[Net] Bind Multiplayer to GDExtension.
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5f61b2c797
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3 changed files with 221 additions and 1 deletions
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@ -88,3 +88,163 @@ void MultiplayerPeer::_bind_methods() {
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ADD_SIGNAL(MethodInfo("connection_succeeded"));
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ADD_SIGNAL(MethodInfo("connection_failed"));
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}
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/*************/
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int MultiplayerPeerExtension::get_available_packet_count() const {
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int count;
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if (GDVIRTUAL_CALL(_get_available_packet_count, count)) {
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return count;
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}
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WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_available_packet_count is unimplemented!");
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return -1;
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}
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Error MultiplayerPeerExtension::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
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int err;
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if (GDVIRTUAL_CALL(_get_packet, r_buffer, &r_buffer_size, err)) {
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return (Error)err;
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}
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WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_packet_native is unimplemented!");
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return FAILED;
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}
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Error MultiplayerPeerExtension::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
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int err;
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if (GDVIRTUAL_CALL(_put_packet, p_buffer, p_buffer_size, err)) {
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return (Error)err;
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}
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WARN_PRINT_ONCE("MultiplayerPeerExtension::_put_packet_native is unimplemented!");
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return FAILED;
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}
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int MultiplayerPeerExtension::get_max_packet_size() const {
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int size;
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if (GDVIRTUAL_CALL(_get_max_packet_size, size)) {
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return size;
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}
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WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_max_packet_size is unimplemented!");
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return 0;
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}
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void MultiplayerPeerExtension::set_transfer_channel(int p_channel) {
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if (GDVIRTUAL_CALL(_set_transfer_channel, p_channel)) {
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return;
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}
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WARN_PRINT_ONCE("MultiplayerPeerExtension::_set_transfer_channel is unimplemented!");
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}
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int MultiplayerPeerExtension::get_transfer_channel() const {
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int channel;
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if (GDVIRTUAL_CALL(_get_transfer_channel, channel)) {
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return channel;
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}
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WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_transfer_channel is unimplemented!");
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return 0;
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}
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void MultiplayerPeerExtension::set_transfer_mode(Multiplayer::TransferMode p_mode) {
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if (GDVIRTUAL_CALL(_set_transfer_mode, p_mode)) {
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return;
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}
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WARN_PRINT_ONCE("MultiplayerPeerExtension::_set_transfer_mode is unimplemented!");
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}
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Multiplayer::TransferMode MultiplayerPeerExtension::get_transfer_mode() const {
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int mode;
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if (GDVIRTUAL_CALL(_get_transfer_mode, mode)) {
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return (Multiplayer::TransferMode)mode;
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}
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WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_transfer_mode is unimplemented!");
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return Multiplayer::TRANSFER_MODE_UNRELIABLE;
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}
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void MultiplayerPeerExtension::set_target_peer(int p_peer_id) {
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if (GDVIRTUAL_CALL(_set_target_peer, p_peer_id)) {
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return;
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}
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WARN_PRINT_ONCE("MultiplayerPeerExtension::_set_target_peer is unimplemented!");
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}
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int MultiplayerPeerExtension::get_packet_peer() const {
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int peer;
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if (GDVIRTUAL_CALL(_get_packet_peer, peer)) {
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return peer;
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}
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WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_packet_peer is unimplemented!");
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return 0;
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}
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bool MultiplayerPeerExtension::is_server() const {
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bool server;
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if (GDVIRTUAL_CALL(_is_server, server)) {
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return server;
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}
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WARN_PRINT_ONCE("MultiplayerPeerExtension::_is_server is unimplemented!");
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return false;
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}
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void MultiplayerPeerExtension::poll() {
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int err;
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if (GDVIRTUAL_CALL(_poll, err)) {
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return;
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}
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WARN_PRINT_ONCE("MultiplayerPeerExtension::_poll is unimplemented!");
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}
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int MultiplayerPeerExtension::get_unique_id() const {
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int id;
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if (GDVIRTUAL_CALL(_get_unique_id, id)) {
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return id;
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}
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WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_unique_id is unimplemented!");
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return 0;
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}
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void MultiplayerPeerExtension::set_refuse_new_connections(bool p_enable) {
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if (GDVIRTUAL_CALL(_set_refuse_new_connections, p_enable)) {
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return;
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}
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WARN_PRINT_ONCE("MultiplayerPeerExtension::_set_refuse_new_connections is unimplemented!");
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}
