0, 0, 0));
|
||||
btBody->setLinearVelocity(btVector3(0, 0, 0));
|
||||
|
@ -927,10 +925,10 @@ void RigidBodyBullet::reload_space_override_modificator() {
|
|||
}
|
||||
|
||||
switch (currentArea->get_spOv_mode()) {
|
||||
///case PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED:
|
||||
case PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED:
|
||||
/// This area does not affect gravity/damp. These are generally areas
|
||||
/// that exist only to detect collisions, and objects entering or exiting them.
|
||||
/// break;
|
||||
break;
|
||||
case PhysicsServer::AREA_SPACE_OVERRIDE_COMBINE:
|
||||
/// This area adds its gravity/damp values to whatever has been
|
||||
/// calculated so far. This way, many overlapping areas can combine
|
||||
|
|
|
@ -366,6 +366,7 @@ void SliderJointBullet::set_param(PhysicsServer::SliderJointParam p_param, real_
|
|||
case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: setSoftnessOrthoAng(p_value); break;
|
||||
case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: setRestitutionOrthoAng(p_value); break;
|
||||
case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: setDampingOrthoAng(p_value); break;
|
||||
case PhysicsServer::SLIDER_JOINT_MAX: break; // Can't happen, but silences warning
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -47,13 +47,14 @@ static Image::Format _get_etc2_mode(Image::DetectChannels format) {
|
|||
case Image::DETECTED_RGB:
|
||||
return Image::FORMAT_ETC2_RGB8;
|
||||
|
||||
default:
|
||||
case Image::DETECTED_RGBA:
|
||||
return Image::FORMAT_ETC2_RGBA8;
|
||||
|
||||
// TODO: would be nice if we could use FORMAT_ETC2_RGB8A1 for FORMAT_RGBA5551
|
||||
default:
|
||||
// TODO: Kept for compatibility, but should be investigated whether it's correct or if it should error out
|
||||
return Image::FORMAT_ETC2_RGBA8;
|
||||
}
|
||||
|
||||
ERR_FAIL_COND_V(true, Image::FORMAT_MAX);
|
||||
}
|
||||
|
||||
static Etc::Image::Format _image_format_to_etc2comp_format(Image::Format format) {
|
||||
|
@ -81,9 +82,10 @@ static Etc::Image::Format _image_format_to_etc2comp_format(Image::Format format)
|
|||
|
||||
case Image::FORMAT_ETC2_RGB8A1:
|
||||
return Etc::Image::Format::RGB8A1;
|
||||
}
|
||||
|
||||
ERR_FAIL_COND_V(true, Etc::Image::Format::UNKNOWN);
|
||||
default:
|
||||
ERR_FAIL_V(Etc::Image::Format::UNKNOWN);
|
||||
}
|
||||
}
|
||||
|
||||
static void _decompress_etc1(Image *p_img) {
|
||||
|
|
|
@ -1981,6 +1981,7 @@ String GDScriptWarning::get_message() const {
|
|||
CHECK_SYMBOLS(2);
|
||||
return "The '" + symbols[0] + "' keyword is deprecated and will be removed in a future release, please replace its uses by '" + symbols[1] + "'.";
|
||||
} break;
|
||||
case WARNING_MAX: break; // Can't happen, but silences warning
|
||||
}
|
||||
ERR_EXPLAIN("Invalid GDScript warning code: " + get_name_from_code(code));
|
||||
ERR_FAIL_V(String());
|
||||
|
|
|
@ -1110,6 +1110,7 @@ static bool _guess_expression_type(const GDScriptCompletionContext &p_context, c
|
|||
} break;
|
||||
}
|
||||
} break;
|
||||
default: {}
|
||||
}
|
||||
|
||||
// It may have found a null, but that's never useful
|
||||
|
@ -3354,6 +3355,7 @@ Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol
|
|||
return OK;
|
||||
}
|
||||
} break;
|
||||
default: {}
|
||||
}
|
||||
|
||||
return ERR_CANT_RESOLVE;
|
||||
|
|
|
@ -5219,6 +5219,8 @@ String GDScriptParser::DataType::to_string() const {
|
|||
}
|
||||
return class_type->name.operator String();
|
||||
} break;
|
||||
case UNRESOLVED: {
|
||||
} break;
|
||||
}
|
||||
|
||||
return "Unresolved";
|
||||
|
@ -5791,7 +5793,10 @@ bool GDScriptParser::_is_type_compatible(const DataType &p_container, const Data
|
|||
expr_native = base->base_type.native_type;
|
||||
expr_script = base->base_type.script_type;
|
||||
}
|
||||
}
|
||||
} break;
|
||||
case DataType::BUILTIN: // Already handled above
|
||||
case DataType::UNRESOLVED: // Not allowed, see above
|
||||
break;
|
||||
}
|
||||
|
||||
switch (p_container.kind) {
|
||||
|
@ -5834,7 +5839,10 @@ bool GDScriptParser::_is_type_compatible(const DataType &p_container, const Data
|
|||
expr_class = expr_class->base_type.class_type;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
} break;
|
||||
case DataType::BUILTIN: // Already handled above
|
||||
case DataType::UNRESOLVED: // Not allowed, see above
|
||||
break;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -6228,6 +6236,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
|
|||
case Variant::COLOR: {
|
||||
error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::STRING;
|
||||
} break;
|
||||
default: {}
|
||||
}
|
||||
}
|
||||
if (error) {
|
||||
|
@ -6345,6 +6354,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
|
|||
}
|
||||
}
|
||||
} break;
|
||||
default: {}
|
||||
}
|
||||
|
||||
p_node->set_datatype(_resolve_type(node_type, p_node->line));
|
||||
|
|
|
@ -88,6 +88,8 @@ public:
|
|||
case CLASS: {
|
||||
return class_type == other.class_type;
|
||||
} break;
|
||||
case UNRESOLVED: {
|
||||
} break;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -2287,6 +2287,8 @@ void PhysicalBone::_reload_joint() {
|
|||
}
|
||||
|
||||
} break;
|
||||
case JOINT_TYPE_NONE: {
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2342,6 +2344,8 @@ void PhysicalBone::set_joint_type(JointType p_joint_type) {
|
|||
case JOINT_TYPE_6DOF:
|
||||
joint_data = memnew(SixDOFJointData);
|
||||
break;
|
||||
case JOINT_TYPE_NONE:
|
||||
break;
|
||||
}
|
||||
|
||||
_reload_joint();
|
||||
|
|
|
@ -1451,6 +1451,7 @@ void AnimationPlayer::_set_process(bool p_process, bool p_force) {
|
|||
|
||||
case ANIMATION_PROCESS_PHYSICS: set_physics_process_internal(p_process && active); break;
|
||||
case ANIMATION_PROCESS_IDLE: set_process_internal(p_process && active); break;
|
||||
case ANIMATION_PROCESS_MANUAL: break;
|
||||
}
|
||||
|
||||
processing = p_process;
|
||||
|
|
|
@ -877,6 +877,7 @@ void AnimationTreePlayer::_process_animation(float p_delta) {
|
|||
tr.track->object->call(method, args[0], args[1], args[2], args[3], args[4]);
|
||||
}
|
||||
} break;
|
||||
default: {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -277,7 +277,10 @@ Variant &Tween::_get_initial_val(InterpolateData &p_data) {
|
|||
ERR_FAIL_COND_V(error.error != Variant::CallError::CALL_OK, p_data.initial_val);
|
||||
}
|
||||
return initial_val;
|
||||
} break;
|
||||
}
|
||||
|
||||
case INTER_CALLBACK:
|
||||
