C#: Make internal properties and property accessors public (but hidden)
Instead of making the accessors `internal` which can break binary compat, make them `public` but hide them with EB never so they don't show up in IntelliSense. Also, do the same for properties with the `PROPERTY_USAGE_INTERNAL` flag. These properties were not meant to be exposed to scripting, but since they've been public before all we can do now is hide them.
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2 changed files with 34 additions and 8 deletions
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@ -2581,6 +2581,10 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte
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p_output.append("\")]");
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}
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if (p_iprop.is_hidden) {
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p_output.append(MEMBER_BEGIN "[EditorBrowsable(EditorBrowsableState.Never)]");
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}
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p_output.append(MEMBER_BEGIN "public ");
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if (prop_allowed_inherited_member_hiding.has(p_itype.proxy_name + "." + p_iprop.proxy_name)) {
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@ -2840,7 +2844,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
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p_output.append("\")]");
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}
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if (p_imethod.is_compat) {
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if (p_imethod.is_hidden) {
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p_output.append(MEMBER_BEGIN "[EditorBrowsable(EditorBrowsableState.Never)]");
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}
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@ -3654,11 +3658,16 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
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iprop.setter = ClassDB::get_property_setter(type_cname, iprop.cname);
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iprop.getter = ClassDB::get_property_getter(type_cname, iprop.cname);
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if (iprop.setter != StringName()) {
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accessor_methods[iprop.setter] = iprop.cname;
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}
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if (iprop.getter != StringName()) {
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accessor_methods[iprop.getter] = iprop.cname;
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// If the property is internal hide it; otherwise, hide the getter and setter.
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if (property.usage & PROPERTY_USAGE_INTERNAL) {
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iprop.is_hidden = true;
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} else {
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if (iprop.setter != StringName()) {
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accessor_methods[iprop.setter] = iprop.cname;
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}
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if (iprop.getter != StringName()) {
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accessor_methods[iprop.getter] = iprop.cname;
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}
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}
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bool valid = false;
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@ -3860,10 +3869,10 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
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HashMap<StringName, StringName>::Iterator accessor = accessor_methods.find(imethod.cname);
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if (accessor) {
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// We only make internal an accessor method if it's in the same class as the property.
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// We only hide an accessor method if it's in the same class as the property.
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// It's easier this way, but also we don't know if an accessor method in a different class
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// could have other purposes, so better leave those untouched.
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imethod.is_internal = true;
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imethod.is_hidden = true;
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}
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if (itype.class_doc) {
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@ -3892,6 +3901,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
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// after all the non-compat methods have been added. The compat methods are added in
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// reverse so the most recently added ones take precedence over older compat methods.
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if (imethod.is_compat) {
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imethod.is_hidden = true;
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compat_methods.push_front(imethod);
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continue;
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}
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@ -88,6 +88,14 @@ class BindingsGenerator {
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StringName setter;
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StringName getter;
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/**
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* Determines if the property will be hidden with the [EditorBrowsable(EditorBrowsableState.Never)]
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* attribute.
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* We do this for propertyies that have the PROPERTY_USAGE_INTERNAL flag, because they are not meant
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* to be exposed to scripting but we can't remove them to prevent breaking compatibility.
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*/
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bool is_hidden = false;
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const DocData::PropertyDoc *prop_doc;
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bool is_deprecated = false;
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@ -179,6 +187,14 @@ class BindingsGenerator {
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*/
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bool is_internal = false;
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/**
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* Determines if the method will be hidden with the [EditorBrowsable(EditorBrowsableState.Never)]
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* attribute.
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* We do this for methods that we don't want to expose but need to be public to prevent breaking
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* compat (i.e: methods with 'is_compat' set to true.)
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*/
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bool is_hidden = false;
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/**
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* Determines if the method is a compatibility method added to avoid breaking binary compatibility.
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* These methods will be generated but hidden and are considered deprecated.
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