fix skeleton AABB computation, addeded shadeless view mode
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e0ce701c8c
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7d6b160a44
4 changed files with 18 additions and 3 deletions
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@ -2421,7 +2421,7 @@ AABB RasterizerGLES2::mesh_get_aabb(RID p_mesh, RID p_skeleton) const {
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sk=skeleton_owner.get(p_skeleton);
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AABB aabb;
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if (sk) {
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if (sk && sk->bones.size()!=0) {
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for (int i=0;i<mesh->surfaces.size();i++) {
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@ -4409,7 +4409,7 @@ void RasterizerGLES2::_add_geometry( const Geometry* p_geometry, const InstanceD
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oe->additive_ptr=&oe->additive;
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}
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if (shadow || m->flags[VS::MATERIAL_FLAG_UNSHADED]) {
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if (shadow || m->flags[VS::MATERIAL_FLAG_UNSHADED] || current_debug==VS::SCENARIO_DEBUG_SHADELESS) {
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e->light_type=0x7F; //unshaded is zero
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} else {
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@ -5831,7 +5831,7 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans
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if (light_type!=prev_light_type) {
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if (material->flags[VS::MATERIAL_FLAG_UNSHADED]) {
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if (material->flags[VS::MATERIAL_FLAG_UNSHADED] || current_debug==VS::SCENARIO_DEBUG_SHADELESS) {
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material_shader.set_conditional(MaterialShaderGLES2::LIGHT_TYPE_DIRECTIONAL,false);
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material_shader.set_conditional(MaterialShaderGLES2::LIGHT_TYPE_OMNI,false);
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material_shader.set_conditional(MaterialShaderGLES2::LIGHT_TYPE_SPOT,false);
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@ -795,6 +795,7 @@ public:
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SCENARIO_DEBUG_DISABLED,
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SCENARIO_DEBUG_WIREFRAME,
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SCENARIO_DEBUG_OVERDRAW,
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SCENARIO_DEBUG_SHADELESS,
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};
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@ -2662,6 +2662,7 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
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view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_NORMAL), true );
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view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_WIREFRAME), false );
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view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_OVERDRAW), false );
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view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_SHADELESS), false );
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} break;
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case MENU_VIEW_DISPLAY_WIREFRAME: {
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@ -2670,6 +2671,7 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
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view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_NORMAL), false );
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view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_WIREFRAME), true );
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view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_OVERDRAW), false );
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view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_SHADELESS), false );
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} break;
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case MENU_VIEW_DISPLAY_OVERDRAW: {
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@ -2678,6 +2680,16 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
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view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_NORMAL), false );
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view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_WIREFRAME), false );
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view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_OVERDRAW), true );
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view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_SHADELESS), false );
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} break;
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case MENU_VIEW_DISPLAY_SHADELESS: {
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VisualServer::get_singleton()->scenario_set_debug( get_scene()->get_root()->get_world()->get_scenario(), VisualServer::SCENARIO_DEBUG_SHADELESS );
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view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_NORMAL), false );
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view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_WIREFRAME), false );
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view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_OVERDRAW), false );
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view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_SHADELESS), true );
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} break;
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case MENU_VIEW_ORIGIN: {
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@ -3366,6 +3378,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
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p->add_check_item("Display Normal",MENU_VIEW_DISPLAY_NORMAL);
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p->add_check_item("Display Wireframe",MENU_VIEW_DISPLAY_WIREFRAME);
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p->add_check_item("Display Overdraw",MENU_VIEW_DISPLAY_OVERDRAW);
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p->add_check_item("Display Shadeless",MENU_VIEW_DISPLAY_SHADELESS);
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p->add_separator();
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p->add_check_item("View Origin",MENU_VIEW_ORIGIN);
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p->add_check_item("View Grid",MENU_VIEW_GRID);
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@ -348,6 +348,7 @@ private:
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MENU_VIEW_DISPLAY_NORMAL,
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MENU_VIEW_DISPLAY_WIREFRAME,
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MENU_VIEW_DISPLAY_OVERDRAW,
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MENU_VIEW_DISPLAY_SHADELESS,
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MENU_VIEW_ORIGIN,
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MENU_VIEW_GRID,
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MENU_VIEW_CAMERA_SETTINGS,
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