Merge pull request #43332 from lawnjelly/ewok_line2d

Batching - use legacy path for antialiased polys.
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Rémi Verschelde 2020-11-05 12:29:07 +01:00 committed by GitHub
commit 7fccecf6a7
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@ -2160,28 +2160,38 @@ PREAMBLE(bool)::prefill_joined_item(FillState &r_fill_state, int &r_command_star
case RasterizerCanvas::Item::Command::TYPE_POLYGON: { case RasterizerCanvas::Item::Command::TYPE_POLYGON: {
// not using software skinning? RasterizerCanvas::Item::CommandPolygon *polygon = static_cast<RasterizerCanvas::Item::CommandPolygon *>(command);
if (!bdata.settings_use_software_skinning && get_this()->state.using_skeleton) { #ifdef GLES_OVER_GL
// anti aliasing not accelerated .. it is problematic because it requires a 2nd line drawn around the outside of each
// poly, which would require either a second list of indices or a second list of vertices for this step
if (polygon->antialiased) {
// not accelerated // not accelerated
_prefill_default_batch(r_fill_state, command_num, *p_item); _prefill_default_batch(r_fill_state, command_num, *p_item);
} else { } else {
RasterizerCanvas::Item::CommandPolygon *polygon = static_cast<RasterizerCanvas::Item::CommandPolygon *>(command); #endif
// not using software skinning?
// unoptimized - could this be done once per batch / batch texture? if (!bdata.settings_use_software_skinning && get_this()->state.using_skeleton) {
bool send_light_angles = polygon->normal_map != RID(); // not accelerated
bool buffer_full = false;
if (send_light_angles) {
// NYI
_prefill_default_batch(r_fill_state, command_num, *p_item); _prefill_default_batch(r_fill_state, command_num, *p_item);
//buffer_full = prefill_polygon<true>(polygon, r_fill_state, r_command_start, command_num, command_count, p_item, multiply_final_modulate); } else {
} else // unoptimized - could this be done once per batch / batch texture?
buffer_full = _prefill_polygon<false>(polygon, r_fill_state, r_command_start, command_num, command_count, p_item, multiply_final_modulate); bool send_light_angles = polygon->normal_map != RID();
if (buffer_full) bool buffer_full = false;
return true;
} // using software skinning path if (send_light_angles) {
// NYI
_prefill_default_batch(r_fill_state, command_num, *p_item);
//buffer_full = prefill_polygon<true>(polygon, r_fill_state, r_command_start, command_num, command_count, p_item, multiply_final_modulate);
} else
buffer_full = _prefill_polygon<false>(polygon, r_fill_state, r_command_start, command_num, command_count, p_item, multiply_final_modulate);
if (buffer_full)
return true;
} // if not using hardware skinning path
#ifdef GLES_OVER_GL
} // if not anti-aliased poly
#endif
} break; } break;
} }
@ -2897,18 +2907,19 @@ PREAMBLE(bool)::_detect_item_batch_break(RenderItemState &r_ris, RasterizerCanva
} }
} break; } break;
case RasterizerCanvas::Item::Command::TYPE_POLYGON: { case RasterizerCanvas::Item::Command::TYPE_POLYGON: {
//return true;
// only allow polygons to join if they aren't skeleton // only allow polygons to join if they aren't skeleton
RasterizerCanvas::Item::CommandPolygon *poly = static_cast<RasterizerCanvas::Item::CommandPolygon *>(command); RasterizerCanvas::Item::CommandPolygon *poly = static_cast<RasterizerCanvas::Item::CommandPolygon *>(command);
// return true; #ifdef GLES_OVER_GL
// anti aliasing not accelerated
if (poly->antialiased)
return true;
#endif
// light angles not yet implemented, treat as default // light angles not yet implemented, treat as default
if (poly->normal_map != RID()) if (poly->normal_map != RID())
return true; return true;
// we could possibly join polygons that are software skinned? NYI
if (!get_this()->bdata.settings_use_software_skinning && poly->bones.size()) if (!get_this()->bdata.settings_use_software_skinning && poly->bones.size())
return true; return true;