Merge pull request #28122 from mrcdk/show_get_property_list_in_completion
When triggering completion show all the properties added with _get_property_list()
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commit
86c930998b
1 changed files with 12 additions and 3 deletions
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@ -1936,11 +1936,20 @@ static void _find_identifiers_in_base(const GDScriptCompletionContext &p_context
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Ref<GDScript> script = base_type.script_type;
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if (script.is_valid()) {
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if (!_static && !p_only_functions) {
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if (p_context.base && p_context.base->get_script_instance()) {
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List<PropertyInfo> members;
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p_context.base->get_script_instance()->get_property_list(&members);
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for (List<PropertyInfo>::Element *E = members.front(); E; E = E->next()) {
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ScriptCodeCompletionOption option(E->get().name, ScriptCodeCompletionOption::KIND_MEMBER);
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r_result.insert(option.display, option);
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}
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} else {
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for (const Set<StringName>::Element *E = script->get_members().front(); E; E = E->next()) {
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ScriptCodeCompletionOption option(E->get().operator String(), ScriptCodeCompletionOption::KIND_MEMBER);
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r_result.insert(option.display, option);
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}
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}
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}
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if (!p_only_functions) {
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for (const Map<StringName, Variant>::Element *E = script->get_constants().front(); E; E = E->next()) {
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ScriptCodeCompletionOption option(E->key().operator String(), ScriptCodeCompletionOption::KIND_CONSTANT);
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