doc: Sync classref with current source
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10 changed files with 44 additions and 27 deletions
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@ -21,6 +21,13 @@
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Returns [code]true[/code] if the specified [code]axis[/code] is locked. See also [member move_lock_x], [member move_lock_y] and [member move_lock_z].
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</description>
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</method>
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<method name="get_floor_normal" qualifiers="const">
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<return type="Vector3">
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</return>
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<description>
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Returns the normal vector of the floor.
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</description>
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</method>
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<method name="get_floor_velocity" qualifiers="const">
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<return type="Vector3">
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</return>
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@ -86,7 +93,7 @@
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</return>
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<argument index="0" name="linear_velocity" type="Vector3">
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</argument>
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<argument index="1" name="floor_normal" type="Vector3" default="Vector3( 0, 0, 0 )">
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<argument index="1" name="up_direction" type="Vector3" default="Vector3( 0, 0, 0 )">
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</argument>
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<argument index="2" name="stop_on_slope" type="bool" default="false">
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</argument>
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@ -13,6 +13,13 @@
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<link>https://docs.godotengine.org/en/latest/tutorials/physics/using_kinematic_body_2d.html</link>
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</tutorials>
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<methods>
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<method name="get_floor_normal" qualifiers="const">
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<return type="Vector2">
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</return>
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<description>
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Returns the normal vector of the floor.
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</description>
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</method>
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<method name="get_floor_velocity" qualifiers="const">
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<return type="Vector2">
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</return>
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@ -138,6 +138,11 @@
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</member>
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</members>
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<signals>
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<signal name="text_change_rejected">
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<description>
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Emitted when trying to append text that would overflow the [member max_length].
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</description>
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</signal>
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<signal name="text_changed">
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<argument index="0" name="new_text" type="String">
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</argument>
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@ -145,11 +150,6 @@
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Emitted when the text changes.
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</description>
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</signal>
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<signal name="text_change_rejected">
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<description>
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Emitted when trying to append text that would overflow the [member max_length].
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</description>
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</signal>
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<signal name="text_entered">
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<argument index="0" name="new_text" type="String">
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</argument>
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@ -321,6 +321,9 @@
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<member name="debug/gdscript/warnings/standalone_expression" type="bool" setter="" getter="" default="true">
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If [code]true[/code], enables warnings when calling an expression that has no effect on the surrounding code, such as writing [code]2 + 2[/code] as a statement.
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</member>
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<member name="debug/gdscript/warnings/standalone_ternary" type="bool" setter="" getter="" default="true">
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If [code]true[/code], enables warnings when calling a ternary expression that has no effect on the surrounding code, such as writing [code]42 if active else 0[/code] as a statement.
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</member>
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<member name="debug/gdscript/warnings/treat_warnings_as_errors" type="bool" setter="" getter="" default="false">
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If [code]true[/code], all warnings will be reported as if they were errors.
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</member>
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@ -19,13 +19,6 @@
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_line_edit">
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<return type="LineEdit">
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</return>
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<description>
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Returns the [LineEdit] instance from this [SpinBox]. You can use it to access properties and methods of [LineEdit].
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</description>
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</method>
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<method name="apply">
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<return type="void">
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</return>
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@ -33,6 +26,13 @@
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Applies the current value of this [SpinBox].
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</description>
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</method>
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<method name="get_line_edit">
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<return type="LineEdit">
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</return>
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<description>
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Returns the [LineEdit] instance from this [SpinBox]. You can use it to access properties and methods of [LineEdit].
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</description>
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</method>
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</methods>
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<members>
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<member name="align" type="int" setter="set_align" getter="get_align" enum="LineEdit.Align" default="0">
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@ -437,6 +437,12 @@
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<member name="readonly" type="bool" setter="set_readonly" getter="is_readonly" default="false">
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If [code]true[/code], read-only mode is enabled. Existing text cannot be modified and new text cannot be added.
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</member>
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<member name="scroll_horizontal" type="int" setter="set_h_scroll" getter="get_h_scroll" default="0">
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The current horizontal scroll value.
