Fixes leak when creating bullet shape
This commit is contained in:
parent
23b553ba06
commit
808615ec3e
1 changed files with 1 additions and 0 deletions
|
@ -179,6 +179,7 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf
|
|||
bt_xform_to.getOrigin() += bt_motion;
|
||||
|
||||
if ((bt_xform_to.getOrigin() - bt_xform_from.getOrigin()).fuzzyZero()) {
|
||||
bulletdelete(btShape);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue