Warning dialog is now shown if trying to set Node name to empty string
If the user tried to change a Node name to an empty string in the Scene Tree Editor an error would be returned to console, now a warning dialog is shown with a clear message
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@ -665,6 +665,13 @@ void SceneTreeEditor::_renamed() {
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Node *n = get_node(np);
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ERR_FAIL_COND(!n);
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// Empty node names are not allowed, so resets it to previous text and show warning
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if (which->get_text(0).strip_edges().empty()) {
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which->set_text(0, n->get_name());
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EditorNode::get_singleton()->show_warning(TTR("No name provided"));
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return;
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}
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String new_name = which->get_text(0);
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if (!Node::_validate_node_name(new_name)) {
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