Merge pull request #19871 from guilhermefelipecgs/fix_performance_ui

Fix performance for godot's interface
This commit is contained in:
Rémi Verschelde 2018-07-01 15:14:31 +02:00 committed by GitHub
commit 82e03b2066
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2 changed files with 9 additions and 1 deletions

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@ -160,9 +160,16 @@ void Control::_update_minimum_size_cache() {
Size2 minsize = get_minimum_size();
minsize.x = MAX(minsize.x, data.custom_minimum_size.x);
minsize.y = MAX(minsize.y, data.custom_minimum_size.y);
bool size_changed = false;
if (data.minimum_size_cache != minsize)
size_changed = true;
data.minimum_size_cache = minsize;
data.minimum_size_valid = true;
minimum_size_changed();
if (size_changed)
minimum_size_changed();
}
Size2 Control::get_combined_minimum_size() const {

View file

@ -942,6 +942,7 @@ void ItemList::_notification(int p_what) {
}
}
minimum_size_changed();
shape_changed = false;
}