From 4b43cd17c5412f4cc4c67b6bb8de8717e7b2aff4 Mon Sep 17 00:00:00 2001 From: PouleyKetchoupp Date: Mon, 11 Jan 2021 09:04:08 -0700 Subject: [PATCH] Fix collision shape update when changing shape properties This change does two things: 1. Properly update the internal shape data using _update_in_shape_owner when updating a shape (in 2D it was resetting one way collision) 2. Avoid unnecessary updates when calling set_shape with the same shape, which happens each time a shape property is modified (e.g shape.extents.x = ...) Fixes #45090 --- scene/2d/collision_polygon_2d.cpp | 2 ++ scene/2d/collision_shape_2d.cpp | 4 ++++ scene/3d/collision_shape_3d.cpp | 4 +++- 3 files changed, 9 insertions(+), 1 deletion(-) diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index 7347b7829a6..e23e1f64f1c 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -194,6 +194,7 @@ void CollisionPolygon2D::set_polygon(const Vector &p_polygon) { if (parent) { _build_polygon(); + _update_in_shape_owner(); } update(); update_configuration_warning(); @@ -208,6 +209,7 @@ void CollisionPolygon2D::set_build_mode(BuildMode p_mode) { build_mode = p_mode; if (parent) { _build_polygon(); + _update_in_shape_owner(); } } diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp index acdde96df02..37bed577ace 100644 --- a/scene/2d/collision_shape_2d.cpp +++ b/scene/2d/collision_shape_2d.cpp @@ -141,6 +141,9 @@ void CollisionShape2D::_notification(int p_what) { } void CollisionShape2D::set_shape(const Ref &p_shape) { + if (p_shape == shape) { + return; + } if (shape.is_valid()) { shape->disconnect("changed", callable_mp(this, &CollisionShape2D::_shape_changed)); } @@ -151,6 +154,7 @@ void CollisionShape2D::set_shape(const Ref &p_shape) { if (shape.is_valid()) { parent->shape_owner_add_shape(owner_id, shape); } + _update_in_shape_owner(); } if (shape.is_valid()) { diff --git a/scene/3d/collision_shape_3d.cpp b/scene/3d/collision_shape_3d.cpp index 47966c772b7..503d1be1042 100644 --- a/scene/3d/collision_shape_3d.cpp +++ b/scene/3d/collision_shape_3d.cpp @@ -93,7 +93,6 @@ void CollisionShape3D::_notification(int p_what) { if (shape.is_valid()) { parent->shape_owner_add_shape(owner_id, shape); } - _update_in_shape_owner(); } } break; case NOTIFICATION_ENTER_TREE: { @@ -170,6 +169,9 @@ void CollisionShape3D::_bind_methods() { } void CollisionShape3D::set_shape(const Ref &p_shape) { + if (p_shape == shape) { + return; + } if (!shape.is_null()) { shape->unregister_owner(this); shape->disconnect("changed", callable_mp(this, &CollisionShape3D::_shape_changed));