GDScript: solve _populate_class_members()
cyclic dependency problem
This commit is contained in:
parent
443820686c
commit
7d29ac0bf2
2 changed files with 10 additions and 5 deletions
|
@ -787,11 +787,11 @@ Error GDScript::reload(bool p_keep_state) {
|
|||
err = compiler.compile(&parser, this, p_keep_state);
|
||||
|
||||
if (err) {
|
||||
_err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), false, ERR_HANDLER_SCRIPT);
|
||||
if (can_run) {
|
||||
if (EngineDebugger::is_active()) {
|
||||
GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error());
|
||||
}
|
||||
_err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), false, ERR_HANDLER_SCRIPT);
|
||||
reloading = false;
|
||||
return ERR_COMPILATION_FAILED;
|
||||
} else {
|
||||
|
|
|
@ -2579,9 +2579,9 @@ Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScri
|
|||
}
|
||||
} else if (!base->is_valid()) {
|
||||
Error err = OK;
|
||||
Ref<GDScript> base_root = GDScriptCache::get_full_script(base->path, err, p_script->path);
|
||||
Ref<GDScript> base_root = GDScriptCache::get_shallow_script(base->path, err, p_script->path);
|
||||
if (err) {
|
||||
_set_error(vformat(R"(Could not compile base class "%s" from "%s": %s)", base->fully_qualified_name, base->path, error_names[err]), nullptr);
|
||||
_set_error(vformat(R"(Could not parse base class "%s" from "%s": %s)", base->fully_qualified_name, base->path, error_names[err]), nullptr);
|
||||
return err;
|
||||
}
|
||||
if (base_root.is_valid()) {
|
||||
|
@ -2591,7 +2591,12 @@ Error GDScriptCompiler::_populate_class_members(GDScript *p_script, const GDScri
|
|||
_set_error(vformat(R"(Could not find class "%s" in "%s".)", base->fully_qualified_name, base->path), nullptr);
|
||||
return ERR_COMPILATION_FAILED;
|
||||
}
|
||||
ERR_FAIL_COND_V(!base->is_valid() && !base->reloading, ERR_BUG);
|
||||
|
||||
err = _populate_class_members(base.ptr(), p_class->base_type.class_type, p_keep_state);
|
||||
if (err) {
|
||||
_set_error(vformat(R"(Could not populate class members of base class "%s" in "%s".)", base->fully_qualified_name, base->path), nullptr);
|
||||
return err;
|
||||
}
|
||||
}
|
||||
|
||||
p_script->base = base;
|
||||
|
@ -2968,7 +2973,7 @@ Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_scri
|
|||
GDScriptCache::add_static_script(p_script);
|
||||
}
|
||||
|
||||
return GDScriptCache::finish_compiling(main_script->get_path());
|
||||
return GDScriptCache::finish_compiling(main_script->path);
|
||||
}
|
||||
|
||||
String GDScriptCompiler::get_error() const {
|
||||
|
|
Loading…
Reference in a new issue