Merge pull request #20861 from RandomShaper/improve-bitmap
Improve BitMap: expose methods + prevent stack overflow
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commit
7e33b2085c
2 changed files with 109 additions and 12 deletions
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@ -418,31 +418,91 @@ static Vector<Vector2> reduce(const Vector<Vector2> &points, const Rect2i &rect,
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return result;
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}
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struct FillBitsStackEntry {
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Point2i pos;
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int i;
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int j;
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};
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static void fill_bits(const BitMap *p_src, Ref<BitMap> &p_map, const Point2i &p_pos, const Rect2i &rect) {
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for (int i = p_pos.x - 1; i <= p_pos.x + 1; i++) {
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for (int j = p_pos.y - 1; j <= p_pos.y + 1; j++) {
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// Using a custom stack to work iteratively to avoid stack overflow on big bitmaps
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PoolVector<FillBitsStackEntry> stack;
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// Tracking size since we won't be shrinking the stack vector
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int stack_size = 0;
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if (i < rect.position.x || i >= rect.position.x + rect.size.x)
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continue;
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if (j < rect.position.y || j >= rect.position.y + rect.size.y)
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continue;
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Point2i pos = p_pos;
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int next_i;
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int next_j;
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if (p_map->get_bit(Vector2(i, j)))
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continue;
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bool reenter = true;
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bool popped = false;
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do {
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if (reenter) {
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next_i = pos.x - 1;
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next_j = pos.y - 1;
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reenter = false;
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}
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else if (p_src->get_bit(Vector2(i, j))) {
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p_map->set_bit(Vector2(i, j), true);
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fill_bits(p_src, p_map, Point2i(i, j), rect);
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for (int i = next_i; i <= pos.x + 1; i++) {
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for (int j = next_j; j <= pos.y + 1; j++) {
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if (popped) {
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// The next loop over j must start normally
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next_j = pos.y;
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popped = false;
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// Skip because an iteration was already executed with current counter values
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continue;
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}
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if (i < rect.position.x || i >= rect.position.x + rect.size.x)
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continue;
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if (j < rect.position.y || j >= rect.position.y + rect.size.y)
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continue;
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if (p_map->get_bit(Vector2(i, j)))
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continue;
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else if (p_src->get_bit(Vector2(i, j))) {
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p_map->set_bit(Vector2(i, j), true);
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FillBitsStackEntry se = { pos, i, j };
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stack.resize(MAX(stack_size + 1, stack.size()));
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stack.set(stack_size, se);
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stack_size++;
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pos = Point2i(i, j);
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reenter = true;
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break;
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}
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}
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if (reenter) {
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break;
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}
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}
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}
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if (!reenter) {
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if (stack_size) {
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FillBitsStackEntry se = stack.get(stack_size - 1);
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stack_size--;
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pos = se.pos;
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next_i = se.i;
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next_j = se.j;
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popped = true;
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}
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}
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} while (reenter || popped);
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#ifdef DEBUG_ENABLED
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print_line("max stack size: " + itos(stack.size()));
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#endif
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}
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Vector<Vector<Vector2> > BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, float p_epsilon) const {
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Rect2i r = Rect2i(0, 0, width, height).clip(p_rect);
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#ifdef DEBUG_ENABLED
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print_line("Rect: " + r);
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#endif
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Point2i from;
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Ref<BitMap> fill;
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fill.instance();
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@ -454,9 +514,13 @@ Vector<Vector<Vector2> > BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, fl
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if (!fill->get_bit(Point2(j, i)) && get_bit(Point2(j, i))) {
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Vector<Vector2> polygon = _march_square(r, Point2i(j, i));
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#ifdef DEBUG_ENABLED
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print_line("pre reduce: " + itos(polygon.size()));
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#endif
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polygon = reduce(polygon, r, p_epsilon);
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#ifdef DEBUG_ENABLED
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print_line("post reduce: " + itos(polygon.size()));
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#endif
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polygons.push_back(polygon);
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fill_bits(this, fill, Point2i(j, i), r);
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}
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@ -510,6 +574,34 @@ void BitMap::grow_mask(int p_pixels, const Rect2 &p_rect) {
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}
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}
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Array BitMap::_opaque_to_polygons_bind(const Rect2 &p_rect, float p_epsilon) const {
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Vector<Vector<Vector2> > result = clip_opaque_to_polygons(p_rect, p_epsilon);
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// Convert result to bindable types
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Array result_array;
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result_array.resize(result.size());
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for (int i = 0; i < result.size(); i++) {
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const Vector<Vector2> &polygon = result[i];
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PoolVector2Array polygon_array;
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polygon_array.resize(polygon.size());
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{
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PoolVector2Array::Write w = polygon_array.write();
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for (int j = 0; j < polygon.size(); j++) {
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w[j] = polygon[j];
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}
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}
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result_array[i] = polygon_array;
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}
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return result_array;
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}
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void BitMap::_bind_methods() {
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ClassDB::bind_method(D_METHOD("create", "size"), &BitMap::create);
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@ -526,6 +618,9 @@ void BitMap::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_set_data"), &BitMap::_set_data);
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ClassDB::bind_method(D_METHOD("_get_data"), &BitMap::_get_data);
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ClassDB::bind_method(D_METHOD("grow_mask", "pixels", "rect"), &BitMap::grow_mask);
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ClassDB::bind_method(D_METHOD("opaque_to_polygons", "rect", "epsilon"), &BitMap::_opaque_to_polygons_bind, DEFVAL(2.0));
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ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
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}
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@ -46,6 +46,8 @@ class BitMap : public Resource {
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Vector<Vector2> _march_square(const Rect2i &rect, const Point2i &start) const;
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Array _opaque_to_polygons_bind(const Rect2 &p_rect, float p_epsilon) const;
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protected:
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void _set_data(const Dictionary &p_d);
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Dictionary _get_data() const;
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