[Export] Use image loader directly to avoid "resource as image file" errors.

(cherry picked from commit 908bef8eee)
This commit is contained in:
bruvzg 2022-11-20 13:16:16 +02:00 committed by Rémi Verschelde
parent d08e057194
commit 84904da07a
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GPG key ID: C3336907360768E1
2 changed files with 6 additions and 5 deletions

View file

@ -947,7 +947,7 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor
Ref<Image> image;
String image_path = p_dest_dir.plus_file("splash@2x.png");
image.instance();
Error err = image->load(custom_launch_image_2x);
Error err = ImageLoader::load_image(custom_launch_image_2x, image);
if (err) {
image.unref();
@ -961,7 +961,7 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor
image.unref();
image_path = p_dest_dir.plus_file("splash@3x.png");
image.instance();
err = image->load(custom_launch_image_3x);
err = ImageLoader::load_image(custom_launch_image_3x, image);
if (err) {
image.unref();
@ -978,7 +978,7 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor
if (!splash_path.empty()) {
splash.instance();
const Error err = splash->load(splash_path);
const Error err = ImageLoader::load_image(splash_path, splash);
if (err) {
splash.unref();
}

View file

@ -31,6 +31,7 @@
#include "export.h"
#include "codesign.h"
#include "core/io/image_loader.h"
#include "core/io/marshalls.h"
#include "core/io/resource_saver.h"
#include "core/io/zip_io.h"
@ -1180,8 +1181,8 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
} else {
Ref<Image> icon;
icon.instance();
icon->load(iconpath);
if (!icon->empty()) {
err = ImageLoader::load_image(iconpath, icon);
if (err == OK && !icon->empty()) {
_make_icon(p_preset, icon, data);
}
}