Add the About dialog to the project manager
The About button is located in the bottom-right corner of the project manager. This allows removing the copyright notice from the window title (which looked a bit ugly in comparison to other applications).
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48cc756f88
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81ca8e4e7e
4 changed files with 29 additions and 4 deletions
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@ -44,13 +44,12 @@ void EditorAbout::_notification(int p_what) {
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case NOTIFICATION_ENTER_TREE:
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case NOTIFICATION_THEME_CHANGED: {
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Control *base = EditorNode::get_singleton()->get_gui_base();
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Ref<Font> font = base->get_font("source", "EditorFonts");
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Ref<Font> font = get_font("source", "EditorFonts");
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_tpl_text->add_font_override("normal_font", font);
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_tpl_text->add_constant_override("line_separation", 6 * EDSCALE);
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_license_text->add_font_override("normal_font", font);
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_license_text->add_constant_override("line_separation", 6 * EDSCALE);
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_logo->set_texture(base->get_icon("Logo", "EditorIcons"));
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_logo->set_texture(get_icon("Logo", "EditorIcons"));
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} break;
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}
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}
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@ -44,6 +44,10 @@
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#include "editor_scale.h"
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/**
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* NOTE: Do not assume the EditorNode singleton to be available in this class' methods.
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* EditorAbout is also used from the project manager where EditorNode isn't initialized.
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*/
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class EditorAbout : public AcceptDialog {
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GDCLASS(EditorAbout, AcceptDialog);
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@ -1835,6 +1835,10 @@ void ProjectManager::_notification(int p_what) {
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_dim_window();
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} break;
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case NOTIFICATION_WM_ABOUT: {
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_show_about();
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} break;
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}
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}
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@ -2283,6 +2287,11 @@ void ProjectManager::_erase_missing_projects() {
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erase_missing_ask->popup_centered_minsize();
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}
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void ProjectManager::_show_about() {
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about->popup_centered(Size2(780, 500) * EDSCALE);
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}
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void ProjectManager::_language_selected(int p_id) {
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String lang = language_btn->get_item_metadata(p_id);
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@ -2393,6 +2402,7 @@ void ProjectManager::_bind_methods() {
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ClassDB::bind_method("_erase_missing_projects", &ProjectManager::_erase_missing_projects);
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ClassDB::bind_method("_erase_project_confirm", &ProjectManager::_erase_project_confirm);
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ClassDB::bind_method("_erase_missing_projects_confirm", &ProjectManager::_erase_missing_projects_confirm);
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ClassDB::bind_method("_show_about", &ProjectManager::_show_about);
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ClassDB::bind_method("_language_selected", &ProjectManager::_language_selected);
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ClassDB::bind_method("_restart_confirm", &ProjectManager::_restart_confirm);
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ClassDB::bind_method("_on_order_option_changed", &ProjectManager::_on_order_option_changed);
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@ -2505,7 +2515,7 @@ ProjectManager::ProjectManager() {
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String cp;
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cp += 0xA9;
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// TRANSLATORS: This refers to the application where users manage their Godot projects.
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OS::get_singleton()->set_window_title(VERSION_NAME + String(" - ") + TTR("Project Manager") + " - " + cp + " 2007-2021 Juan Linietsky, Ariel Manzur & Godot Contributors");
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OS::get_singleton()->set_window_title(VERSION_NAME + String(" - ") + TTR("Project Manager"));
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Control *center_box = memnew(Control);
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center_box->set_v_size_flags(SIZE_EXPAND_FILL);
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@ -2635,6 +2645,11 @@ ProjectManager::ProjectManager() {
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tree_vb->add_spacer();
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about_btn = memnew(Button);
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about_btn->set_text(TTR("About"));
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about_btn->connect("pressed", this, "_show_about");
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tree_vb->add_child(about_btn);
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if (StreamPeerSSL::is_available()) {
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asset_library = memnew(EditorAssetLibrary(true));
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asset_library->set_name(TTR("Templates"));
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@ -2774,6 +2789,9 @@ ProjectManager::ProjectManager() {
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open_templates->get_ok()->set_text(TTR("Open Asset Library"));
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open_templates->connect("confirmed", this, "_open_asset_library");
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add_child(open_templates);
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about = memnew(EditorAbout);
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add_child(about);
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}
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ProjectManager::~ProjectManager() {
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@ -31,6 +31,7 @@
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#ifndef PROJECT_MANAGER_H
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#define PROJECT_MANAGER_H
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#include "editor/editor_about.h"
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#include "editor/plugins/asset_library_editor_plugin.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/file_dialog.h"
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@ -51,6 +52,7 @@ class ProjectManager : public Control {
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Button *open_btn;
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Button *rename_btn;
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Button *run_btn;
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Button *about_btn;
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EditorAssetLibrary *asset_library;
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@ -67,6 +69,7 @@ class ProjectManager : public Control {
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ConfirmationDialog *multi_scan_ask;
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ConfirmationDialog *ask_update_settings;
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ConfirmationDialog *open_templates;
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EditorAbout *about;
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AcceptDialog *run_error_diag;
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AcceptDialog *dialog_error;
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ProjectDialog *npdialog;
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@ -93,6 +96,7 @@ class ProjectManager : public Control {
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void _erase_missing_projects();
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void _erase_project_confirm();
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void _erase_missing_projects_confirm();
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void _show_about();
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void _update_project_buttons();
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void _language_selected(int p_id);
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void _restart_confirm();
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