Fix crash when executing PhysicsServer2D.joint_clear
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56563ef09e
commit
8320e12ac1
2 changed files with 18 additions and 16 deletions
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@ -1032,6 +1032,7 @@ RID GodotPhysicsServer2D::joint_create() {
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void GodotPhysicsServer2D::joint_clear(RID p_joint) {
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GodotJoint2D *joint = joint_owner.get_or_null(p_joint);
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ERR_FAIL_NULL(joint);
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if (joint->get_type() != JOINT_TYPE_MAX) {
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GodotJoint2D *empty_joint = memnew(GodotJoint2D);
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empty_joint->copy_settings_from(joint);
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@ -1158,38 +1159,38 @@ void GodotPhysicsServer2D::joint_make_damped_spring(RID p_joint, const Vector2 &
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}
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void GodotPhysicsServer2D::pin_joint_set_param(RID p_joint, PinJointParam p_param, real_t p_value) {
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GodotJoint2D *j = joint_owner.get_or_null(p_joint);
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ERR_FAIL_COND(!j);
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ERR_FAIL_COND(j->get_type() != JOINT_TYPE_PIN);
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GodotJoint2D *joint = joint_owner.get_or_null(p_joint);
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ERR_FAIL_NULL(joint);
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ERR_FAIL_COND(joint->get_type() != JOINT_TYPE_PIN);
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GodotPinJoint2D *pin_joint = static_cast<GodotPinJoint2D *>(j);
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GodotPinJoint2D *pin_joint = static_cast<GodotPinJoint2D *>(joint);
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pin_joint->set_param(p_param, p_value);
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}
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real_t GodotPhysicsServer2D::pin_joint_get_param(RID p_joint, PinJointParam p_param) const {
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GodotJoint2D *j = joint_owner.get_or_null(p_joint);
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ERR_FAIL_COND_V(!j, 0);
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ERR_FAIL_COND_V(j->get_type() != JOINT_TYPE_PIN, 0);
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GodotJoint2D *joint = joint_owner.get_or_null(p_joint);
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ERR_FAIL_NULL_V(joint, 0);
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ERR_FAIL_COND_V(joint->get_type() != JOINT_TYPE_PIN, 0);
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GodotPinJoint2D *pin_joint = static_cast<GodotPinJoint2D *>(j);
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GodotPinJoint2D *pin_joint = static_cast<GodotPinJoint2D *>(joint);
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return pin_joint->get_param(p_param);
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}
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void GodotPhysicsServer2D::damped_spring_joint_set_param(RID p_joint, DampedSpringParam p_param, real_t p_value) {
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GodotJoint2D *j = joint_owner.get_or_null(p_joint);
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ERR_FAIL_COND(!j);
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ERR_FAIL_COND(j->get_type() != JOINT_TYPE_DAMPED_SPRING);
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GodotJoint2D *joint = joint_owner.get_or_null(p_joint);
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ERR_FAIL_NULL(joint);
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ERR_FAIL_COND(joint->get_type() != JOINT_TYPE_DAMPED_SPRING);
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GodotDampedSpringJoint2D *dsj = static_cast<GodotDampedSpringJoint2D *>(j);
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GodotDampedSpringJoint2D *dsj = static_cast<GodotDampedSpringJoint2D *>(joint);
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dsj->set_param(p_param, p_value);
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}
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real_t GodotPhysicsServer2D::damped_spring_joint_get_param(RID p_joint, DampedSpringParam p_param) const {
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GodotJoint2D *j = joint_owner.get_or_null(p_joint);
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ERR_FAIL_COND_V(!j, 0);
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ERR_FAIL_COND_V(j->get_type() != JOINT_TYPE_DAMPED_SPRING, 0);
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GodotJoint2D *joint = joint_owner.get_or_null(p_joint);
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ERR_FAIL_NULL_V(joint, 0);
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ERR_FAIL_COND_V(joint->get_type() != JOINT_TYPE_DAMPED_SPRING, 0);
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GodotDampedSpringJoint2D *dsj = static_cast<GodotDampedSpringJoint2D *>(j);
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GodotDampedSpringJoint2D *dsj = static_cast<GodotDampedSpringJoint2D *>(joint);
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return dsj->get_param(p_param);
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}
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@ -1210,6 +1210,7 @@ RID GodotPhysicsServer3D::joint_create() {
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void GodotPhysicsServer3D::joint_clear(RID p_joint) {
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GodotJoint3D *joint = joint_owner.get_or_null(p_joint);
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ERR_FAIL_NULL(joint);
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if (joint->get_type() != JOINT_TYPE_MAX) {
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GodotJoint3D *empty_joint = memnew(GodotJoint3D);
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empty_joint->copy_settings_from(joint);
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