From bbed82de29fc07ef158d243c25cef76d2e61892a Mon Sep 17 00:00:00 2001 From: Chris Bradfield Date: Sat, 16 Sep 2017 09:45:41 -0700 Subject: [PATCH] [DOCS] Update TextureProgress class ref --- doc/classes/TextureProgress.xml | 16 ++++++++++++++-- 1 file changed, 14 insertions(+), 2 deletions(-) diff --git a/doc/classes/TextureProgress.xml b/doc/classes/TextureProgress.xml index 1ac031c411e..0a6ffcdeb87 100644 --- a/doc/classes/TextureProgress.xml +++ b/doc/classes/TextureProgress.xml @@ -1,10 +1,10 @@ - Textured progress bar implementation. + Textured progress bar. - [ProgressBar] implementation that is easier to theme (by just passing a few textures). + A [ProgressBar] that uses textures to display fill percentage. Can be set to linear or radial mode. @@ -148,28 +148,40 @@ + The fill direction. Uses FILL_* constants. + If [code]true[/code] textures will be stretched as [NinePatchRect]. Uses [code]stretch_margin[/code] properties (see below). Default value: [code]false[/code] + The offset amount for radial mode. + The amount of the texture to use for radial mode. + Start angle for radial mode. + Nine-patch texture offset for bottom margin. + Nine-patch texture offset for left margin. + Nine-patch texture offset for right margin. + Nine-patch texture offset for top margin. + The [Texture] that will be drawn over the progress bar. + The [Texture] used to display [code]value[/code]. + The [Texture] that will be drawn under the progress bar.