Get Git commit hash when Godot is a submodule
Submodules don't have a .git folder in the same place, but a .git file that points to the actual folder. This change take this into account.
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1 changed files with 11 additions and 3 deletions
14
methods.py
14
methods.py
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@ -61,14 +61,22 @@ def update_version(module_version_string=""):
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# NOTE: It is safe to generate this file here, since this is still executed serially
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fhash = open("core/version_hash.gen.h", "w")
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githash = ""
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if os.path.isfile(".git/HEAD"):
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head = open(".git/HEAD", "r").readline().strip()
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gitfolder = ".git"
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if os.path.isfile(".git"):
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module_folder = open(".git", "r").readline().strip()
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if module_folder.startswith("gitdir: "):
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gitfolder = module_folder[8:]
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if os.path.isfile(os.path.join(gitfolder, "HEAD")):
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head = open(os.path.join(gitfolder, "HEAD"), "r").readline().strip()
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if head.startswith("ref: "):
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head = ".git/" + head[5:]
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head = os.path.join(gitfolder, head[5:])
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if os.path.isfile(head):
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githash = open(head, "r").readline().strip()
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else:
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githash = head
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fhash.write("#define VERSION_HASH \"" + githash + "\"")
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fhash.close()
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