i18n: Add gettext header template to the POT
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10a50853df
commit
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2 changed files with 411 additions and 135 deletions
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@ -35,7 +35,19 @@ for root, dirnames, filenames in os.walk('.'):
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unique_str = []
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unique_str = []
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unique_loc = {}
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unique_loc = {}
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main_po = ""
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main_po = """
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# LANGUAGE translation of the Godot Engine editor
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# Copyright (C) 2016 Juan Linietsky, Ariel Manzur and the Godot community
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# This file is distributed under the same license as the Godot source code.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine editor\\n"
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"Content-Type: text/plain; charset=UTF-8\\n"
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"Content-Transfer-Encoding: 8-bit\\n"
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"""
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print("Updating the tools.pot template...")
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print("Updating the tools.pot template...")
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@ -85,6 +97,10 @@ f = open("tools.pot", "wb")
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f.write(main_po)
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f.write(main_po)
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f.close()
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f.close()
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if (os.name == "posix"):
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os.system("msgmerge -w80 tools.pot tools.pot > tools.pot.wrap")
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shutil.move("tools.pot.wrap", "tools.pot")
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shutil.move("tools.pot", "tools/translations/tools.pot")
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shutil.move("tools.pot", "tools/translations/tools.pot")
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# TODO: Make that in a portable way, if we care; if not, kudos to Unix users
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# TODO: Make that in a portable way, if we care; if not, kudos to Unix users
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