[3.2] Android: Keyboard modifier and arrow key support
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adf2dabbde
commit
8405f1225e
5 changed files with 94 additions and 28 deletions
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@ -179,6 +179,10 @@ public class GodotView extends GLSurfaceView {
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godot.onBackPressed();
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}
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public GodotInputHandler getInputHandler() {
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return inputHandler;
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}
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@Override
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public void onResume() {
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super.onResume();
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@ -167,14 +167,31 @@ public class GodotEditText extends EditText {
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// ===========================================================
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@Override
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public boolean onKeyDown(final int keyCode, final KeyEvent keyEvent) {
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super.onKeyDown(keyCode, keyEvent);
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/* Let GlSurfaceView get focus if back key is input. */
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if (keyCode == KeyEvent.KEYCODE_BACK) {
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this.mView.requestFocus();
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/* Let SurfaceView get focus if back key is input. */
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// pass event to godot in special cases
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if (needHandlingInGodot(keyCode, keyEvent) && mView.getInputHandler().onKeyDown(keyCode, keyEvent)) {
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return true;
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} else {
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return super.onKeyDown(keyCode, keyEvent);
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}
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}
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return true;
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@Override
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public boolean onKeyUp(int keyCode, KeyEvent keyEvent) {
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if (needHandlingInGodot(keyCode, keyEvent) && mView.getInputHandler().onKeyUp(keyCode, keyEvent)) {
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return true;
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} else {
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return super.onKeyUp(keyCode, keyEvent);
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}
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}
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private boolean needHandlingInGodot(int keyCode, KeyEvent keyEvent) {
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boolean isArrowKey = keyCode == KeyEvent.KEYCODE_DPAD_UP || keyCode == KeyEvent.KEYCODE_DPAD_DOWN ||
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keyCode == KeyEvent.KEYCODE_DPAD_LEFT || keyCode == KeyEvent.KEYCODE_DPAD_RIGHT;
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boolean isModifiedKey = keyEvent.isAltPressed() || keyEvent.isCtrlPressed() || keyEvent.isSymPressed() ||
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keyEvent.isFunctionPressed() || keyEvent.isMetaPressed();
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return isArrowKey || keyCode == KeyEvent.KEYCODE_TAB || KeyEvent.isModifierKey(keyCode) ||
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isModifiedKey;
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}
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// ===========================================================
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@ -390,28 +390,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jcla
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if (step == 0)
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return;
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Ref<InputEventKey> ievent;
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ievent.instance();
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int val = p_unicode_char;
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int scancode = android_get_keysym(p_scancode);
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ievent->set_scancode(scancode);
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ievent->set_unicode(val);
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ievent->set_pressed(p_pressed);
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if (val == '\n') {
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ievent->set_scancode(KEY_ENTER);
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} else if (val == 61448) {
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ievent->set_scancode(KEY_BACKSPACE);
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ievent->set_unicode(KEY_BACKSPACE);
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} else if (val == 61453) {
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ievent->set_scancode(KEY_ENTER);
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ievent->set_unicode(KEY_ENTER);
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} else if (p_scancode == 4) {
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os_android->main_loop_request_go_back();
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}
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os_android->process_event(ievent);
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os_android->process_key_event(p_scancode, p_unicode_char, p_pressed);
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
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@ -46,8 +46,10 @@
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#include "net_socket_android.h"
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#include <android/input.h>
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#include <core/os/keyboard.h>
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#include <dlfcn.h>
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#include "android_keys_utils.h"
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#include "java_godot_io_wrapper.h"
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#include "java_godot_wrapper.h"
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@ -364,11 +366,61 @@ void OS_Android::process_joy_event(OS_Android::JoypadEvent p_event) {
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}
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}
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void OS_Android::_set_key_modifier_state(Ref<InputEventWithModifiers> ev) const {
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ev->set_shift(shift_mem);
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ev->set_alt(alt_mem);
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ev->set_metakey(meta_mem);
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ev->set_control(control_mem);
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}
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void OS_Android::process_event(Ref<InputEvent> p_event) {
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input->parse_input_event(p_event);
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}
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void OS_Android::process_key_event(int p_scancode, int p_unicode_char, bool p_pressed) {
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Ref<InputEventKey> ev;
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ev.instance();
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int val = p_unicode_char;
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unsigned int scancode = android_get_keysym(p_scancode);
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switch (scancode) {
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case KEY_SHIFT: {
