-multi-selection (shift-click) working in scene tree

This commit is contained in:
Juan Linietsky 2015-08-29 23:46:32 -03:00
parent 1bad27e1f8
commit 7bc9846f16

View file

@ -1299,7 +1299,7 @@ void Tree::select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col
} else if (select_mode==SELECT_SINGLE || select_mode==SELECT_MULTI) {
if (&selected_cell==&c) {
if (!r_in_range && &selected_cell==&c) {
if (!selected_cell.selected) {
@ -1308,6 +1308,7 @@ void Tree::select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col
selected_item=p_selected;
selected_col=i;
emit_signal("cell_selected");
if (select_mode==SELECT_MULTI)
emit_signal("multi_selected",p_current,i,true);
@ -1324,6 +1325,7 @@ void Tree::select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col
if (r_in_range && *r_in_range) {
if (!c.selected && c.selectable) {
c.selected=true;
emit_signal("multi_selected",p_current,i,true);
@ -1474,7 +1476,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
if (select_mode==SELECT_MULTI && p_mod.shift && selected_item && selected_item!=p_item) {
bool inrange=false;
print_line("SELECT MULTI AND SHIFT AND ALL");
select_single_item( p_item, root, col,selected_item,&inrange );
} else {
select_single_item( p_item, root, col );