Include the Window-transform into Viewport::get_final_transform
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2 changed files with 7 additions and 9 deletions
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@ -55,7 +55,7 @@
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<method name="get_final_transform" qualifiers="const">
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<return type="Transform2D" />
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<description>
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Returns the total transform of the viewport.
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Returns the transform from the viewport's coordinate system to the embedder's coordinate system.
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</description>
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</method>
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<method name="get_mouse_position" qualifiers="const">
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@ -1050,7 +1050,7 @@ Camera2D *Viewport::get_camera_2d() const {
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}
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Transform2D Viewport::get_final_transform() const {
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return stretch_transform * global_canvas_transform;
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return _get_input_pre_xform().affine_inverse() * stretch_transform * global_canvas_transform;
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}
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void Viewport::_update_canvas_items(Node *p_node) {
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@ -1133,7 +1133,7 @@ Ref<InputEvent> Viewport::_make_input_local(const Ref<InputEvent> &ev) {
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return ev; // No transformation defined for null event
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}
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Transform2D ai = get_final_transform().affine_inverse() * _get_input_pre_xform();
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Transform2D ai = get_final_transform().affine_inverse();
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return ev->xformed_by(ai);
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}
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@ -1795,9 +1795,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
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if (w->is_embedded()) {
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embedder = w->_get_embedder();
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Transform2D ai = (get_final_transform().affine_inverse() * _get_input_pre_xform()).affine_inverse();
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viewport_pos = ai.xform(mpos) + w->get_position(); // To parent coords.
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viewport_pos = get_final_transform().xform(mpos) + w->get_position(); // To parent coords.
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}
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}
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}
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@ -1847,7 +1845,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
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if (viewport_under) {
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if (viewport_under != this) {
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Transform2D ai = (viewport_under->get_final_transform().affine_inverse() * viewport_under->_get_input_pre_xform());
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Transform2D ai = viewport_under->get_final_transform().affine_inverse();
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viewport_pos = ai.xform(viewport_pos);
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}
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// Find control under at position.
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@ -2853,7 +2851,7 @@ bool Viewport::get_physics_object_picking() {
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}
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Vector2 Viewport::get_camera_coords(const Vector2 &p_viewport_coords) const {
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Transform2D xf = get_final_transform();
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Transform2D xf = stretch_transform * global_canvas_transform;
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return xf.xform(p_viewport_coords);
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}
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@ -3245,7 +3243,7 @@ Viewport::SDFScale Viewport::get_sdf_scale() const {
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}
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Transform2D Viewport::get_screen_transform() const {
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return _get_input_pre_xform().affine_inverse() * get_final_transform();
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return get_final_transform();
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}
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void Viewport::set_canvas_cull_mask(uint32_t p_canvas_cull_mask) {
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