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</member>
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<member name="scroll_vertical" type="float" setter="set_v_scroll" getter="get_v_scroll" default="0.0">
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The current vertical scroll value.
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</member>
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<member name="selecting_enabled" type="bool" setter="set_selecting_enabled" getter="is_selecting_enabled" default="true">
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</member>
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<member name="shortcut_keys_enabled" type="bool" setter="set_shortcut_keys_enabled" getter="is_shortcut_keys_enabled" default="true">
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@ -459,12 +465,6 @@
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<member name="wrap_enabled" type="bool" setter="set_wrap_enabled" getter="is_wrap_enabled" default="false">
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If [code]true[/code], enables text wrapping when it goes beyond the edge of what is visible.
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</member>
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<member name="scroll_vertical" type="float" setter="set_v_scroll" getter="get_v_scroll" default="0.0">
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The current vertical scroll value.
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</member>
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<member name="scroll_horizontal" type="int" setter="set_h_scroll" getter="get_h_scroll" default="0">
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The current horizontal scroll value.
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</member>
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</members>
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<signals>
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<signal name="breakpoint_toggled">
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@ -15,7 +15,7 @@
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<argument index="0" name="enabler" type="int" enum="VisibilityEnabler.Enabler">
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</argument>
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<description>
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Returns whether the enabler identified by given [enum Enabler] constant is active.
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Returns whether the enabler identified by given [enum Enabler] constant is active.
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</description>
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</method>
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<method name="set_enabler">
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@ -15,7 +15,7 @@
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<argument index="0" name="enabler" type="int" enum="VisibilityEnabler2D.Enabler">
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</argument>
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<description>
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Returns whether the enabler identified by given [enum Enabler] constant is active.
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Returns whether the enabler identified by given [enum Enabler] constant is active.
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</description>
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</method>
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<method name="set_enabler">
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@ -2045,7 +2045,7 @@
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<argument index="2" name="lightmap" type="RID">
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</argument>
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<description>
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Sets the lightmap to use with this instance.
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Sets the lightmap to use with this instance.
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</description>
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</method>
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<method name="instance_set_visible">
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@ -3371,7 +3371,7 @@
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<description>
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Creates a scenario and adds it to the VisualServer. It can be accessed with the RID that is returned. This RID will be used in all [code]scenario_*[/code] VisualServer functions.
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Once finished with your RID, you will want to free the RID using the VisualServer's [method free_rid] static method.
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The scenario is the 3D world that all the visual instances exist in.
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The scenario is the 3D world that all the visual instances exist in.
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</description>
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</method>
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<method name="scenario_set_debug">
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@ -4857,10 +4857,10 @@
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Use the filmic tonemapper.
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</constant>
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<constant name="ENV_TONE_MAPPER_ACES" value="3" enum="EnvironmentToneMapper">
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Use the ACES tonemapper.
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Use the ACES tonemapper.
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</constant>
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<constant name="ENV_SSAO_QUALITY_LOW" value="0" enum="EnvironmentSSAOQuality">
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Lowest quality of screen space ambient occlusion.
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Lowest quality of screen space ambient occlusion.
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</constant>
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<constant name="ENV_SSAO_QUALITY_MEDIUM" value="1" enum="EnvironmentSSAOQuality">
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Medium quality screen space ambient occlusion.
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@ -4872,7 +4872,7 @@
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Disables the blur set for SSAO. Will make SSAO look noisier.
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</constant>
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<constant name="ENV_SSAO_BLUR_1x1" value="1" enum="EnvironmentSSAOBlur">
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Perform a 1x1 blur on the SSAO output.
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Perform a 1x1 blur on the SSAO output.
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</constant>
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<constant name="ENV_SSAO_BLUR_2x2" value="2" enum="EnvironmentSSAOBlur">
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Performs a 2x2 blur on the SSAO output.
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@ -9,7 +9,7 @@
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<methods>
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</methods>
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<members>
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<member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[ 0, Vector3( 0, 0, 0 ), 1, Vector3( 0, 0, 0 ), 2, false, 3, 1.0 ]" />
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<member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[ 2, false, 3, 1.0 ]" />
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</members>
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<constants>
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</constants>
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