Copy full project setting path from dialog.
The EditorProperty UI elements for project settings are created from
SectionedInspector, which has a prefix added to each property path. Each
EditorProperty needs to be made aware of this path so copy_property_path
copies the full path, and not just the suffix.
Fixes #59020.
(cherry picked from commit d271e2517e
)
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parent
fa08c0c858
commit
846416afe8
2 changed files with 4 additions and 1 deletions
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@ -835,7 +835,7 @@ void EditorProperty::_menu_option(int p_option) {
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emit_changed(property, EditorNode::get_singleton()->get_inspector()->get_property_clipboard());
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} break;
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case MENU_COPY_PROPERTY_PATH: {
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OS::get_singleton()->set_clipboard(property);
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OS::get_singleton()->set_clipboard(property_path);
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} break;
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}
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}
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@ -1325,6 +1325,7 @@ void EditorInspector::_parse_added_editors(VBoxContainer *current_vbox, Ref<Edit
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if (F->get().properties.size() == 1) {
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//since it's one, associate:
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ep->property = F->get().properties[0];
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ep->property_path = property_prefix + F->get().properties[0];
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ep->property_usage = 0;
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}
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@ -1705,6 +1706,7 @@ void EditorInspector::update_tree() {
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if (F->get().properties.size() == 1) {
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//since it's one, associate:
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ep->property = F->get().properties[0];
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ep->property_path = property_prefix + F->get().properties[0];
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ep->property_usage = p.usage;
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//and set label?
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}
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@ -64,6 +64,7 @@ private:
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friend class EditorInspector;
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Object *object;
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StringName property;
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String property_path;
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int property_usage;
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