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bool MultiplayerPeerExtension::is_refusing_new_connections() const {
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bool refusing;
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if (GDVIRTUAL_CALL(_is_refusing_new_connections, refusing)) {
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return refusing;
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}
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WARN_PRINT_ONCE("MultiplayerPeerExtension::_is_refusing_new_connections is unimplemented!");
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return false;
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}
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MultiplayerPeer::ConnectionStatus MultiplayerPeerExtension::get_connection_status() const {
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int status;
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if (GDVIRTUAL_CALL(_get_connection_status, status)) {
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return (ConnectionStatus)status;
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}
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WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_connection_status is unimplemented!");
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return CONNECTION_DISCONNECTED;
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}
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void MultiplayerPeerExtension::_bind_methods() {
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GDVIRTUAL_BIND(_get_packet, "r_buffer", "r_buffer_size");
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GDVIRTUAL_BIND(_put_packet, "p_buffer", "p_buffer_size");
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GDVIRTUAL_BIND(_get_available_packet_count);
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GDVIRTUAL_BIND(_get_max_packet_size);
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GDVIRTUAL_BIND(_set_transfer_channel, "p_channel");
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GDVIRTUAL_BIND(_get_transfer_channel);
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GDVIRTUAL_BIND(_set_transfer_mode, "p_mode");
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GDVIRTUAL_BIND(_get_transfer_mode);
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GDVIRTUAL_BIND(_set_target_peer, "p_peer");
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GDVIRTUAL_BIND(_get_packet_peer);
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GDVIRTUAL_BIND(_is_server);
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GDVIRTUAL_BIND(_poll);
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GDVIRTUAL_BIND(_get_unique_id);
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GDVIRTUAL_BIND(_set_refuse_new_connections, "p_enable");
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GDVIRTUAL_BIND(_is_refusing_new_connections);
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GDVIRTUAL_BIND(_get_connection_status);
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}
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@ -34,6 +34,10 @@
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#include "core/io/packet_peer.h"
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#include "core/multiplayer/multiplayer.h"
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#include "core/object/gdvirtual.gen.inc"
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#include "core/object/script_language.h"
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#include "core/variant/native_ptr.h"
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class MultiplayerPeer : public PacketPeer {
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GDCLASS(MultiplayerPeer, PacketPeer);
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@ -70,11 +74,66 @@ public:
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virtual bool is_refusing_new_connections() const = 0;
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virtual ConnectionStatus get_connection_status() const = 0;
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uint32_t generate_unique_id() const;
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MultiplayerPeer() {}
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};
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VARIANT_ENUM_CAST(MultiplayerPeer::ConnectionStatus)
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VARIANT_ENUM_CAST(MultiplayerPeer::ConnectionStatus);
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class MultiplayerPeerExtension : public MultiplayerPeer {
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GDCLASS(MultiplayerPeerExtension, MultiplayerPeer);
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protected:
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static void _bind_methods();
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public:
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/* PacketPeer */
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virtual int get_available_packet_count() const override;
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virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; ///< buffer is GONE after next get_packet
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virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
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virtual int get_max_packet_size() const override;
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/* MultiplayerPeer */
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virtual void set_transfer_channel(int p_channel) override;
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virtual int get_transfer_channel() const override;
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virtual void set_transfer_mode(Multiplayer::TransferMode p_mode) override;
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virtual Multiplayer::TransferMode get_transfer_mode() const override;
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virtual void set_target_peer(int p_peer_id) override;
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virtual int get_packet_peer() const override;
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virtual bool is_server() const override;
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virtual void poll() override;
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virtual int get_unique_id() const override;
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virtual void set_refuse_new_connections(bool p_enable) override;
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virtual bool is_refusing_new_connections() const override;
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virtual ConnectionStatus get_connection_status() const override;
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/* PacketPeer GDExtension */
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GDVIRTUAL0RC(int, _get_available_packet_count);
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GDVIRTUAL2R(int, _get_packet, GDNativeConstPtr<const uint8_t *>, GDNativePtr<int>);
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GDVIRTUAL2R(int, _put_packet, GDNativeConstPtr<const uint8_t>, int);
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GDVIRTUAL0RC(int, _get_max_packet_size);
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/* MultiplayerPeer GDExtension */
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GDVIRTUAL1(_set_transfer_channel, int);
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GDVIRTUAL0RC(int, _get_transfer_channel);
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GDVIRTUAL1(_set_transfer_mode, int);
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GDVIRTUAL0RC(int, _get_transfer_mode);
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GDVIRTUAL1(_set_target_peer, int);
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GDVIRTUAL0RC(int, _get_packet_peer);
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GDVIRTUAL0RC(bool, _is_server);
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GDVIRTUAL0R(int, _poll);
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GDVIRTUAL0RC(int, _get_unique_id);
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GDVIRTUAL1(_set_refuse_new_connections, bool);
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GDVIRTUAL0RC(bool, _is_refusing_new_connections);
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GDVIRTUAL0RC(int, _get_connection_status);
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};
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#endif // NETWORKED_MULTIPLAYER_PEER_H
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@ -199,6 +199,7 @@ void register_core_types() {
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ResourceLoader::add_resource_format_loader(resource_format_loader_crypto);
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GDREGISTER_VIRTUAL_CLASS(MultiplayerPeer);
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GDREGISTER_VIRTUAL_CLASS(MultiplayerPeerExtension);
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GDREGISTER_VIRTUAL_CLASS(MultiplayerReplicator);
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GDREGISTER_CLASS(MultiplayerAPI);
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GDREGISTER_CLASS(MainLoop);
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