Merge pull request #16893 from GodotExplorer/debugger-improvement-3
Save runtime node as scene from remote scene tree.
This commit is contained in:
commit
80b9edf0f6
4 changed files with 69 additions and 1 deletions
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@ -37,6 +37,7 @@
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#include "os/os.h"
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#include "project_settings.h"
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#include "scene/main/node.h"
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#include "scene/resources/packed_scene.h"
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void ScriptDebuggerRemote::_send_video_memory() {
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@ -148,6 +149,16 @@ void ScriptDebuggerRemote::_put_variable(const String &p_name, const Variant &p_
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}
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}
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void ScriptDebuggerRemote::_save_node(ObjectID id, const String &p_path) {
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Node *node = Object::cast_to<Node>(ObjectDB::get_instance(id));
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ERR_FAIL_COND(!node);
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Ref<PackedScene> ps = memnew(PackedScene);
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ps->pack(node);
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ResourceSaver::save(p_path, ps);
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}
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void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue) {
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//this function is called when there is a debugger break (bug on script)
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@ -322,6 +333,8 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue)
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else
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remove_breakpoint(cmd[2], cmd[1]);
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} else if (command == "save_node") {
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_save_node(cmd[1], cmd[2]);
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} else {
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_parse_live_edit(cmd);
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}
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@ -133,6 +133,8 @@ class ScriptDebuggerRemote : public ScriptDebugger {
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void _put_variable(const String &p_name, const Variant &p_variable);
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void _save_node(ObjectID id, const String &p_path);
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public:
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struct ResourceUsage {
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@ -46,6 +46,7 @@
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#include "scene/gui/tab_container.h"
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#include "scene/gui/texture_button.h"
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#include "scene/gui/tree.h"
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#include "scene/resources/packed_scene.h"
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#include "ustring.h"
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class ScriptEditorDebuggerVariables : public Object {
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@ -286,6 +287,30 @@ void ScriptEditorDebugger::_scene_tree_selected() {
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ppeer->put_var(msg);
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}
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void ScriptEditorDebugger::_scene_tree_rmb_selected(const Vector2 &p_position) {
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TreeItem *item = inspect_scene_tree->get_item_at_position(p_position);
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if (!item)
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return;
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item->select(0);
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item_menu->clear();
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item_menu->add_icon_item(get_icon("CreateNewSceneFrom", "EditorIcons"), TTR("Save Branch as Scene"), ITEM_MENU_SAVE_REMOTE_NODE);
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item_menu->set_global_position(get_global_mouse_position());
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item_menu->popup();
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}
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void ScriptEditorDebugger::_file_selected(const String &p_file) {
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if (file_dialog->get_mode() == EditorFileDialog::MODE_SAVE_FILE) {
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Array msg;
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msg.push_back("save_node");
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msg.push_back(inspected_object_id);
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msg.push_back(p_file);
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ppeer->put_var(msg);
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}
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}
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void ScriptEditorDebugger::_scene_tree_property_value_edited(const String &p_prop, const Variant &p_value) {
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Array msg;
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@ -1754,6 +1779,21 @@ void ScriptEditorDebugger::_item_menu_id_pressed(int p_option) {
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OS::get_singleton()->set_clipboard(title + "\n----------\n" + desc);
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} break;
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case ITEM_MENU_SAVE_REMOTE_NODE: {
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file_dialog->set_access(EditorFileDialog::ACCESS_RESOURCES);
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file_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
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List<String> extensions;
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Ref<PackedScene> sd = memnew(PackedScene);
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ResourceSaver::get_recognized_extensions(sd, &extensions);
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file_dialog->clear_filters();
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for (int i = 0; i < extensions.size(); i++) {
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file_dialog->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
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}
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file_dialog->popup_centered_ratio();
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} break;
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}
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}
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@ -1788,6 +1828,8 @@ void ScriptEditorDebugger::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_scene_tree_selected"), &ScriptEditorDebugger::_scene_tree_selected);
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ClassDB::bind_method(D_METHOD("_scene_tree_folded"), &ScriptEditorDebugger::_scene_tree_folded);
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ClassDB::bind_method(D_METHOD("_scene_tree_rmb_selected"), &ScriptEditorDebugger::_scene_tree_rmb_selected);
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ClassDB::bind_method(D_METHOD("_file_selected"), &ScriptEditorDebugger::_file_selected);
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ClassDB::bind_method(D_METHOD("live_debug_create_node"), &ScriptEditorDebugger::live_debug_create_node);
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ClassDB::bind_method(D_METHOD("live_debug_instance_node"), &ScriptEditorDebugger::live_debug_instance_node);
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@ -1960,7 +2002,8 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
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inspect_scene_tree->set_v_size_flags(SIZE_EXPAND_FILL);
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inspect_scene_tree->connect("cell_selected", this, "_scene_tree_selected");
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inspect_scene_tree->connect("item_collapsed", this, "_scene_tree_folded");
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inspect_scene_tree->set_allow_rmb_select(true);
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inspect_scene_tree->connect("item_rmb_selected", this, "_scene_tree_rmb_selected");
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auto_switch_remote_scene_tree = EDITOR_DEF("debugger/auto_switch_to_remote_scene_tree", false);
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inspect_scene_tree_timeout = EDITOR_DEF("debugger/remote_scene_tree_refresh_interval", 1.0);
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inspect_edited_object_timeout = EDITOR_DEF("debugger/remote_inspect_refresh_interval", 0.2);
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@ -1968,6 +2011,12 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
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updating_scene_tree = false;
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}
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{ // File dialog
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file_dialog = memnew(EditorFileDialog);
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file_dialog->connect("file_selected", this, "_file_selected");
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add_child(file_dialog);
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}
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{ //profiler
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profiler = memnew(EditorProfiler);
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profiler->set_name(TTR("Profiler"));
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@ -65,6 +65,7 @@ class ScriptEditorDebugger : public Control {
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enum ItemMenu {
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ITEM_MENU_COPY_ERROR,
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ITEM_MENU_SAVE_REMOTE_NODE,
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};
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AcceptDialog *msgdialog;
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@ -92,6 +93,7 @@ class ScriptEditorDebugger : public Control {
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Tree *inspect_scene_tree;
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Button *clearbutton;
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PopupMenu *item_menu;
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EditorFileDialog *file_dialog;
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int error_count;
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int last_error_count;
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@ -155,6 +157,8 @@ class ScriptEditorDebugger : public Control {
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void _scene_tree_folded(Object *obj);
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void _scene_tree_selected();
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void _scene_tree_rmb_selected(const Vector2 &p_position);
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void _file_selected(const String &p_file);
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void _scene_tree_request();
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void _parse_message(const String &p_msg, const Array &p_data);
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void _set_reason_text(const String &p_reason, MessageType p_type);
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