Bump version to 3.2-dev

No rest for the wicked.
This commit is contained in:
Rémi Verschelde 2019-03-13 18:43:13 +01:00
parent 320f49f204
commit 860f097cc6
3 changed files with 5 additions and 5 deletions

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@ -1,4 +1,4 @@
.TH GODOT "6" "January 2019" "godot 3.1" "Games" .TH GODOT "6" "March 2019" "godot 3.2" "Games"
.SH NAME .SH NAME
godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor
.SH SYNOPSIS .SH SYNOPSIS

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@ -19,11 +19,11 @@
<key>CFBundlePackageType</key> <key>CFBundlePackageType</key>
<string>APPL</string> <string>APPL</string>
<key>CFBundleShortVersionString</key> <key>CFBundleShortVersionString</key>
<string>3.1</string> <string>3.2</string>
<key>CFBundleSignature</key> <key>CFBundleSignature</key>
<string>godot</string> <string>godot</string>
<key>CFBundleVersion</key> <key>CFBundleVersion</key>
<string>3.1</string> <string>3.2</string>
<key>NSHumanReadableCopyright</key> <key>NSHumanReadableCopyright</key>
<string>© 2007-2019 Juan Linietsky, Ariel Manzur &amp; Godot Engine contributors</string> <string>© 2007-2019 Juan Linietsky, Ariel Manzur &amp; Godot Engine contributors</string>
<key>LSMinimumSystemVersion</key> <key>LSMinimumSystemVersion</key>

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@ -1,7 +1,7 @@
short_name = "godot" short_name = "godot"
name = "Godot Engine" name = "Godot Engine"
major = 3 major = 3
minor = 1 minor = 2
status = "stable" status = "dev"
module_config = "" module_config = ""
year = 2019 year = 2019