Merge pull request #64495 from kleonc/scene-dock-change-many-node-unique-names-3x
[3.x] `SceneTreeDock` Allow/fix toggling unique name in owner for all selected nodes
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commit
7df5f37237
1 changed files with 65 additions and 17 deletions
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@ -1129,24 +1129,63 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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}
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} break;
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case TOOL_TOGGLE_SCENE_UNIQUE_NAME: {
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List<Node *> selection = editor_selection->get_selected_node_list();
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List<Node *>::Element *e = selection.front();
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if (e) {
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UndoRedo *undo_redo = &editor_data->get_undo_redo();
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Node *node = e->get();
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bool enabled = node->is_unique_name_in_owner();
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if (!enabled && get_tree()->get_edited_scene_root()->get_node_or_null(UNIQUE_NODE_PREFIX + String(node->get_name())) != nullptr) {
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accept->set_text(TTR("Another node already uses this unique name in the scene."));
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// Enabling/disabling based on the same node based on which the checkbox in the menu is checked/unchecked.
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List<Node *>::Element *first_selected = editor_selection->get_selected_node_list().front();
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if (first_selected == nullptr) {
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return;
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}
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bool enabling = !first_selected->get()->is_unique_name_in_owner();
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List<Node *> full_selection = editor_selection->get_full_selected_node_list();
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UndoRedo *undo_redo = &editor_data->get_undo_redo();
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if (enabling) {
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Vector<Node *> new_unique_nodes;
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Vector<StringName> new_unique_names;
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Vector<StringName> cant_be_set_unique_names;
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for (List<Node *>::Element *e = full_selection.front(); e; e = e->next()) {
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Node *node = e->get();
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if (node->is_unique_name_in_owner()) {
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continue;
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}
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StringName name = node->get_name();
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if (new_unique_names.find(name) != -1 || get_tree()->get_edited_scene_root()->get_node_or_null(UNIQUE_NODE_PREFIX + String(name)) != nullptr) {
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cant_be_set_unique_names.push_back(name);
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} else {
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new_unique_nodes.push_back(node);
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new_unique_names.push_back(name);
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}
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}
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if (new_unique_nodes.size()) {
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undo_redo->create_action(TTR("Enable Scene Unique Name(s)"));
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for (int i = 0; i < new_unique_nodes.size(); i++) {
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undo_redo->add_do_method(new_unique_nodes[i], "set_unique_name_in_owner", true);
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undo_redo->add_undo_method(new_unique_nodes[i], "set_unique_name_in_owner", false);
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}
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undo_redo->commit_action();
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}
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if (cant_be_set_unique_names.size()) {
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String popup_text = TTR("Unique names already used by another node in the scene:");
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popup_text += "\n";
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for (int i = 0; i < cant_be_set_unique_names.size(); i++) {
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popup_text += "\n" + String(cant_be_set_unique_names[i]);
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}
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accept->set_text(popup_text);
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accept->popup_centered();
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return;
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}
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if (!enabled) {
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undo_redo->create_action(TTR("Enable Scene Unique Name"));
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} else {
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undo_redo->create_action(TTR("Disable Scene Unique Name"));
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} else { // Disabling.
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undo_redo->create_action(TTR("Disable Scene Unique Name(s)"));
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for (List<Node *>::Element *e = full_selection.front(); e; e = e->next()) {
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Node *node = e->get();
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if (!node->is_unique_name_in_owner()) {
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continue;
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}
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undo_redo->add_do_method(node, "set_unique_name_in_owner", false);
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undo_redo->add_undo_method(node, "set_unique_name_in_owner", true);
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}
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undo_redo->add_do_method(node, "set_unique_name_in_owner", !enabled);
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undo_redo->add_undo_method(node, "set_unique_name_in_owner", enabled);
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undo_redo->commit_action();
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}
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} break;
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@ -2820,9 +2859,18 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
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}
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if (profile_allow_editing) {
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if (selection[0]->get_owner() == EditorNode::get_singleton()->get_edited_scene()) {
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// Only for nodes owned by the edited scene root.
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// Allow multi-toggling scene unique names but only if all selected nodes are owned by the edited scene root.
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bool all_owned = true;
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for (List<Node *>::Element *e = full_selection.front(); e; e = e->next()) {
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Node *node = e->get();
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if (node->get_owner() != EditorNode::get_singleton()->get_edited_scene()) {
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all_owned = false;
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break;
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}
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}
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if (all_owned) {
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menu->add_icon_check_item(get_icon("SceneUniqueName", "EditorIcons"), TTR("Access as Scene Unique Name"), TOOL_TOGGLE_SCENE_UNIQUE_NAME);
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// Checked based on `selection[0]` because `full_selection` has undesired ordering.
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menu->set_item_checked(menu->get_item_index(TOOL_TOGGLE_SCENE_UNIQUE_NAME), selection[0]->is_unique_name_in_owner());
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menu->add_separator();
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}
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