Merge pull request #94923 from m4gr3d/fix_crash_on_android_terminate

Fix crash that occurs on termination of the Godot engine on Android
This commit is contained in:
Rémi Verschelde 2024-07-30 12:29:10 +02:00
commit 862d881843
No known key found for this signature in database
GPG key ID: C3336907360768E1

View file

@ -83,6 +83,10 @@ static Vector3 magnetometer;
static Vector3 gyroscope;
static void _terminate(JNIEnv *env, bool p_restart = false) {
if (step.get() == STEP_TERMINATED) {
return;
}
step.set(STEP_TERMINATED); // Ensure no further steps are attempted and no further events are sent
// lets cleanup