From 4a28657cf52f2fa0235207bfb12b1460c2d787d2 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Tue, 6 Aug 2019 12:24:08 +0200 Subject: [PATCH] Tweak range steps in the animation editor This makes the step of the "frame" SpinBox larger, so that clicking on the SpinBox arrows will make the number increase in a visible manner. Previously, the full number was being cut off due to the SpinBox being narrow. This also makes the "step" SpinBox allow for more precise input. --- editor/animation_track_editor.cpp | 2 +- editor/plugins/animation_player_editor_plugin.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 996cf207d36..014bb08144b 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -5862,7 +5862,7 @@ AnimationTrackEditor::AnimationTrackEditor() { step = memnew(EditorSpinSlider); step->set_min(0); step->set_max(1000000); - step->set_step(0.01); + step->set_step(0.001); step->set_hide_slider(true); step->set_custom_minimum_size(Size2(100, 0) * EDSCALE); step->set_tooltip(TTR("Animation step value.")); diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 75cbc120868..f42716c8277 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -1606,7 +1606,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay hb->add_child(frame); frame->set_custom_minimum_size(Size2(60, 0)); frame->set_stretch_ratio(2); - frame->set_step(0.00001); + frame->set_step(0.0001); frame->set_tooltip(TTR("Animation position (in seconds).")); hb->add_child(memnew(VSeparator));