break;
|
||||
}
|
||||
return p_data.delta_val;
|
||||
}
|
||||
|
@ -313,7 +316,7 @@ Variant &Tween::_get_delta_val(InterpolateData &p_data) {
|
|||
if (final_val.get_type() == Variant::INT) final_val = final_val.operator real_t();
|
||||
_calc_delta_val(p_data.initial_val, final_val, p_data.delta_val);
|
||||
return p_data.delta_val;
|
||||
} break;
|
||||
}
|
||||
|
||||
case TARGETING_PROPERTY:
|
||||
case TARGETING_METHOD: {
|
||||
|
@ -325,7 +328,10 @@ Variant &Tween::_get_delta_val(InterpolateData &p_data) {
|
|||
//_calc_delta_val(p_data.initial_val, p_data.final_val, p_data.delta_val);
|
||||
_calc_delta_val(initial_val, p_data.final_val, p_data.delta_val);
|
||||
return p_data.delta_val;
|
||||
} break;
|
||||
}
|
||||
|
||||
case INTER_CALLBACK:
|
||||
break;
|
||||
}
|
||||
return p_data.initial_val;
|
||||
}
|
||||
|
@ -857,11 +863,7 @@ bool Tween::seek(real_t p_time) {
|
|||
data.finish = false;
|
||||
}
|
||||
|
||||
switch (data.type) {
|
||||
case INTER_PROPERTY:
|
||||
case INTER_METHOD:
|
||||
break;
|
||||
case INTER_CALLBACK:
|
||||
if (data.type == INTER_CALLBACK) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
|
@ -330,6 +330,10 @@ void FileDialog::deselect_items() {
|
|||
case MODE_OPEN_DIR:
|
||||
get_ok()->set_text(RTR("Select Current Folder"));
|
||||
break;
|
||||
case MODE_OPEN_ANY:
|
||||
case MODE_SAVE_FILE:
|
||||
// FIXME: Implement, or refactor to avoid duplication with set_mode
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -88,6 +88,9 @@ bool TextureButton::has_point(const Point2 &p_point) const {
|
|||
scale.y = min;
|
||||
ofs -= _texture_region.position / min;
|
||||
} break;
|
||||
default: {
|
||||
// FIXME: Why a switch if we only handle one enum value?
|
||||
}
|
||||
}
|
||||
|
||||
// offset and scale the new point position to adjust it to the bitmask size
|
||||
|
|
|
@ -229,6 +229,17 @@ void TextureProgress::draw_nine_patch_stretched(const Ref<Texture> &p_texture, F
|
|||
first_section_size = topleft.y;
|
||||
last_section_size = bottomright.y;
|
||||
} break;
|
||||
case FILL_BILINEAR_LEFT_AND_RIGHT: {
|
||||
// TODO: Implement
|
||||
} break;
|
||||
case FILL_BILINEAR_TOP_AND_BOTTOM: {
|
||||
// TODO: Implement
|
||||
} break;
|
||||
case FILL_CLOCKWISE:
|
||||
case FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE:
|
||||
case FILL_COUNTER_CLOCKWISE: {
|
||||
// Those modes are circular, not relevant for nine patch
|
||||
} break;
|
||||
}
|
||||
|
||||
double width_filled = width_total * p_ratio;
|
||||
|
@ -263,6 +274,17 @@ void TextureProgress::draw_nine_patch_stretched(const Ref<Texture> &p_texture, F
|
|||
dst_rect.size.y = width_filled;
|
||||
topleft.y = last_section_size;
|
||||
} break;
|
||||
case FILL_BILINEAR_LEFT_AND_RIGHT: {
|
||||
// TODO: Implement
|
||||
} break;
|
||||
case FILL_BILINEAR_TOP_AND_BOTTOM: {
|
||||
// TODO: Implement
|
||||
} break;
|
||||
case FILL_CLOCKWISE:
|
||||
case FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE:
|
||||
case FILL_COUNTER_CLOCKWISE: {
|
||||
// Those modes are circular, not relevant for nine patch
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -53,7 +53,6 @@ public:
|
|||
CELL_MODE_STRING, ///< just a string
|
||||
