Removed node from physical_bone_plugin

This commit is contained in:
Andrea Catania 2018-09-22 10:14:52 +02:00
parent 29e01f97e4
commit 855a440071

View file

@ -70,12 +70,14 @@ PhysicalBoneEditor::PhysicalBoneEditor(EditorNode *p_editor) :
}
PhysicalBoneEditor::~PhysicalBoneEditor() {
// TODO the spatial_editor_hb should be removed from SpatialEditor, but in this moment it's not possible
for (int i = spatial_editor_hb->get_child_count() - 1; 0 <= i; --i) {
Node *n = spatial_editor_hb->get_child(i);
spatial_editor_hb->remove_child(n);
memdelete(n);
}
if (spatial_editor_hb->get_parent()) {
spatial_editor_hb->get_parent()->remove_child(spatial_editor_hb);
}
memdelete(spatial_editor_hb);
}