Merge pull request #20861 from RandomShaper/improve-bitmap

Improve BitMap: expose methods + prevent stack overflow
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Juan Linietsky 2018-08-10 15:58:53 -03:00 committed by GitHub
commit 7e33b2085c
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2 changed files with 109 additions and 12 deletions

View file

@ -418,31 +418,91 @@ static Vector<Vector2> reduce(const Vector<Vector2> &points, const Rect2i &rect,
return result; return result;
} }
struct FillBitsStackEntry {
Point2i pos;
int i;
int j;
};
static void fill_bits(const BitMap *p_src, Ref<BitMap> &p_map, const Point2i &p_pos, const Rect2i &rect) { static void fill_bits(const BitMap *p_src, Ref<BitMap> &p_map, const Point2i &p_pos, const Rect2i &rect) {
for (int i = p_pos.x - 1; i <= p_pos.x + 1; i++) { // Using a custom stack to work iteratively to avoid stack overflow on big bitmaps
for (int j = p_pos.y - 1; j <= p_pos.y + 1; j++) { PoolVector<FillBitsStackEntry> stack;
// Tracking size since we won't be shrinking the stack vector
int stack_size = 0;
if (i < rect.position.x || i >= rect.position.x + rect.size.x) Point2i pos = p_pos;
continue; int next_i;
if (j < rect.position.y || j >= rect.position.y + rect.size.y) int next_j;
continue;
if (p_map->get_bit(Vector2(i, j))) bool reenter = true;
continue; bool popped = false;
do {
if (reenter) {
next_i = pos.x - 1;
next_j = pos.y - 1;
reenter = false;
}
else if (p_src->get_bit(Vector2(i, j))) { for (int i = next_i; i <= pos.x + 1; i++) {
p_map->set_bit(Vector2(i, j), true); for (int j = next_j; j <= pos.y + 1; j++) {
fill_bits(p_src, p_map, Point2i(i, j), rect); if (popped) {
// The next loop over j must start normally
next_j = pos.y;
popped = false;
// Skip because an iteration was already executed with current counter values
continue;
}
if (i < rect.position.x || i >= rect.position.x + rect.size.x)
continue;
if (j < rect.position.y || j >= rect.position.y + rect.size.y)
continue;
if (p_map->get_bit(Vector2(i, j)))
continue;
else if (p_src->get_bit(Vector2(i, j))) {
p_map->set_bit(Vector2(i, j), true);
FillBitsStackEntry se = { pos, i, j };
stack.resize(MAX(stack_size + 1, stack.size()));
stack.set(stack_size, se);
stack_size++;
pos = Point2i(i, j);
reenter = true;
break;
}
}
if (reenter) {
break;
} }
} }
} if (!reenter) {
if (stack_size) {
FillBitsStackEntry se = stack.get(stack_size - 1);
stack_size--;
pos = se.pos;
next_i = se.i;
next_j = se.j;
popped = true;
}
}
} while (reenter || popped);
#ifdef DEBUG_ENABLED
print_line("max stack size: " + itos(stack.size()));
#endif
} }
Vector<Vector<Vector2> > BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, float p_epsilon) const { Vector<Vector<Vector2> > BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, float p_epsilon) const {
Rect2i r = Rect2i(0, 0, width, height).clip(p_rect); Rect2i r = Rect2i(0, 0, width, height).clip(p_rect);
#ifdef DEBUG_ENABLED
print_line("Rect: " + r); print_line("Rect: " + r);
#endif
Point2i from; Point2i from;
Ref<BitMap> fill; Ref<BitMap> fill;
fill.instance(); fill.instance();
@ -454,9 +514,13 @@ Vector<Vector<Vector2> > BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, fl
if (!fill->get_bit(Point2(j, i)) && get_bit(Point2(j, i))) { if (!fill->get_bit(Point2(j, i)) && get_bit(Point2(j, i))) {
Vector<Vector2> polygon = _march_square(r, Point2i(j, i)); Vector<Vector2> polygon = _march_square(r, Point2i(j, i));
#ifdef DEBUG_ENABLED
print_line("pre reduce: " + itos(polygon.size())); print_line("pre reduce: " + itos(polygon.size()));
#endif
polygon = reduce(polygon, r, p_epsilon); polygon = reduce(polygon, r, p_epsilon);
#ifdef DEBUG_ENABLED
print_line("post reduce: " + itos(polygon.size())); print_line("post reduce: " + itos(polygon.size()));
#endif
polygons.push_back(polygon); polygons.push_back(polygon);
fill_bits(this, fill, Point2i(j, i), r); fill_bits(this, fill, Point2i(j, i), r);
} }
@ -510,6 +574,34 @@ void BitMap::grow_mask(int p_pixels, const Rect2 &p_rect) {
} }
} }
Array BitMap::_opaque_to_polygons_bind(const Rect2 &p_rect, float p_epsilon) const {
Vector<Vector<Vector2> > result = clip_opaque_to_polygons(p_rect, p_epsilon);
// Convert result to bindable types
Array result_array;
result_array.resize(result.size());
for (int i = 0; i < result.size(); i++) {
const Vector<Vector2> &polygon = result[i];
PoolVector2Array polygon_array;
polygon_array.resize(polygon.size());
{
PoolVector2Array::Write w = polygon_array.write();
for (int j = 0; j < polygon.size(); j++) {
w[j] = polygon[j];
}
}
result_array[i] = polygon_array;
}
return result_array;
}
void BitMap::_bind_methods() { void BitMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("create", "size"), &BitMap::create); ClassDB::bind_method(D_METHOD("create", "size"), &BitMap::create);
@ -526,6 +618,9 @@ void BitMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_data"), &BitMap::_set_data); ClassDB::bind_method(D_METHOD("_set_data"), &BitMap::_set_data);
ClassDB::bind_method(D_METHOD("_get_data"), &BitMap::_get_data); ClassDB::bind_method(D_METHOD("_get_data"), &BitMap::_get_data);
ClassDB::bind_method(D_METHOD("grow_mask", "pixels", "rect"), &BitMap::grow_mask);
ClassDB::bind_method(D_METHOD("opaque_to_polygons", "rect", "epsilon"), &BitMap::_opaque_to_polygons_bind, DEFVAL(2.0));
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data"); ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
} }

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@ -46,6 +46,8 @@ class BitMap : public Resource {
Vector<Vector2> _march_square(const Rect2i &rect, const Point2i &start) const; Vector<Vector2> _march_square(const Rect2i &rect, const Point2i &start) const;
Array _opaque_to_polygons_bind(const Rect2 &p_rect, float p_epsilon) const;
protected: protected:
void _set_data(const Dictionary &p_d); void _set_data(const Dictionary &p_d);
Dictionary _get_data() const; Dictionary _get_data() const;