From 873443756dad48b841fec668d3306bc3991fa4c4 Mon Sep 17 00:00:00 2001 From: Yuri Sizov Date: Sat, 25 Sep 2021 02:01:14 +0300 Subject: [PATCH] Correctly calculate position of the folding arrow in Tree --- scene/gui/tree.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index f62c09925d9..93409ae9e99 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -1968,7 +1968,8 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 arrow = cache.arrow; } - Point2 apos = p_pos + p_draw_ofs + Point2i(0, (label_h - arrow->get_height()) / 2) - cache.offset; + Point2 apos = p_pos + Point2i(0, (label_h - arrow->get_height()) / 2) - cache.offset + p_draw_ofs; + apos.x += cache.item_margin - arrow->get_width(); if (rtl) { apos.x = get_size().width - apos.x - arrow->get_width();