diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml
index ee334e26a28..83a06bcd4d8 100644
--- a/doc/classes/AudioServer.xml
+++ b/doc/classes/AudioServer.xml
@@ -287,7 +287,7 @@
- Connects the output of the bus at [code]bus_idx[/code] to the bus named [code]send[/send].
+ Connects the output of the bus at [code]bus_idx[/code] to the bus named [code]send[/code].
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index 03871802b76..57966fb74e3 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -60,7 +60,7 @@
- Overrides an integer constant in the [theme] resource the node uses. If the [code]constant[code] is invalid, Godot clears the override. See [member Theme.INVALID_CONSTANT] for more information.
+ Overrides an integer constant in the [Theme] resource the node uses. If the [code]constant[/code] is invalid, Godot clears the override. See [member Theme.INVALID_CONSTANT] for more information.
diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml
index 4f8da7af9e1..b6eb26ce8c6 100644
--- a/doc/classes/Image.xml
+++ b/doc/classes/Image.xml
@@ -377,13 +377,13 @@
Sets the [Color] of the pixel at [code](x, y)[/code] if the image is unlocked. Example:
- [code]
+ [codeblock]
var img = Image.new()
img.lock()
img.set_pixel(x, y, color) # Does not have an effect
img.unlock()
img.set_pixel(x, y, color) # Works
- [/code].
+ [/codeblock]
diff --git a/doc/classes/InputEvent.xml b/doc/classes/InputEvent.xml
index 1cebed7efc6..e4404fc2588 100644
--- a/doc/classes/InputEvent.xml
+++ b/doc/classes/InputEvent.xml
@@ -18,7 +18,7 @@
- Returns [code]true[/code] if this event matches [code]event[event].
+ Returns [code]true[/code] if this event matches [code]event[/code].
diff --git a/doc/classes/InputEventAction.xml b/doc/classes/InputEventAction.xml
index 13d3a14511b..383f8360fb9 100644
--- a/doc/classes/InputEventAction.xml
+++ b/doc/classes/InputEventAction.xml
@@ -4,7 +4,7 @@
Input event type for actions.
- Contains a generic action which can be targeted from several type of inputs. Actions can be created from the project settings menu [code]Project > Project Settings > Input Map[/Code]. See [method Node._input].
+ Contains a generic action which can be targeted from several type of inputs. Actions can be created from the project settings menu [code]Project > Project Settings > Input Map[/code]. See [method Node._input].
http://docs.godotengine.org/en/stable/learning/features/inputs/inputevent.html#actions
diff --git a/doc/classes/InputMap.xml b/doc/classes/InputMap.xml
index a04b9e78ae0..d5a1d85def4 100644
--- a/doc/classes/InputMap.xml
+++ b/doc/classes/InputMap.xml
@@ -4,7 +4,7 @@
Singleton that manages [InputEventAction].
- Manages all [InputEventAction] which can be created/modified from the project settings menu [code]Project > Project Settings > Input Map[/Code] or in code with [method add_action] and [method action_add_event]. See [method Node._input].
+ Manages all [InputEventAction] which can be created/modified from the project settings menu [code]Project > Project Settings > Input Map[/code] or in code with [method add_action] and [method action_add_event]. See [method Node._input].
http://docs.godotengine.org/en/stable/learning/features/inputs/inputevent.html#inputmap
diff --git a/doc/classes/KinematicBody.xml b/doc/classes/KinematicBody.xml
index b827db474dd..a4239747535 100644
--- a/doc/classes/KinematicBody.xml
+++ b/doc/classes/KinematicBody.xml
@@ -32,7 +32,7 @@
- Returns a [KinematicCollision], which contains information about a collision that occured during the last [method move_and_slide] call. Since the body can collide several times in a single call to [method move_and_slide], you must specify the index of the collision in the range 0 to ([method get_slide_count]()-1).
+ Returns a [KinematicCollision], which contains information about a collision that occured during the last [method move_and_slide] call. Since the body can collide several times in a single call to [method move_and_slide], you must specify the index of the collision in the range 0 to ([method get_slide_count] - 1).
diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml
index 264e414ad40..7285c780e5a 100644
--- a/doc/classes/KinematicBody2D.xml
+++ b/doc/classes/KinematicBody2D.xml
@@ -32,7 +32,7 @@
- Returns a [KinematicCollision2D], which contains information about a collision that occured during the last [method move_and_slide] call. Since the body can collide several times in a single call to [method move_and_slide], you must specify the index of the collision in the range 0 to ([method get_slide_count]()-1).
+ Returns a [KinematicCollision2D], which contains information about a collision that occured during the last [method move_and_slide] call. Since the body can collide several times in a single call to [method move_and_slide], you must specify the index of the collision in the range 0 to ([method get_slide_count] - 1).
diff --git a/doc/classes/Line2D.xml b/doc/classes/Line2D.xml
index f49a806f0ed..7b76d94c959 100644
--- a/doc/classes/Line2D.xml
+++ b/doc/classes/Line2D.xml
@@ -63,7 +63,7 @@
- Returns point [code]i[code]'s position.
+ Returns point [code]i[/code]'s position.
diff --git a/doc/tools/makerst.py b/doc/tools/makerst.py
index d3ddbaddca7..cd0108019b1 100644
--- a/doc/tools/makerst.py
+++ b/doc/tools/makerst.py
@@ -207,6 +207,7 @@ def rstize_text(text, cclass):
elif cmd == '/code':
tag_text = '``'
inside_code = False
+ escape_post = True
elif inside_code:
tag_text = '[' + tag_text + ']'
elif cmd.find('html') == 0: