Merge pull request #10568 from marcelofg55/surround_fixes
Fixed issues with surround sound on audio server
This commit is contained in:
commit
7f40734a1c
11 changed files with 368 additions and 267 deletions
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@ -31,23 +31,144 @@
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#ifdef PULSEAUDIO_ENABLED
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#include <pulse/error.h>
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#include <pulse/pulseaudio.h>
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#include "os/os.h"
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#include "project_settings.h"
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void pa_state_cb(pa_context *c, void *userdata) {
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pa_context_state_t state;
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int *pa_ready = (int *)userdata;
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state = pa_context_get_state(c);
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switch (state) {
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case PA_CONTEXT_FAILED:
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case PA_CONTEXT_TERMINATED:
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*pa_ready = 2;
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break;
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case PA_CONTEXT_READY:
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*pa_ready = 1;
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break;
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}
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}
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void sink_info_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata) {
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unsigned int *channels = (unsigned int *)userdata;
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// If eol is set to a positive number, you're at the end of the list
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if (eol > 0) {
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return;
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}
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*channels = l->channel_map.channels;
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}
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void server_info_cb(pa_context *c, const pa_server_info *i, void *userdata) {
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char *default_output = (char *)userdata;
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strncpy(default_output, i->default_sink_name, 1024);
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}
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static unsigned int detect_channels() {
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pa_mainloop *pa_ml;
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pa_mainloop_api *pa_mlapi;
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pa_operation *pa_op;
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pa_context *pa_ctx;
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int state = 0;
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int pa_ready = 0;
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char default_output[1024];
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unsigned int channels = 2;
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pa_ml = pa_mainloop_new();
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pa_mlapi = pa_mainloop_get_api(pa_ml);
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pa_ctx = pa_context_new(pa_mlapi, "Godot");
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int ret = pa_context_connect(pa_ctx, NULL, PA_CONTEXT_NOFLAGS, NULL);
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if (ret < 0) {
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pa_context_unref(pa_ctx);
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pa_mainloop_free(pa_ml);
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return 2;
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}
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pa_context_set_state_callback(pa_ctx, pa_state_cb, &pa_ready);
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// Wait until the pa server is ready
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while (pa_ready == 0) {
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pa_mainloop_iterate(pa_ml, 1, NULL);
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}
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// Check if there was an error connecting to the pa server
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if (pa_ready == 2) {
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pa_context_disconnect(pa_ctx);
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pa_context_unref(pa_ctx);
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pa_mainloop_free(pa_ml);
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return 2;
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}
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// Get the default output device name
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pa_op = pa_context_get_server_info(pa_ctx, &server_info_cb, (void *)default_output);
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if (pa_op) {
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while (pa_operation_get_state(pa_op) == PA_OPERATION_RUNNING) {
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ret = pa_mainloop_iterate(pa_ml, 1, NULL);
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if (ret < 0) {
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ERR_PRINT("pa_mainloop_iterate error");
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}
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}
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pa_operation_unref(pa_op);
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// Now using the device name get the amount of channels
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pa_op = pa_context_get_sink_info_by_name(pa_ctx, default_output, &sink_info_cb, (void *)&channels);
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if (pa_op) {
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while (pa_operation_get_state(pa_op) == PA_OPERATION_RUNNING) {
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ret = pa_mainloop_iterate(pa_ml, 1, NULL);
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if (ret < 0) {
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ERR_PRINT("pa_mainloop_iterate error");
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}
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}
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pa_operation_unref(pa_op);
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} else {
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ERR_PRINT("pa_context_get_sink_info_by_name error");
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}
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} else {
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ERR_PRINT("pa_context_get_server_info error");
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}
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pa_context_disconnect(pa_ctx);
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pa_context_unref(pa_ctx);
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pa_mainloop_free(pa_ml);
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return channels;
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}
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Error AudioDriverPulseAudio::init() {
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active = false;
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thread_exited = false;
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exit_thread = false;
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pcm_open = false;
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samples_in = NULL;
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samples_out = NULL;
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mix_rate = GLOBAL_DEF("audio/mix_rate", DEFAULT_MIX_RATE);
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speaker_mode = SPEAKER_MODE_STEREO;
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channels = 2;
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channels = detect_channels();
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switch (channels) {
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case 2: // Stereo
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case 4: // Surround 3.1
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case 6: // Surround 5.1
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case 8: // Surround 7.1
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break;
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default:
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ERR_PRINTS("PulseAudio: Unsupported number of channels: " + itos(channels));
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ERR_FAIL_V(ERR_CANT_OPEN);
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break;
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}
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pa_sample_spec spec;
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spec.format = PA_SAMPLE_S16LE;
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@ -59,7 +180,8 @@ Error AudioDriverPulseAudio::init() {
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buffer_size = buffer_frames * channels;
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if (OS::get_singleton()->is_stdout_verbose()) {
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print_line("audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
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print_line("PulseAudio: detected " + itos(channels) + " channels");
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print_line("PulseAudio: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
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}
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pa_buffer_attr attr;
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@ -86,8 +208,8 @@ Error AudioDriverPulseAudio::init() {
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ERR_FAIL_COND_V(pulse == NULL, ERR_CANT_OPEN);
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}
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samples_in = memnew_arr(int32_t, buffer_size);
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samples_out = memnew_arr(int16_t, buffer_size);
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samples_in.resize(buffer_size);
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samples_out.resize(buffer_size);
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mutex = Mutex::create();
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thread = Thread::create(AudioDriverPulseAudio::thread_func, this);
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@ -119,7 +241,7 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) {
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} else {
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ad->lock();
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ad->audio_server_process(ad->buffer_frames, ad->samples_in);
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ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptr());
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ad->unlock();
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@ -132,7 +254,7 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) {
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int error_code;
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int byte_size = ad->buffer_size * sizeof(int16_t);
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if (pa_simple_write(ad->pulse, ad->samples_out, byte_size, &error_code) < 0) {
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if (pa_simple_write(ad->pulse, ad->samples_out.ptr(), byte_size, &error_code) < 0) {
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// can't recover here
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fprintf(stderr, "PulseAudio failed and can't recover: %s\n", pa_strerror(error_code));
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ad->active = false;
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@ -156,7 +278,7 @@ int AudioDriverPulseAudio::get_mix_rate() const {
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AudioDriver::SpeakerMode AudioDriverPulseAudio::get_speaker_mode() const {
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return speaker_mode;
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return get_speaker_mode_by_total_channels(channels);
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}
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void AudioDriverPulseAudio::lock() {
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@ -186,16 +308,6 @@ void AudioDriverPulseAudio::finish() {
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pulse = NULL;
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}
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if (samples_in) {
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memdelete_arr(samples_in);
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samples_in = NULL;
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}
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if (samples_out) {
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memdelete_arr(samples_out);
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samples_out = NULL;
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}
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memdelete(thread);
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if (mutex) {
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memdelete(mutex);
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@ -207,11 +319,21 @@ void AudioDriverPulseAudio::finish() {
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AudioDriverPulseAudio::AudioDriverPulseAudio() {
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samples_in = NULL;
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samples_out = NULL;
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mutex = NULL;
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thread = NULL;
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pulse = NULL;
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samples_in.clear();
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samples_out.clear();
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mix_rate = 0;
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buffer_size = 0;
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channels = 0;
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active = false;
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thread_exited = false;
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exit_thread = false;
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latency = 0;
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buffer_frames = 0;
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buffer_size = 0;
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@ -43,14 +43,10 @@ class AudioDriverPulseAudio : public AudioDriver {
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pa_simple *pulse;
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int32_t *samples_in;
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int16_t *samples_out;
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static void thread_func(void *p_udata);
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Vector<int32_t> samples_in;
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Vector<int16_t> samples_out;
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unsigned int mix_rate;
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SpeakerMode speaker_mode;
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unsigned int buffer_frames;
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unsigned int buffer_size;
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int channels;
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@ -58,10 +54,11 @@ class AudioDriverPulseAudio : public AudioDriver {
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bool active;
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bool thread_exited;
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mutable bool exit_thread;
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bool pcm_open;
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float latency;
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static void thread_func(void *p_udata);
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public:
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const char *get_name() const {
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return "PulseAudio";
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@ -67,12 +67,13 @@ Error AudioDriverWASAPI::init_device() {
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switch (channels) {
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case 2: // Stereo
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case 4: // Surround 3.1
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case 6: // Surround 5.1
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case 8: // Surround 7.1
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break;
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default:
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ERR_PRINT("WASAPI: Unsupported number of channels");
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ERR_PRINTS("WASAPI: Unsupported number of channels: " + itos(channels));
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ERR_FAIL_V(ERR_CANT_OPEN);
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break;
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}
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@ -119,7 +120,8 @@ Error AudioDriverWASAPI::init_device() {
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samples_in.resize(buffer_size);
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if (OS::get_singleton()->is_stdout_verbose()) {
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print_line("audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
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print_line("WASAPI: detected " + itos(channels) + " channels");
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print_line("WASAPI: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
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}
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return OK;
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@ -185,7 +187,7 @@ int AudioDriverWASAPI::get_mix_rate() const {
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AudioDriver::SpeakerMode AudioDriverWASAPI::get_speaker_mode() const {
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return SPEAKER_MODE_STEREO;
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return get_speaker_mode_by_total_channels(channels);
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}
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void AudioDriverWASAPI::thread_func(void *p_udata) {
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@ -39,10 +39,13 @@ void EditorAudioBus::_notification(int p_what) {
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if (p_what == NOTIFICATION_READY) {
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vu_l->set_under_texture(get_icon("BusVuEmpty", "EditorIcons"));
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vu_l->set_progress_texture(get_icon("BusVuFull", "EditorIcons"));
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vu_r->set_under_texture(get_icon("BusVuEmpty", "EditorIcons"));
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vu_r->set_progress_texture(get_icon("BusVuFull", "EditorIcons"));
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for (int i = 0; i < cc; i++) {
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channel[i].vu_l->set_under_texture(get_icon("BusVuEmpty", "EditorIcons"));
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channel[i].vu_l->set_progress_texture(get_icon("BusVuFull", "EditorIcons"));
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channel[i].vu_r->set_under_texture(get_icon("BusVuEmpty", "EditorIcons"));
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channel[i].vu_r->set_progress_texture(get_icon("BusVuFull", "EditorIcons"));
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channel[i].prev_active = true;
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}
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scale->set_texture(get_icon("BusVuDb", "EditorIcons"));
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disabled_vu = get_icon("BusVuFrozen", "EditorIcons");
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@ -53,7 +56,6 @@ void EditorAudioBus::_notification(int p_what) {
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bus_options->set_icon(get_icon("GuiMiniTabMenu", "EditorIcons"));
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prev_active = true;
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update_bus();
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set_process(true);
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}
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@ -67,60 +69,52 @@ void EditorAudioBus::_notification(int p_what) {
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if (p_what == NOTIFICATION_PROCESS) {
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float real_peak[2] = { -100, -100 };
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bool activity_found = false;
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int cc = 0;
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switch (AudioServer::get_singleton()->get_speaker_mode()) {
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case AudioServer::SPEAKER_MODE_STEREO: cc = 1; break;
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case AudioServer::SPEAKER_SURROUND_51: cc = 4; break;
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case AudioServer::SPEAKER_SURROUND_71: cc = 5; break;
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default:
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ERR_PRINT("Unknown speaker_mode");
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break;
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}
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for (int i = 0; i < cc; i++) {
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float real_peak[2] = { -100, -100 };
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bool activity_found = false;
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if (AudioServer::get_singleton()->is_bus_channel_active(get_index(), i)) {
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activity_found = true;
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real_peak[0] = MAX(real_peak[0], AudioServer::get_singleton()->get_bus_peak_volume_left_db(get_index(), i));
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real_peak[1] = MAX(real_peak[1], AudioServer::get_singleton()->get_bus_peak_volume_right_db(get_index(), i));
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}
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}
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if (real_peak[0] > peak_l) {
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peak_l = real_peak[0];
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} else {
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peak_l -= get_process_delta_time() * 60.0;
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}
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if (real_peak[1] > peak_r) {
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peak_r = real_peak[1];
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} else {
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peak_r -= get_process_delta_time() * 60.0;
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}
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vu_l->set_value(peak_l);
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vu_r->set_value(peak_r);
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if (activity_found != prev_active) {
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if (activity_found) {
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vu_l->set_over_texture(Ref<Texture>());
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vu_r->set_over_texture(Ref<Texture>());
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if (real_peak[0] > channel[i].peak_l) {
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channel[i].peak_l = real_peak[0];
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} else {
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vu_l->set_over_texture(disabled_vu);
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vu_r->set_over_texture(disabled_vu);
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channel[i].peak_l -= get_process_delta_time() * 60.0;
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}
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prev_active = activity_found;
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if (real_peak[1] > channel[i].peak_r) {
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channel[i].peak_r = real_peak[1];
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} else {
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channel[i].peak_r -= get_process_delta_time() * 60.0;
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}
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channel[i].vu_l->set_value(channel[i].peak_l);
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channel[i].vu_r->set_value(channel[i].peak_r);
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if (activity_found != channel[i].prev_active) {
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if (activity_found) {
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channel[i].vu_l->set_over_texture(Ref<Texture>());
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channel[i].vu_r->set_over_texture(Ref<Texture>());
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} else {
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channel[i].vu_l->set_over_texture(disabled_vu);
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channel[i].vu_r->set_over_texture(disabled_vu);
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}
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channel[i].prev_active = activity_found;
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}
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}
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}
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if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
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peak_l = -100;
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peak_r = -100;
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prev_active = true;
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for (int i = 0; i < 4; i++) {
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channel[i].peak_l = -100;
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channel[i].peak_r = -100;
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channel[i].prev_active = true;
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}
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set_process(is_visible_in_tree());
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}
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@ -683,19 +677,24 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses) {
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slider->connect("value_changed", this, "_volume_db_changed");
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hb->add_child(slider);
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vu_l = memnew(TextureProgress);
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vu_l->set_fill_mode(TextureProgress::FILL_BOTTOM_TO_TOP);
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hb->add_child(vu_l);
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vu_l->set_min(-80);
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vu_l->set_max(24);
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vu_l->set_step(0.1);
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vu_r = memnew(TextureProgress);
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vu_r->set_fill_mode(TextureProgress::FILL_BOTTOM_TO_TOP);
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hb->add_child(vu_r);
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vu_r->set_min(-80);
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vu_r->set_max(24);
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vu_r->set_step(0.1);
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cc = AudioServer::get_singleton()->get_channel_count();
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for (int i = 0; i < cc; i++) {
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channel[i].vu_l = memnew(TextureProgress);
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channel[i].vu_l->set_fill_mode(TextureProgress::FILL_BOTTOM_TO_TOP);
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hb->add_child(channel[i].vu_l);
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channel[i].vu_l->set_min(-80);
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channel[i].vu_l->set_max(24);
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channel[i].vu_l->set_step(0.1);
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channel[i].vu_r = memnew(TextureProgress);
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channel[i].vu_r->set_fill_mode(TextureProgress::FILL_BOTTOM_TO_TOP);
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hb->add_child(channel[i].vu_r);
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channel[i].vu_r->set_min(-80);
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channel[i].vu_r->set_max(24);
|
||||
channel[i].vu_r->set_step(0.1);
|
||||
}
|
||||
|
||||
scale = memnew(TextureRect);
|
||||
hb->add_child(scale);
|
||||
|
|
|
@ -52,16 +52,23 @@ class EditorAudioBus : public PanelContainer {
|
|||
|
||||
GDCLASS(EditorAudioBus, PanelContainer)
|
||||
|
||||
bool prev_active;
|
||||
float peak_l;
|
||||
float peak_r;
|
||||
|
||||
Ref<Texture> disabled_vu;
|
||||
LineEdit *track_name;
|
||||
MenuButton *bus_options;
|
||||
VSlider *slider;
|
||||
TextureProgress *vu_l;
|
||||
TextureProgress *vu_r;
|
||||
|
||||
int cc;
|
||||
|
||||
struct {
|
||||
bool prev_active;
|
||||
|
||||
float peak_l;
|
||||
float peak_r;
|
||||
|
||||
TextureProgress *vu_l;
|
||||
TextureProgress *vu_r;
|
||||
} channel[4];
|
||||
|
||||
TextureRect *scale;
|
||||
OptionButton *send;
|
||||
|
||||
|
|
|
@ -58,14 +58,14 @@ Error AudioDriverOSX::initDevice() {
|
|||
|
||||
AudioStreamBasicDescription strdesc;
|
||||
|
||||
// TODO: Implement this
|
||||
/*zeromem(&strdesc, sizeof(strdesc));
|
||||
zeromem(&strdesc, sizeof(strdesc));
|
||||
UInt32 size = sizeof(strdesc);
|
||||
result = AudioUnitGetProperty(audio_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, kOutputBus, &strdesc, &size);
|
||||
ERR_FAIL_COND_V(result != noErr, FAILED);
|
||||
|
||||
switch (strdesc.mChannelsPerFrame) {
|
||||
case 2: // Stereo
|
||||
case 4: // Surround 3.1
|
||||
case 6: // Surround 5.1
|
||||
case 8: // Surround 7.1
|
||||
channels = strdesc.mChannelsPerFrame;
|
||||
|
@ -75,7 +75,7 @@ Error AudioDriverOSX::initDevice() {
|
|||
// Unknown number of channels, default to stereo
|
||||
channels = 2;
|
||||
break;
|
||||
}*/
|
||||
}
|
||||
|
||||
mix_rate = GLOBAL_DEF("audio/mix_rate", DEFAULT_MIX_RATE);
|
||||
|
||||
|
@ -103,7 +103,8 @@ Error AudioDriverOSX::initDevice() {
|
|||
samples_in.resize(buffer_size);
|
||||
|
||||
if (OS::get_singleton()->is_stdout_verbose()) {
|
||||
print_line("audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
|
||||
print_line("CoreAudio: detected " + itos(channels) + " channels");
|
||||
print_line("CoreAudio: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
|
||||
}
|
||||
|
||||
AURenderCallbackStruct callback;
|
||||
|
@ -242,7 +243,7 @@ int AudioDriverOSX::get_mix_rate() const {
|
|||
};
|
||||
|
||||
AudioDriver::SpeakerMode AudioDriverOSX::get_speaker_mode() const {
|
||||
return SPEAKER_MODE_STEREO;
|
||||
return get_speaker_mode_by_total_channels(channels);
|
||||
};
|
||||
|
||||
void AudioDriverOSX::lock() {
|
||||
|
|
|
@ -57,52 +57,32 @@ void AudioStreamPlayer2D::_mix_audio() {
|
|||
AudioFrame vol_inc = (current.vol - prev_outputs[i].vol) / float(buffer_size);
|
||||
AudioFrame vol = current.vol;
|
||||
|
||||
switch (AudioServer::get_singleton()->get_speaker_mode()) {
|
||||
int cc = AudioServer::get_singleton()->get_channel_count();
|
||||
|
||||
case AudioServer::SPEAKER_MODE_STEREO: {
|
||||
AudioFrame *target = AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, 0);
|
||||
if (cc == 1) {
|
||||
AudioFrame *target = AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, 0);
|
||||
|
||||
for (int j = 0; j < buffer_size; j++) {
|
||||
for (int j = 0; j < buffer_size; j++) {
|
||||
|
||||
target[j] += buffer[j] * vol;
|
||||
vol += vol_inc;
|
||||
target[j] += buffer[j] * vol;
|
||||
vol += vol_inc;
|
||||
}
|
||||
|
||||
} else {
|
||||
AudioFrame *targets[4];
|
||||
|
||||
for (int k = 0; k < cc; k++) {
|
||||
targets[k] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, k);
|
||||
}
|
||||
|
||||
for (int j = 0; j < buffer_size; j++) {
|
||||
|
||||
AudioFrame frame = buffer[j] * vol;
|
||||
for (int k = 0; k < cc; k++) {
|
||||
targets[k][j] += frame;
|
||||
}
|
||||
|
||||
} break;
|
||||
case AudioServer::SPEAKER_SURROUND_51: {
|
||||
|
||||
AudioFrame *targets[2] = {
|
||||
AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, 1),
|
||||
AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, 2),
|
||||
};
|
||||
|
||||
for (int j = 0; j < buffer_size; j++) {
|
||||
|
||||
AudioFrame frame = buffer[j] * vol;
|
||||
targets[0][j] += frame;
|
||||
targets[1][j] += frame;
|
||||
vol += vol_inc;
|
||||
}
|
||||
|
||||
} break;
|
||||
case AudioServer::SPEAKER_SURROUND_71: {
|
||||
|
||||
AudioFrame *targets[3] = {
|
||||
AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, 1),
|
||||
AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, 2),
|
||||
AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, 3)
|
||||
};
|
||||
|
||||
for (int j = 0; j < buffer_size; j++) {
|
||||
|
||||
AudioFrame frame = buffer[j] * vol;
|
||||
targets[0][j] += frame;
|
||||
targets[1][j] += frame;
|
||||
targets[2][j] += frame;
|
||||
vol += vol_inc;
|
||||
}
|
||||
|
||||
} break;
|
||||
vol += vol_inc;
|
||||
}
|
||||
}
|
||||
|
||||
prev_outputs[i] = current;
|
||||
|
|
|
@ -72,34 +72,13 @@ void AudioStreamPlayer3D::_mix_audio() {
|
|||
|
||||
//mix!
|
||||
|
||||
int buffers = 0;
|
||||
int first = 0;
|
||||
|
||||
switch (AudioServer::get_singleton()->get_speaker_mode()) {
|
||||
|
||||
case AudioServer::SPEAKER_MODE_STEREO: {
|
||||
buffers = 1;
|
||||
first = 0;
|
||||
|
||||
} break;
|
||||
case AudioServer::SPEAKER_SURROUND_51: {
|
||||
buffers = 2;
|
||||
first = 1;
|
||||
|
||||
} break;
|
||||
case AudioServer::SPEAKER_SURROUND_71: {
|
||||
|
||||
buffers = 3;
|
||||
first = 1;
|
||||
|
||||
} break;
|
||||
}
|
||||
int buffers = AudioServer::get_singleton()->get_channel_count();
|
||||
|
||||
for (int k = 0; k < buffers; k++) {
|
||||
AudioFrame vol_inc = (current.vol[k] - prev_outputs[i].vol[k]) / float(buffer_size);
|
||||
AudioFrame vol = current.vol[k];
|
||||
|
||||
AudioFrame *target = AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, first + k);
|
||||
AudioFrame *target = AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, k);
|
||||
|
||||
current.filter.set_mode(AudioFilterSW::HIGHSHELF);
|
||||
current.filter.set_sampling_rate(AudioServer::get_singleton()->get_mix_rate());
|
||||
|
@ -146,7 +125,7 @@ void AudioStreamPlayer3D::_mix_audio() {
|
|||
|
||||
if (current.reverb_bus_index >= 0) {
|
||||
|
||||
AudioFrame *rtarget = AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.reverb_bus_index, first + k);
|
||||
AudioFrame *rtarget = AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.reverb_bus_index, k);
|
||||
|
||||
if (current.reverb_bus_index == prev_outputs[i].reverb_bus_index) {
|
||||
AudioFrame rvol_inc = (current.reverb_vol[k] - prev_outputs[i].reverb_vol[k]) / float(buffer_size);
|
||||
|
@ -341,49 +320,57 @@ void AudioStreamPlayer3D::_notification(int p_what) {
|
|||
flat_pos.y = 0;
|
||||
flat_pos.normalize();
|
||||
|
||||
switch (AudioServer::get_singleton()->get_speaker_mode()) {
|
||||
unsigned int cc = AudioServer::get_singleton()->get_channel_count();
|
||||
if (cc == 1) {
|
||||
// Stereo pair
|
||||
float c = flat_pos.x * 0.5 + 0.5;
|
||||
|
||||
case AudioServer::SPEAKER_MODE_STEREO: {
|
||||
output.vol[0].l = 1.0 - c;
|
||||
output.vol[0].r = c;
|
||||
} else {
|
||||
Vector3 camtopos = global_pos - camera->get_global_transform().origin;
|
||||
float c = camtopos.normalized().dot(get_global_transform().basis.get_axis(2).normalized()); //it's z negative
|
||||
float angle = Math::rad2deg(Math::acos(c));
|
||||
float av = angle * (flat_pos.x < 0 ? -1 : 1) / 180.0;
|
||||
|
||||
float c = flat_pos.x * 0.5 + 0.5;
|
||||
output.vol[0].l = 1.0 - c;
|
||||
output.vol[0].r = c;
|
||||
if (cc >= 1) {
|
||||
// Stereo pair
|
||||
float fl = Math::abs(1.0 - Math::abs(-0.8 - av));
|
||||
float fr = Math::abs(1.0 - Math::abs(0.8 - av));
|
||||
|
||||
output.vol[0] *= multiplier;
|
||||
output.vol[0].l = fl;
|
||||
output.vol[0].r = fr;
|
||||
}
|
||||
|
||||
} break;
|
||||
case AudioServer::SPEAKER_SURROUND_51: {
|
||||
if (cc >= 2) {
|
||||
// Center pair
|
||||
float center = 1.0 - Math::sin(Math::acos(c));
|
||||
|
||||
float xl = Vector3(-1, 0, -1).normalized().dot(flat_pos) * 0.5 + 0.5;
|
||||
float xr = Vector3(1, 0, -1).normalized().dot(flat_pos) * 0.5 + 0.5;
|
||||
output.vol[1].l = center;
|
||||
output.vol[1].r = center;
|
||||
}
|
||||
|
||||
output.vol[0].l = xl;
|
||||
output.vol[1].r = 1.0 - xl;
|
||||
output.vol[0].r = xr;
|
||||
output.vol[1].l = 1.0 - xr;
|
||||
if (cc >= 3) {
|
||||
// Side pair
|
||||
float sl = Math::abs(1.0 - Math::abs(-0.4 - av));
|
||||
float sr = Math::abs(1.0 - Math::abs(0.4 - av));
|
||||
|
||||
output.vol[0] *= multiplier;
|
||||
output.vol[1] *= multiplier;
|
||||
} break;
|
||||
case AudioServer::SPEAKER_SURROUND_71: {
|
||||
output.vol[2].l = sl;
|
||||
output.vol[2].r = sr;
|
||||
}
|
||||
|
||||
float xl = Vector3(-1, 0, -1).normalized().dot(flat_pos) * 0.5 + 0.5;
|
||||
float xr = Vector3(1, 0, -1).normalized().dot(flat_pos) * 0.5 + 0.5;
|
||||
if (cc >= 4) {
|
||||
// Rear pair
|
||||
float rl = Math::abs(1.0 - Math::abs(-0.2 - av));
|
||||
float rr = Math::abs(1.0 - Math::abs(0.2 - av));
|
||||
|
||||
output.vol[0].l = xl;
|
||||
output.vol[1].r = 1.0 - xl;
|
||||
output.vol[0].r = xr;
|
||||
output.vol[1].l = 1.0 - xr;
|
||||
output.vol[3].l = rl;
|
||||
output.vol[3].r = rr;
|
||||
}
|
||||
}
|
||||
|
||||
float c = flat_pos.x * 0.5 + 0.5;
|
||||
output.vol[2].l = 1.0 - c;
|
||||
output.vol[2].r = c;
|
||||
|
||||
output.vol[0] *= multiplier;
|
||||
output.vol[1] *= multiplier;
|
||||
output.vol[2] *= multiplier;
|
||||
|
||||
} break;
|
||||
for (int k = 0; k < cc; k++) {
|
||||
output.vol[k] *= multiplier;
|
||||
}
|
||||
|
||||
bool filled_reverb = false;
|
||||
|
@ -422,41 +409,30 @@ void AudioStreamPlayer3D::_notification(int p_what) {
|
|||
rev_pos.y = 0;
|
||||
rev_pos.normalize();
|
||||
|
||||
switch (AudioServer::get_singleton()->get_speaker_mode()) {
|
||||
if (cc >= 1) {
|
||||
// Stereo pair
|
||||
float c = rev_pos.x * 0.5 + 0.5;
|
||||
output.reverb_vol[0].l = 1.0 - c;
|
||||
output.reverb_vol[0].r = c;
|
||||
}
|
||||
|
||||
case AudioServer::SPEAKER_MODE_STEREO: {
|
||||
if (cc >= 3) {
|
||||
// Center pair + Side pair
|
||||
float xl = Vector3(-1, 0, -1).normalized().dot(rev_pos) * 0.5 + 0.5;
|
||||
float xr = Vector3(1, 0, -1).normalized().dot(rev_pos) * 0.5 + 0.5;
|
||||
|
||||
float c = rev_pos.x * 0.5 + 0.5;
|
||||
output.reverb_vol[0].l = 1.0 - c;
|
||||
output.reverb_vol[0].r = c;
|
||||
output.reverb_vol[1].l = xl;
|
||||
output.reverb_vol[1].r = xr;
|
||||
output.reverb_vol[2].l = 1.0 - xr;
|
||||
output.reverb_vol[2].r = 1.0 - xl;
|
||||
}
|
||||
|
||||
} break;
|
||||
case AudioServer::SPEAKER_SURROUND_51: {
|
||||
|
||||
float xl = Vector3(-1, 0, -1).normalized().dot(rev_pos) * 0.5 + 0.5;
|
||||
float xr = Vector3(1, 0, -1).normalized().dot(rev_pos) * 0.5 + 0.5;
|
||||
|
||||
output.reverb_vol[0].l = xl;
|
||||
output.reverb_vol[1].r = 1.0 - xl;
|
||||
output.reverb_vol[0].r = xr;
|
||||
output.reverb_vol[1].l = 1.0 - xr;
|
||||
|
||||
} break;
|
||||
case AudioServer::SPEAKER_SURROUND_71: {
|
||||
|
||||
float xl = Vector3(-1, 0, -1).normalized().dot(rev_pos) * 0.5 + 0.5;
|
||||
float xr = Vector3(1, 0, -1).normalized().dot(rev_pos) * 0.5 + 0.5;
|
||||
|
||||
output.reverb_vol[0].l = xl;
|
||||
output.reverb_vol[1].r = 1.0 - xl;
|
||||
output.reverb_vol[0].r = xr;
|
||||
output.reverb_vol[1].l = 1.0 - xr;
|
||||
|
||||
float c = rev_pos.x * 0.5 + 0.5;
|
||||
output.reverb_vol[2].l = 1.0 - c;
|
||||
output.reverb_vol[2].r = c;
|
||||
|
||||
} break;
|
||||
if (cc >= 4) {
|
||||
// Rear pair
|
||||
// FIXME: Not sure what math should be done here
|
||||
float c = rev_pos.x * 0.5 + 0.5;
|
||||
output.reverb_vol[3].l = 1.0 - c;
|
||||
output.reverb_vol[3].r = c;
|
||||
}
|
||||
|
||||
for (int i = 0; i < vol_index_max; i++) {
|
||||
|
|
|
@ -66,29 +66,27 @@ void AudioStreamPlayer::_mix_audio() {
|
|||
//set volume for next mix
|
||||
mix_volume_db = volume_db;
|
||||
|
||||
AudioFrame *targets[3] = { NULL, NULL, NULL };
|
||||
AudioFrame *targets[4] = { NULL, NULL, NULL, NULL };
|
||||
|
||||
if (AudioServer::get_singleton()->get_speaker_mode() == AudioServer::SPEAKER_MODE_STEREO) {
|
||||
targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0);
|
||||
} else {
|
||||
switch (mix_target) {
|
||||
case MIX_TARGET_STEREO: {
|
||||
targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 1);
|
||||
targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0);
|
||||
} break;
|
||||
case MIX_TARGET_SURROUND: {
|
||||
targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 1);
|
||||
targets[1] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 2);
|
||||
if (AudioServer::get_singleton()->get_speaker_mode() == AudioServer::SPEAKER_SURROUND_71) {
|
||||
targets[2] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 3);
|
||||
for (int i = 0; i < AudioServer::get_singleton()->get_channel_count(); i++) {
|
||||
targets[i] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, i);
|
||||
}
|
||||
} break;
|
||||
case MIX_TARGET_CENTER: {
|
||||
targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0);
|
||||
targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 1);
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
for (int c = 0; c < 3; c++) {
|
||||
for (int c = 0; c < 4; c++) {
|
||||
if (!targets[c])
|
||||
break;
|
||||
for (int i = 0; i < buffer_size; i++) {
|
||||
|
|
|
@ -77,6 +77,28 @@ double AudioDriver::get_mix_time() const {
|
|||
return total;
|
||||
}
|
||||
|
||||
AudioDriver::SpeakerMode AudioDriver::get_speaker_mode_by_total_channels(int p_channels) const {
|
||||
switch (p_channels) {
|
||||
case 4: return SPEAKER_SURROUND_31;
|
||||
case 6: return SPEAKER_SURROUND_51;
|
||||
case 8: return SPEAKER_SURROUND_71;
|
||||
}
|
||||
|
||||
// Default to STEREO
|
||||
return SPEAKER_MODE_STEREO;
|
||||
}
|
||||
|
||||
int AudioDriver::get_total_channels_by_speaker_mode(AudioDriver::SpeakerMode p_mode) const {
|
||||
switch (p_mode) {
|
||||
case SPEAKER_MODE_STEREO: return 2;
|
||||
case SPEAKER_SURROUND_31: return 4;
|
||||
case SPEAKER_SURROUND_51: return 6;
|
||||
case SPEAKER_SURROUND_71: return 8;
|
||||
}
|
||||
|
||||
ERR_FAIL_V(2);
|
||||
}
|
||||
|
||||
AudioDriver::AudioDriver() {
|
||||
|
||||
_last_mix_time = 0;
|
||||
|
@ -424,8 +446,8 @@ void AudioServer::set_bus_count(int p_count) {
|
|||
}
|
||||
|
||||
buses[i] = memnew(Bus);
|
||||
buses[i]->channels.resize(_get_channel_count());
|
||||
for (int j = 0; j < _get_channel_count(); j++) {
|
||||
buses[i]->channels.resize(get_channel_count());
|
||||
for (int j = 0; j < get_channel_count(); j++) {
|
||||
buses[i]->channels[j].buffer.resize(buffer_size);
|
||||
}
|
||||
buses[i]->name = attempt;
|
||||
|
@ -494,8 +516,8 @@ void AudioServer::add_bus(int p_at_pos) {
|
|||
}
|
||||
|
||||
Bus *bus = memnew(Bus);
|
||||
bus->channels.resize(_get_channel_count());
|
||||
for (int j = 0; j < _get_channel_count(); j++) {
|
||||
bus->channels.resize(get_channel_count());
|
||||
for (int j = 0; j < get_channel_count(); j++) {
|
||||
bus->channels[j].buffer.resize(buffer_size);
|
||||
}
|
||||
bus->name = attempt;
|
||||
|
@ -798,17 +820,8 @@ void AudioServer::init() {
|
|||
channel_disable_threshold_db = GLOBAL_DEF("audio/channel_disable_threshold_db", -60.0);
|
||||
channel_disable_frames = float(GLOBAL_DEF("audio/channel_disable_time", 2.0)) * get_mix_rate();
|
||||
buffer_size = 1024; //harcoded for now
|
||||
switch (get_speaker_mode()) {
|
||||
case SPEAKER_MODE_STEREO: {
|
||||
temp_buffer.resize(1);
|
||||
} break;
|
||||
case SPEAKER_SURROUND_51: {
|
||||
temp_buffer.resize(3);
|
||||
} break;
|
||||
case SPEAKER_SURROUND_71: {
|
||||
temp_buffer.resize(4);
|
||||
} break;
|
||||
}
|
||||
|
||||
temp_buffer.resize(get_channel_count());
|
||||
|
||||
for (int i = 0; i < temp_buffer.size(); i++) {
|
||||
temp_buffer[i].resize(buffer_size);
|
||||
|
@ -816,11 +829,11 @@ void AudioServer::init() {
|
|||
|
||||
mix_count = 0;
|
||||
set_bus_count(1);
|
||||
;
|
||||
set_bus_name(0, "Master");
|
||||
|
||||
if (AudioDriver::get_singleton())
|
||||
AudioDriver::get_singleton()->start();
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
set_edited(false); //avoid editors from thinking this was edited
|
||||
#endif
|
||||
|
@ -992,8 +1005,8 @@ void AudioServer::set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout) {
|
|||
bus_map[bus->name] = bus;
|
||||
buses[i] = bus;
|
||||
|
||||
buses[i]->channels.resize(_get_channel_count());
|
||||
for (int j = 0; j < _get_channel_count(); j++) {
|
||||
buses[i]->channels.resize(get_channel_count());
|
||||
for (int j = 0; j < get_channel_count(); j++) {
|
||||
buses[i]->channels[j].buffer.resize(buffer_size);
|
||||
}
|
||||
_update_bus_effects(i);
|
||||
|
|
|
@ -50,6 +50,7 @@ public:
|
|||
|
||||
enum SpeakerMode {
|
||||
SPEAKER_MODE_STEREO,
|
||||
SPEAKER_SURROUND_31,
|
||||
SPEAKER_SURROUND_51,
|
||||
SPEAKER_SURROUND_71,
|
||||
};
|
||||
|
@ -72,6 +73,9 @@ public:
|
|||
|
||||
virtual float get_latency() { return 0; }
|
||||
|
||||
SpeakerMode get_speaker_mode_by_total_channels(int p_channels) const;
|
||||
int get_total_channels_by_speaker_mode(SpeakerMode) const;
|
||||
|
||||
AudioDriver();
|
||||
virtual ~AudioDriver() {}
|
||||
};
|
||||
|
@ -101,6 +105,7 @@ public:
|
|||
//re-expose this her, as AudioDriver is not exposed to script
|
||||
enum SpeakerMode {
|
||||
SPEAKER_MODE_STEREO,
|
||||
SPEAKER_SURROUND_31,
|
||||
SPEAKER_SURROUND_51,
|
||||
SPEAKER_SURROUND_71,
|
||||
};
|
||||
|
@ -163,15 +168,6 @@ private:
|
|||
Vector<Bus *> buses;
|
||||
Map<StringName, Bus *> bus_map;
|
||||
|
||||
_FORCE_INLINE_ int _get_channel_count() const {
|
||||
switch (AudioDriver::get_singleton()->get_speaker_mode()) {
|
||||
case AudioDriver::SPEAKER_MODE_STEREO: return 1;
|
||||
case AudioDriver::SPEAKER_SURROUND_51: return 3;
|
||||
case AudioDriver::SPEAKER_SURROUND_71: return 4;
|
||||
}
|
||||
ERR_FAIL_V(1);
|
||||
}
|
||||
|
||||
void _update_bus_effects(int p_bus);
|
||||
|
||||
static AudioServer *singleton;
|
||||
|
@ -205,6 +201,16 @@ protected:
|
|||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
_FORCE_INLINE_ int get_channel_count() const {
|
||||
switch (get_speaker_mode()) {
|
||||
case SPEAKER_MODE_STEREO: return 1;
|
||||
case SPEAKER_SURROUND_31: return 2;
|
||||
case SPEAKER_SURROUND_51: return 3;
|
||||
case SPEAKER_SURROUND_71: return 4;
|
||||
}
|
||||
ERR_FAIL_V(1);
|
||||
}
|
||||
|
||||
//do not use from outside audio thread
|
||||
AudioFrame *thread_get_channel_mix_buffer(int p_bus, int p_buffer);
|
||||
int thread_get_mix_buffer_size() const;
|
||||
|
|
Loading…
Reference in a new issue