Fix visibility toggle for baked GridMaps
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1 changed files with 4 additions and 0 deletions
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@ -715,6 +715,10 @@ void GridMap::_update_visibility() {
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RS::get_singleton()->instance_set_visible(mi.instance, is_visible_in_tree());
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}
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}
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for (int i = 0; i < baked_meshes.size(); i++) {
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RS::get_singleton()->instance_set_visible(baked_meshes[i].instance, is_visible_in_tree());
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}
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}
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void GridMap::_queue_octants_dirty() {
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