CELL_MODE_CHECK, ///< string + check
|
||||
CELL_MODE_RANGE, ///< Contains a range
|
||||
CELL_MODE_RANGE_EXPRESSION, ///< Contains a range
|
||||
CELL_MODE_ICON, ///< Contains an icon, not editable
|
||||
CELL_MODE_CUSTOM, ///< Contains a custom value, show a string, and an edit button
|
||||
};
|
||||
|
|
|
@ -102,6 +102,10 @@ void VideoPlayer::_mix_audio() {
|
|||
}
|
||||
|
||||
} break;
|
||||
case AudioServer::SPEAKER_SURROUND_31: {
|
||||
|
||||
// FIXME: Implement
|
||||
} break;
|
||||
case AudioServer::SPEAKER_SURROUND_51: {
|
||||
|
||||
AudioFrame *targets[2] = {
|
||||
|
|
|
@ -1197,6 +1197,9 @@ void SceneTree::_update_root_rect() {
|
|||
}
|
||||
|
||||
switch (stretch_mode) {
|
||||
case STRETCH_MODE_DISABLED: {
|
||||
// Already handled above
|
||||
} break;
|
||||
case STRETCH_MODE_2D: {
|
||||
|
||||
root->set_size((screen_size / stretch_shrink).floor());
|
||||
|
|
|
@ -691,6 +691,7 @@ void ParticlesMaterial::set_param(Parameter p_param, float p_value) {
|
|||
case PARAM_ANIM_OFFSET: {
|
||||
VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset, p_value);
|
||||
} break;
|
||||
case PARAM_MAX: break; // Can't happen, but silences warning
|
||||
}
|
||||
}
|
||||
float ParticlesMaterial::get_param(Parameter p_param) const {
|
||||
|
@ -743,6 +744,7 @@ void ParticlesMaterial::set_param_randomness(Parameter p_param, float p_value) {
|
|||
case PARAM_ANIM_OFFSET: {
|
||||
VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset_random, p_value);
|
||||
} break;
|
||||
case PARAM_MAX: break; // Can't happen, but silences warning
|
||||
}
|
||||
}
|
||||
float ParticlesMaterial::get_param_randomness(Parameter p_param) const {
|
||||
|
@ -819,6 +821,7 @@ void ParticlesMaterial::set_param_texture(Parameter p_param, const Ref<Texture>
|
|||
case PARAM_ANIM_OFFSET: {
|
||||
VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset_texture, p_texture);
|
||||
} break;
|
||||
case PARAM_MAX: break; // Can't happen, but silences warning
|
||||
}
|
||||
|
||||
_queue_shader_change();
|
||||
|
|
|
@ -332,6 +332,7 @@ void ConeTwistJointSW::set_param(PhysicsServer::ConeTwistJointParam p_param, rea
|
|||
|
||||
m_relaxationFactor = p_value;
|
||||
} break;
|
||||
case PhysicsServer::CONE_TWIST_MAX: break; // Can't happen, but silences warning
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -358,6 +359,7 @@ real_t ConeTwistJointSW::get_param(PhysicsServer::ConeTwistJointParam p_param) c
|
|||
|
||||
return m_relaxationFactor;
|
||||
} break;
|
||||
case PhysicsServer::CONE_TWIST_MAX: break; // Can't happen, but silences warning
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
|
|
@ -497,6 +497,13 @@ void Generic6DOFJointSW::set_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJoi
|
|||
m_angularLimits[p_axis].m_maxLimitForce = p_value;
|
||||
|
||||
} break;
|
||||
case PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_TARGET_VELOCITY: {
|
||||
// Not implemented in GodotPhysics backend
|
||||
} break;
|
||||
case PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_FORCE_LIMIT: {
|
||||
// Not implemented in GodotPhysics backend
|
||||
} break;
|
||||
case PhysicsServer::G6DOF_JOINT_MAX: break; // Can't happen, but silences warning
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -572,6 +579,13 @@ real_t Generic6DOFJointSW::get_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJ
|
|||
return m_angularLimits[p_axis].m_maxMotorForce;
|
||||
|
||||
} break;
|
||||
case PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_TARGET_VELOCITY: {
|
||||
// Not implemented in GodotPhysics backend
|
||||
} break;
|
||||
case PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_FORCE_LIMIT: {
|
||||
// Not implemented in GodotPhysics backend
|
||||
} break;
|
||||
case PhysicsServer::G6DOF_JOINT_MAX: break; // Can't happen, but silences warning
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
@ -593,6 +607,10 @@ void Generic6DOFJointSW::set_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJoin
|
|||
|
||||
m_angularLimits[p_axis].m_enableMotor = p_value;
|
||||
} break;
|
||||
case PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_LINEAR_MOTOR: {
|
||||
// Not implemented in GodotPhysics backend
|
||||
} break;
|
||||
case PhysicsServer::G6DOF_JOINT_FLAG_MAX: break; // Can't happen, but silences warning
|
||||
}
|
||||
}
|
||||
bool Generic6DOFJointSW::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag) const {
|
||||
|
@ -611,6 +629,10 @@ bool Generic6DOFJointSW::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJoin
|
|||
|
||||
return m_angularLimits[p_axis].m_enableMotor;
|
||||
} break;
|
||||
case PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_LINEAR_MOTOR: {
|
||||
// Not implemented in GodotPhysics backend
|
||||
} break;
|
||||
case PhysicsServer::G6DOF_JOINT_FLAG_MAX: break; // Can't happen, but silences warning
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
|
|
@ -409,6 +409,7 @@ void HingeJointSW::set_param(PhysicsServer::HingeJointParam p_param, real_t p_va
|
|||
case PhysicsServer::HINGE_JOINT_LIMIT_RELAXATION: m_relaxationFactor = p_value; break;
|
||||
case PhysicsServer::HINGE_JOINT_MOTOR_TARGET_VELOCITY: m_motorTargetVelocity = p_value; break;
|
||||
case PhysicsServer::HINGE_JOINT_MOTOR_MAX_IMPULSE: m_maxMotorImpulse = p_value; break;
|
||||
case PhysicsServer::HINGE_JOINT_MAX: break; // Can't happen, but silences warning
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -424,6 +425,7 @@ real_t HingeJointSW::get_param(PhysicsServer::HingeJointParam p_param) const {
|
|||
case PhysicsServer::HINGE_JOINT_LIMIT_RELAXATION: return m_relaxationFactor;
|
||||
case PhysicsServer::HINGE_JOINT_MOTOR_TARGET_VELOCITY: return m_motorTargetVelocity;
|
||||
case PhysicsServer::HINGE_JOINT_MOTOR_MAX_IMPULSE: return m_maxMotorImpulse;
|
||||
case PhysicsServer::HINGE_JOINT_MAX: break; // Can't happen, but silences warning
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
@ -434,6 +436,7 @@ void HingeJointSW::set_flag(PhysicsServer::HingeJointFlag p_flag, bool p_value)
|
|||
switch (p_flag) {
|
||||
case PhysicsServer::HINGE_JOINT_FLAG_USE_LIMIT: m_useLimit = p_value; break;
|
||||
case PhysicsServer::HINGE_JOINT_FLAG_ENABLE_MOTOR: m_enableAngularMotor = p_value; break;
|
||||
case PhysicsServer::HINGE_JOINT_FLAG_MAX: break; // Can't happen, but silences warning
|
||||
}
|
||||
}
|
||||
bool HingeJointSW::get_flag(PhysicsServer::HingeJointFlag p_flag) const {
