Bump version to 3.2-dev
No rest for the wicked.
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misc/dist/linux/godot.6
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misc/dist/linux/godot.6
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.TH GODOT "6" "January 2019" "godot 3.1" "Games"
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.TH GODOT "6" "March 2019" "godot 3.2" "Games"
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.SH NAME
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.SH NAME
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godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor
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godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor
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.SH SYNOPSIS
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.SH SYNOPSIS
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misc/dist/osx_tools.app/Contents/Info.plist
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misc/dist/osx_tools.app/Contents/Info.plist
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<key>CFBundlePackageType</key>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<key>CFBundleShortVersionString</key>
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<string>3.1</string>
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<string>3.2</string>
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<key>CFBundleSignature</key>
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<key>CFBundleSignature</key>
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<string>godot</string>
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<string>godot</string>
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<key>CFBundleVersion</key>
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<key>CFBundleVersion</key>
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<string>3.1</string>
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<string>3.2</string>
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<key>NSHumanReadableCopyright</key>
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<key>NSHumanReadableCopyright</key>
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<string>© 2007-2019 Juan Linietsky, Ariel Manzur & Godot Engine contributors</string>
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<string>© 2007-2019 Juan Linietsky, Ariel Manzur & Godot Engine contributors</string>
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<key>LSMinimumSystemVersion</key>
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<key>LSMinimumSystemVersion</key>
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short_name = "godot"
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short_name = "godot"
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name = "Godot Engine"
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name = "Godot Engine"
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major = 3
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major = 3
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minor = 1
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minor = 2
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status = "stable"
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status = "dev"
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module_config = ""
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module_config = ""
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year = 2019
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year = 2019
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