Use the Unicode multiplication symbol for the viewport size display
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19359a9654
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8592620a8e
1 changed files with 3 additions and 3 deletions
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@ -2456,6 +2456,7 @@ void SpatialEditorViewport::_notification(int p_what) {
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}
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if (show_info) {
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const String viewport_size = vformat(String::utf8("%d × %d"), viewport->get_size().x, viewport->get_size().y);
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String text;
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text += "X: " + rtos(current_camera->get_translation().x).pad_decimals(1) + "\n";
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text += "Y: " + rtos(current_camera->get_translation().y).pad_decimals(1) + "\n";
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@ -2465,9 +2466,8 @@ void SpatialEditorViewport::_notification(int p_what) {
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text += TTR("Size") +
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vformat(
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": %dx%d (%.1fMP)\n",
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viewport->get_size().x,
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viewport->get_size().y,
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": %s (%.1fMP)\n",
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viewport_size,
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viewport->get_size().x * viewport->get_size().y * 0.000'001);
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text += TTR("Objects Drawn") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_OBJECTS_IN_FRAME)) + "\n";
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text += TTR("Material Changes") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_MATERIAL_CHANGES_IN_FRAME)) + "\n";
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