Improves SpriteFrames editor

This commit is contained in:
Haoyu Qiu 2022-03-14 21:19:35 +08:00
parent eedb3cea53
commit 7cabf49e67
2 changed files with 30 additions and 18 deletions

View file

@ -204,15 +204,22 @@ void SpriteFramesEditor::_sheet_scroll_input(const Ref<InputEvent> &p_event) {
// to allow performing this action anywhere, even if the cursor isn't
// hovering the texture in the workspace.
if (mb->get_button_index() == MouseButton::WHEEL_UP && mb->is_pressed() && mb->is_ctrl_pressed()) {
_sheet_zoom_in();
_sheet_zoom_on_position(scale_ratio, mb->get_position());
// Don't scroll up after zooming in.
accept_event();
split_sheet_scroll->accept_event();
} else if (mb->get_button_index() == MouseButton::WHEEL_DOWN && mb->is_pressed() && mb->is_ctrl_pressed()) {
_sheet_zoom_out();
_sheet_zoom_on_position(1 / scale_ratio, mb->get_position());
// Don't scroll down after zooming out.
accept_event();
split_sheet_scroll->accept_event();
}
}
const Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_MIDDLE) != MouseButton::NONE) {
const Vector2 dragged = Input::get_singleton()->warp_mouse_motion(mm, split_sheet_scroll->get_global_rect());
split_sheet_scroll->set_h_scroll(split_sheet_scroll->get_h_scroll() - dragged.x);
split_sheet_scroll->set_v_scroll(split_sheet_scroll->get_v_scroll() - dragged.y);
}
}
void SpriteFramesEditor::_sheet_add_frames() {
@ -243,20 +250,25 @@ void SpriteFramesEditor::_sheet_add_frames() {
undo_redo->commit_action();
}
void SpriteFramesEditor::_sheet_zoom_on_position(float p_zoom, const Vector2 &p_position) {
const float old_zoom = sheet_zoom;
sheet_zoom = CLAMP(sheet_zoom * p_zoom, min_sheet_zoom, max_sheet_zoom);
const Size2 texture_size = split_sheet_preview->get_texture()->get_size();
split_sheet_preview->set_custom_minimum_size(texture_size * sheet_zoom);
Vector2 offset = Vector2(split_sheet_scroll->get_h_scroll(), split_sheet_scroll->get_v_scroll());
offset = (offset + p_position) / old_zoom * sheet_zoom - p_position;
split_sheet_scroll->set_h_scroll(offset.x);
split_sheet_scroll->set_v_scroll(offset.y);
}
void SpriteFramesEditor::_sheet_zoom_in() {
if (sheet_zoom < max_sheet_zoom) {
sheet_zoom *= scale_ratio;
Size2 texture_size = split_sheet_preview->get_texture()->get_size();
split_sheet_preview->set_custom_minimum_size(texture_size * sheet_zoom);
}
_sheet_zoom_on_position(scale_ratio, Vector2());
}
void SpriteFramesEditor::_sheet_zoom_out() {
if (sheet_zoom > min_sheet_zoom) {
sheet_zoom /= scale_ratio;
Size2 texture_size = split_sheet_preview->get_texture()->get_size();
split_sheet_preview->set_custom_minimum_size(texture_size * sheet_zoom);
}
_sheet_zoom_on_position(1 / scale_ratio, Vector2());
}
void SpriteFramesEditor::_sheet_zoom_reset() {
@ -310,7 +322,8 @@ void SpriteFramesEditor::_prepare_sprite_sheet(const String &p_file) {
void SpriteFramesEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
load->set_icon(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")));
load_sheet->set_icon(get_theme_icon(SNAME("SpriteSheet"), SNAME("EditorIcons")));
copy->set_icon(get_theme_icon(SNAME("ActionCopy"), SNAME("EditorIcons")));
@ -328,11 +341,9 @@ void SpriteFramesEditor::_notification(int p_what) {
split_sheet_zoom_out->set_icon(get_theme_icon(SNAME("ZoomLess"), SNAME("EditorIcons")));
split_sheet_zoom_reset->set_icon(get_theme_icon(SNAME("ZoomReset"), SNAME("EditorIcons")));
split_sheet_zoom_in->set_icon(get_theme_icon(SNAME("ZoomMore"), SNAME("EditorIcons")));
[[fallthrough]];
}
case NOTIFICATION_THEME_CHANGED: {
split_sheet_scroll->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
} break;
case NOTIFICATION_READY: {
add_theme_constant_override("autohide", 1); // Fixes the dragger always showing up.
} break;

View file

@ -143,6 +143,7 @@ class SpriteFramesEditor : public HSplitContainer {
void _sheet_preview_input(const Ref<InputEvent> &p_event);
void _sheet_scroll_input(const Ref<InputEvent> &p_event);
void _sheet_add_frames();
void _sheet_zoom_on_position(float p_zoom, const Vector2 &p_position);
void _sheet_zoom_in();
void _sheet_zoom_out();
void _sheet_zoom_reset();