Merge pull request #16893 from GodotExplorer/debugger-improvement-3

Save runtime node as scene from remote scene tree.
This commit is contained in:
Juan Linietsky 2018-05-07 16:41:34 -03:00 committed by GitHub
commit 80b9edf0f6
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GPG key ID: 4AEE18F83AFDEB23
4 changed files with 69 additions and 1 deletions

View file

@ -37,6 +37,7 @@
#include "os/os.h"
#include "project_settings.h"
#include "scene/main/node.h"
#include "scene/resources/packed_scene.h"
void ScriptDebuggerRemote::_send_video_memory() {
@ -148,6 +149,16 @@ void ScriptDebuggerRemote::_put_variable(const String &p_name, const Variant &p_
}
}
void ScriptDebuggerRemote::_save_node(ObjectID id, const String &p_path) {
Node *node = Object::cast_to<Node>(ObjectDB::get_instance(id));
ERR_FAIL_COND(!node);
Ref<PackedScene> ps = memnew(PackedScene);
ps->pack(node);
ResourceSaver::save(p_path, ps);
}
void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue) {
//this function is called when there is a debugger break (bug on script)
@ -322,6 +333,8 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue)
else
remove_breakpoint(cmd[2], cmd[1]);
} else if (command == "save_node") {
_save_node(cmd[1], cmd[2]);
} else {
_parse_live_edit(cmd);
}

View file

@ -133,6 +133,8 @@ class ScriptDebuggerRemote : public ScriptDebugger {
void _put_variable(const String &p_name, const Variant &p_variable);
void _save_node(ObjectID id, const String &p_path);
public:
struct ResourceUsage {

View file

@ -46,6 +46,7 @@
#include "scene/gui/tab_container.h"
#include "scene/gui/texture_button.h"
#include "scene/gui/tree.h"
#include "scene/resources/packed_scene.h"
#include "ustring.h"
class ScriptEditorDebuggerVariables : public Object {
@ -286,6 +287,30 @@ void ScriptEditorDebugger::_scene_tree_selected() {
ppeer->put_var(msg);
}
void ScriptEditorDebugger::_scene_tree_rmb_selected(const Vector2 &p_position) {
TreeItem *item = inspect_scene_tree->get_item_at_position(p_position);
if (!item)
return;
item->select(0);
item_menu->clear();
item_menu->add_icon_item(get_icon("CreateNewSceneFrom", "EditorIcons"), TTR("Save Branch as Scene"), ITEM_MENU_SAVE_REMOTE_NODE);
item_menu->set_global_position(get_global_mouse_position());
item_menu->popup();
}
void ScriptEditorDebugger::_file_selected(const String &p_file) {
if (file_dialog->get_mode() == EditorFileDialog::MODE_SAVE_FILE) {
Array msg;
msg.push_back("save_node");
msg.push_back(inspected_object_id);
msg.push_back(p_file);
ppeer->put_var(msg);
}
}
void ScriptEditorDebugger::_scene_tree_property_value_edited(const String &p_prop, const Variant &p_value) {
Array msg;
@ -1754,6 +1779,21 @@ void ScriptEditorDebugger::_item_menu_id_pressed(int p_option) {
OS::get_singleton()->set_clipboard(title + "\n----------\n" + desc);
} break;
case ITEM_MENU_SAVE_REMOTE_NODE: {
file_dialog->set_access(EditorFileDialog::ACCESS_RESOURCES);
file_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
List<String> extensions;
Ref<PackedScene> sd = memnew(PackedScene);
ResourceSaver::get_recognized_extensions(sd, &extensions);
file_dialog->clear_filters();
for (int i = 0; i < extensions.size(); i++) {
file_dialog->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
}
file_dialog->popup_centered_ratio();
} break;
}
}
@ -1788,6 +1828,8 @@ void ScriptEditorDebugger::_bind_methods() {
ClassDB::bind_method(D_METHOD("_scene_tree_selected"), &ScriptEditorDebugger::_scene_tree_selected);
ClassDB::bind_method(D_METHOD("_scene_tree_folded"), &ScriptEditorDebugger::_scene_tree_folded);
ClassDB::bind_method(D_METHOD("_scene_tree_rmb_selected"), &ScriptEditorDebugger::_scene_tree_rmb_selected);
ClassDB::bind_method(D_METHOD("_file_selected"), &ScriptEditorDebugger::_file_selected);
ClassDB::bind_method(D_METHOD("live_debug_create_node"), &ScriptEditorDebugger::live_debug_create_node);
ClassDB::bind_method(D_METHOD("live_debug_instance_node"), &ScriptEditorDebugger::live_debug_instance_node);
@ -1960,7 +2002,8 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
inspect_scene_tree->set_v_size_flags(SIZE_EXPAND_FILL);
inspect_scene_tree->connect("cell_selected", this, "_scene_tree_selected");
inspect_scene_tree->connect("item_collapsed", this, "_scene_tree_folded");
inspect_scene_tree->set_allow_rmb_select(true);
inspect_scene_tree->connect("item_rmb_selected", this, "_scene_tree_rmb_selected");
auto_switch_remote_scene_tree = EDITOR_DEF("debugger/auto_switch_to_remote_scene_tree", false);
inspect_scene_tree_timeout = EDITOR_DEF("debugger/remote_scene_tree_refresh_interval", 1.0);
inspect_edited_object_timeout = EDITOR_DEF("debugger/remote_inspect_refresh_interval", 0.2);
@ -1968,6 +2011,12 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
updating_scene_tree = false;
}
{ // File dialog
file_dialog = memnew(EditorFileDialog);
file_dialog->connect("file_selected", this, "_file_selected");
add_child(file_dialog);
}
{ //profiler
profiler = memnew(EditorProfiler);
profiler->set_name(TTR("Profiler"));

View file

@ -65,6 +65,7 @@ class ScriptEditorDebugger : public Control {
enum ItemMenu {
ITEM_MENU_COPY_ERROR,
ITEM_MENU_SAVE_REMOTE_NODE,
};
AcceptDialog *msgdialog;
@ -92,6 +93,7 @@ class ScriptEditorDebugger : public Control {
Tree *inspect_scene_tree;
Button *clearbutton;
PopupMenu *item_menu;
EditorFileDialog *file_dialog;
int error_count;
int last_error_count;
@ -155,6 +157,8 @@ class ScriptEditorDebugger : public Control {
void _scene_tree_folded(Object *obj);
void _scene_tree_selected();
void _scene_tree_rmb_selected(const Vector2 &p_position);
void _file_selected(const String &p_file);
void _scene_tree_request();
void _parse_message(const String &p_msg, const Array &p_data);
void _set_reason_text(const String &p_reason, MessageType p_type);