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shift_mem = p_pressed;
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} break;
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case KEY_ALT: {
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alt_mem = p_pressed;
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} break;
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case KEY_CONTROL: {
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control_mem = p_pressed;
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} break;
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case KEY_META: {
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meta_mem = p_pressed;
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} break;
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}
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ev->set_scancode(scancode);
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ev->set_unicode(val);
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ev->set_pressed(p_pressed);
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_set_key_modifier_state(ev);
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if (val == '\n') {
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ev->set_scancode(KEY_ENTER);
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} else if (val == 61448) {
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ev->set_scancode(KEY_BACKSPACE);
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ev->set_unicode(KEY_BACKSPACE);
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} else if (val == 61453) {
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ev->set_scancode(KEY_ENTER);
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ev->set_unicode(KEY_ENTER);
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} else if (p_scancode == 4) {
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main_loop_request_go_back();
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}
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input->parse_input_event(ev);
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}
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void OS_Android::process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points) {
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switch (p_event) {
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@ -488,6 +540,7 @@ void OS_Android::process_hover(int p_type, Point2 p_pos) {
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case AMOTION_EVENT_ACTION_HOVER_EXIT: { // hover exit
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Ref<InputEventMouseMotion> ev;
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ev.instance();
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_set_key_modifier_state(ev);
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ev->set_position(p_pos);
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ev->set_global_position(p_pos);
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ev->set_relative(p_pos - hover_prev_pos);
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@ -504,6 +557,7 @@ void OS_Android::process_mouse_event(int event_action, int event_android_buttons
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case AMOTION_EVENT_ACTION_BUTTON_RELEASE: {
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Ref<InputEventMouseButton> ev;
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ev.instance();
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_set_key_modifier_state(ev);
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ev->set_position(event_pos);
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ev->set_global_position(event_pos);
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ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS);
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@ -519,6 +573,7 @@ void OS_Android::process_mouse_event(int event_action, int event_android_buttons
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case AMOTION_EVENT_ACTION_MOVE: {
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Ref<InputEventMouseMotion> ev;
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ev.instance();
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_set_key_modifier_state(ev);
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ev->set_position(event_pos);
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ev->set_global_position(event_pos);
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ev->set_relative(event_pos - hover_prev_pos);
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@ -529,6 +584,7 @@ void OS_Android::process_mouse_event(int event_action, int event_android_buttons
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case AMOTION_EVENT_ACTION_SCROLL: {
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Ref<InputEventMouseButton> ev;
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ev.instance();
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_set_key_modifier_state(ev);
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ev->set_position(event_pos);
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ev->set_global_position(event_pos);
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ev->set_pressed(true);
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@ -564,6 +620,7 @@ void OS_Android::process_double_tap(int event_android_button_mask, Point2 p_pos)
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int event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask);
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Ref<InputEventMouseButton> ev;
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ev.instance();
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_set_key_modifier_state(ev);
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ev->set_position(p_pos);
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ev->set_global_position(p_pos);
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ev->set_pressed(event_button_mask != 0);
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@ -576,6 +633,7 @@ void OS_Android::process_double_tap(int event_android_button_mask, Point2 p_pos)
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void OS_Android::process_scroll(Point2 p_pos) {
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Ref<InputEventPanGesture> ev;
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ev.instance();
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_set_key_modifier_state(ev);
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ev->set_position(p_pos);
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ev->set_delta(p_pos - scroll_prev_pos);
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input->parse_input_event(ev);
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@ -97,8 +97,15 @@ private:
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int video_driver_index;
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bool alt_mem = false;
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bool shift_mem = false;
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bool control_mem = false;
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bool meta_mem = false;
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int buttons_state;
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void _set_key_modifier_state(Ref<InputEventWithModifiers> ev) const;
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static int _button_index_from_mask(int button_mask);
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static int _android_button_mask_to_godot_button_mask(int android_button_mask);
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@ -201,6 +208,7 @@ public:
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void process_double_tap(int event_android_button_mask, Point2 p_pos);
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void process_scroll(Point2 p_pos);
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void process_joy_event(JoypadEvent p_event);
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void process_key_event(int p_scancode, int p_unicode_char, bool p_pressed);
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void process_event(Ref<InputEvent> p_event);
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void init_video_mode(int p_video_width, int p_video_height);
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