|
||||
|
@ -441,6 +444,7 @@ bool HingeJointSW::get_flag(PhysicsServer::HingeJointFlag p_flag) const {
|
|||
switch (p_flag) {
|
||||
case PhysicsServer::HINGE_JOINT_FLAG_USE_LIMIT: return m_useLimit;
|
||||
case PhysicsServer::HINGE_JOINT_FLAG_ENABLE_MOTOR: return m_enableAngularMotor;
|
||||
case PhysicsServer::HINGE_JOINT_FLAG_MAX: break; // Can't happen, but silences warning
|
||||
}
|
||||
|
||||
return false;
|
||||
|
|
|
@ -404,6 +404,8 @@ void SliderJointSW::set_param(PhysicsServer::SliderJointParam p_param, real_t p_
|
|||
case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: m_softnessOrthoAng = p_value; break;
|
||||
case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: m_restitutionOrthoAng = p_value; break;
|
||||
case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: m_dampingOrthoAng = p_value; break;
|
||||
|
||||
case PhysicsServer::SLIDER_JOINT_MAX: break; // Can't happen, but silences warning
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -433,6 +435,8 @@ real_t SliderJointSW::get_param(PhysicsServer::SliderJointParam p_param) const {
|
|||
case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: return m_softnessOrthoAng;
|
||||
case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: return m_restitutionOrthoAng;
|
||||
case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: return m_dampingOrthoAng;
|
||||
|
||||
case PhysicsServer::SLIDER_JOINT_MAX: break; // Can't happen, but silences warning
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
|
|
@ -372,7 +372,6 @@ public:
|
|||
BODY_MODE_KINEMATIC,
|
||||
BODY_MODE_RIGID,
|
||||
BODY_MODE_CHARACTER
|
||||
//BODY_MODE_SOFT ??
|
||||
};
|
||||
|
||||
virtual RID body_create() = 0;
|
||||
|
@ -581,9 +580,7 @@ public:
|
|||
|
||||
INFO_ACTIVE_OBJECTS,
|
||||
INFO_COLLISION_PAIRS,
|
||||
INFO_ISLAND_COUNT,
|
||||
INFO_STEP_TIME,
|
||||
INFO_BROAD_PHASE_TIME
|
||||
INFO_ISLAND_COUNT
|
||||
};
|
||||
|
||||
virtual int get_process_info(ProcessInfo p_info) = 0;
|
||||
|
|
|
@ -678,7 +678,6 @@ void PhysicsServer::_bind_methods() {
|
|||
BIND_ENUM_CONSTANT(BODY_MODE_STATIC);
|
||||
BIND_ENUM_CONSTANT(BODY_MODE_KINEMATIC);
|
||||
BIND_ENUM_CONSTANT(BODY_MODE_RIGID);
|
||||
BIND_ENUM_CONSTANT(BODY_MODE_SOFT);
|
||||
BIND_ENUM_CONSTANT(BODY_MODE_CHARACTER);
|
||||
|
||||
BIND_ENUM_CONSTANT(BODY_PARAM_BOUNCE);
|
||||
|
|
|
@ -360,7 +360,6 @@ public:
|
|||
BODY_MODE_STATIC,
|
||||
BODY_MODE_KINEMATIC,
|
||||
BODY_MODE_RIGID,
|
||||
BODY_MODE_SOFT,
|
||||
BODY_MODE_CHARACTER
|
||||
};
|
||||
|
||||
|
|
|
@ -2366,6 +2366,21 @@ Variant ShaderLanguage::constant_value_to_variant(const Vector<ShaderLanguage::C
|
|||
value = Variant(t);
|
||||
break;
|
||||
}
|
||||
case ShaderLanguage::TYPE_ISAMPLER2DARRAY:
|
||||
case ShaderLanguage::TYPE_ISAMPLER2D:
|
||||
case ShaderLanguage::TYPE_ISAMPLER3D:
|
||||
case ShaderLanguage::TYPE_SAMPLER2DARRAY:
|
||||
case ShaderLanguage::TYPE_SAMPLER2D:
|
||||
case ShaderLanguage::TYPE_SAMPLER3D:
|
||||
case ShaderLanguage::TYPE_USAMPLER2DARRAY:
|
||||
case ShaderLanguage::TYPE_USAMPLER2D:
|
||||
case ShaderLanguage::TYPE_USAMPLER3D:
|
||||
case ShaderLanguage::TYPE_SAMPLERCUBE: {
|
||||
// Texture types, likely not relevant here.
|
||||
break;
|
||||
}
|
||||
case ShaderLanguage::TYPE_VOID:
|
||||
break;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
@ -3005,6 +3020,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
|
|||
case TYPE_IVEC2: member_type = TYPE_INT; break;
|
||||
case TYPE_UVEC2: member_type = TYPE_UINT; break;
|
||||
case TYPE_MAT2: member_type = TYPE_VEC2; break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
break;
|
||||
|
@ -3030,6 +3046,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
|
|||
case TYPE_IVEC3: member_type = TYPE_INT; break;
|
||||
case TYPE_UVEC3: member_type = TYPE_UINT; break;
|
||||
case TYPE_MAT3: member_type = TYPE_VEC3; break;
|
||||
default: break;
|
||||
}
|
||||
break;
|
||||
case TYPE_BVEC4:
|
||||
|
@ -3054,6 +3071,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
|
|||
case TYPE_IVEC4: member_type = TYPE_INT; break;
|
||||
case TYPE_UVEC4: member_type = TYPE_UINT; break;
|
||||
case TYPE_MAT4: member_type = TYPE_VEC4; break;
|
||||
default: break;
|
||||
}
|
||||
break;
|
||||
default: {
|
||||
|
|
|
@ -398,6 +398,7 @@ void VisualServerScene::instance_set_base(RID p_instance, RID p_base) {
|
|||
VSG::scene_render->free(gi_probe->probe_instance);
|
||||
|
||||
} break;
|
||||
default: {}
|
||||
}
|
||||
|
||||
if (instance->base_data) {
|
||||
|
@ -471,6 +472,7 @@ void VisualServerScene::instance_set_base(RID p_instance, RID p_base) {
|
|||
gi_probe->probe_instance = VSG::scene_render->gi_probe_instance_create();
|
||||
|
||||
} break;
|
||||
default: {}
|
||||
}
|
||||
|
||||
VSG::storage->instance_add_dependency(p_base, instance);
|
||||
|
@ -518,6 +520,7 @@ void VisualServerScene::instance_set_scenario(RID p_instance, RID p_scenario) {
|
|||
gi_probe_update_list.remove(&gi_probe->update_element);
|
||||
}
|
||||
} break;
|
||||
default: {}
|
||||
}
|
||||
|
||||
instance->scenario = NULL;
|
||||
|
@ -549,6 +552,7 @@ void VisualServerScene::instance_set_scenario(RID p_instance, RID p_scenario) {
|
|||
gi_probe_update_list.add(&gi_probe->update_element);
|
||||
}
|
||||
} break;
|
||||
default: {}
|
||||
}
|
||||
|
||||
_instance_queue_update(instance, true, true);
|
||||
|
@ -649,6 +653,7 @@ void VisualServerScene::instance_set_visible(RID p_instance, bool p_visible) {
|
|||
}
|
||||
|
||||
} break;
|
||||
default: {}
|
||||
}
|
||||
}
|
||||
inline bool is_geometry_instance(VisualServer::InstanceType p_type) {
|
||||
|
@ -825,6 +830,7 @@ void VisualServerScene::instance_geometry_set_flag(RID p_instance, VS::InstanceF
|
|||
instance->redraw_if_visible = p_enabled;
|
||||
|
||||
} break;
|
||||
default: {}
|
||||
}
|
||||
}
|
||||
void VisualServerScene::instance_geometry_set_cast_shadows_setting(RID p_instance, VS::ShadowCastingSetting p_shadow_casting_setting) {
|
||||
|
@ -1016,7 +1022,6 @@ void VisualServerScene::_update_instance_aabb(Instance *p_instance) {
|
|||
new_aabb = VSG::storage->lightmap_capture_get_bounds(p_instance->base);
|
||||
|
||||
} break;
|
||||
|
||||
default: {}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue