Merge pull request #82093 from jsjtxietian/add-support-for-drag-a-shader-to-material
Add support for dragging a shader to user exported material property
This commit is contained in:
commit
7f8b4364e8
1 changed files with 2 additions and 2 deletions
|
@ -618,9 +618,9 @@ void EditorResourcePicker::_ensure_allowed_types() const {
|
|||
const String base = allowed_types[i].strip_edges();
|
||||
if (base == "BaseMaterial3D") {
|
||||
allowed_types_with_convert.insert("Texture2D");
|
||||
} else if (base == "ShaderMaterial") {
|
||||
} else if (ClassDB::is_parent_class("ShaderMaterial", base)) {
|
||||
allowed_types_with_convert.insert("Shader");
|
||||
} else if (base == "Texture2D") {
|
||||
} else if (ClassDB::is_parent_class("ImageTexture", base)) {
|
||||
allowed_types_with_convert.insert("Image");
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue