Stop CI when Godot crash

This commit is contained in:
Rafał Mikrut 2022-06-15 23:02:14 +02:00
parent 421d8b716d
commit 80237a54e0

View file

@ -25,6 +25,8 @@ if (
file_contents.find("Program crashed with signal") != -1
or file_contents.find("Dumping the backtrace") != -1
or file_contents.find("Segmentation fault (core dumped)") != -1
or file_contents.find("Aborted (core dumped)") != -1
or file_contents.find("terminate called without an active exception") != -1
):
print("FATAL ERROR: Godot has been crashed.")
sys.exit(52)