Merge pull request #21707 from JFonS/fix_instanced_selection

Fix selection of instanced scenes in 3D
This commit is contained in:
Rémi Verschelde 2018-09-05 18:11:56 +02:00 committed by GitHub
commit 8804eb8c06
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GPG key ID: 4AEE18F83AFDEB23
7 changed files with 34 additions and 60 deletions

View file

@ -215,8 +215,8 @@ void PathSpatialGizmo::redraw() {
clear();
Ref<SpatialMaterial> path_material = gizmo_plugin->get_material("path_material");
Ref<SpatialMaterial> path_thin_material = gizmo_plugin->get_material("path_thin_material");
Ref<SpatialMaterial> path_material = gizmo_plugin->get_material("path_material", this);
Ref<SpatialMaterial> path_thin_material = gizmo_plugin->get_material("path_thin_material", this);
Ref<SpatialMaterial> handles_material = gizmo_plugin->get_material("handles");
Ref<Curve3D> c = path->get_curve();
@ -641,24 +641,8 @@ String PathSpatialGizmoPlugin::get_name() const {
PathSpatialGizmoPlugin::PathSpatialGizmoPlugin() {
Color path_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/path", Color(0.5, 0.5, 1.0, 0.8));
Ref<SpatialMaterial> path_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
path_color.a = 0.8;
path_material->set_albedo(path_color);
path_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
path_material->set_line_width(3);
path_material->set_cull_mode(SpatialMaterial::CULL_DISABLED);
path_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
Ref<SpatialMaterial> path_thin_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
create_material("path_material", path_color);
path_color.a = 0.4;
path_thin_material->set_albedo(path_color);
path_thin_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
path_thin_material->set_line_width(1);
path_thin_material->set_cull_mode(SpatialMaterial::CULL_DISABLED);
path_thin_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
add_material("path_material", path_material);
add_material("path_thin_material", path_thin_material);
create_material("path_thin_material", path_color);
create_handle_material("handles");
}

View file

@ -276,7 +276,7 @@ void SpatialEditorViewport::_select_clicked(bool p_append, bool p_single) {
_select(sp, clicked_wants_append, true);
}
void SpatialEditorViewport::_select(Spatial *p_node, bool p_append, bool p_single) {
void SpatialEditorViewport::_select(Node *p_node, bool p_append, bool p_single) {
if (!p_append) {
editor_selection->clear();
@ -342,12 +342,10 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append,
continue;
if (dist < closest_dist) {
//make sure that whathever is selected is editable
Node *owner = spat->get_owner();
if (owner != edited_scene && !edited_scene->is_editable_instance(owner)) {
item = owner;
} else {
item = Object::cast_to<Node>(spat);
while (item->get_owner() && item->get_owner() != edited_scene && !edited_scene->is_editable_instance(item->get_owner())) {
item = item->get_owner();
}
closest = item->get_instance_id();
@ -498,7 +496,7 @@ void SpatialEditorViewport::_select_region() {
}
Vector<ObjectID> instances = VisualServer::get_singleton()->instances_cull_convex(frustum, get_tree()->get_root()->get_world()->get_scenario());
Vector<Spatial *> selected;
Vector<Node *> selected;
Node *edited_scene = get_tree()->get_edited_scene_root();
@ -508,12 +506,12 @@ void SpatialEditorViewport::_select_region() {
if (!sp)
continue;
Spatial *root_sp = sp;
while (root_sp && root_sp != edited_scene && root_sp->get_owner() != edited_scene && !edited_scene->is_editable_instance(root_sp->get_owner())) {
root_sp = Object::cast_to<Spatial>(root_sp->get_owner());
Node *item = Object::cast_to<Node>(sp);
while (item->get_owner() && item->get_owner() != edited_scene && !edited_scene->is_editable_instance(item->get_owner())) {
item = item->get_owner();
}
if (selected.find(root_sp) != -1) continue;
if (selected.find(item) != -1) continue;
Ref<EditorSpatialGizmo> seg = sp->get_gizmo();
@ -521,7 +519,7 @@ void SpatialEditorViewport::_select_region() {
continue;
if (seg->intersect_frustum(camera, frustum)) {
selected.push_back(root_sp);
selected.push_back(item);
}
}
@ -3913,8 +3911,9 @@ void _update_all_gizmos(Node *p_node) {
}
}
void SpatialEditor::update_all_gizmos() {
_update_all_gizmos(SceneTree::get_singleton()->get_root());
void SpatialEditor::update_all_gizmos(Node *p_node) {
if (!p_node) p_node = SceneTree::get_singleton()->get_root();
_update_all_gizmos(p_node);
}
Object *SpatialEditor::_get_editor_data(Object *p_what) {
@ -5663,7 +5662,7 @@ SpatialEditorPlugin::~SpatialEditorPlugin() {
void EditorSpatialGizmoPlugin::create_material(const String &p_name, const Color &p_color, bool p_billboard, bool p_on_top, bool p_use_vertex_color) {
Color instanced_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instanced", Color(0.7, 0.7, 0.7, 0.5));
Color instanced_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instanced", Color(0.7, 0.7, 0.7, 0.6));
Vector<Ref<SpatialMaterial> > mats;
@ -5705,7 +5704,7 @@ void EditorSpatialGizmoPlugin::create_material(const String &p_name, const Color
void EditorSpatialGizmoPlugin::create_icon_material(const String &p_name, const Ref<Texture> &p_texture, bool p_on_top, const Color &p_albedo) {
Color instanced_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instanced", Color(0.7, 0.7, 0.7, 0.5));
Color instanced_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instanced", Color(0.7, 0.7, 0.7, 0.6));
Vector<Ref<SpatialMaterial> > icons;
@ -5718,7 +5717,7 @@ void EditorSpatialGizmoPlugin::create_icon_material(const String &p_name, const
Color color = instanced ? instanced_color : p_albedo;
if (!selected) {
color.a *= 0.3;
color.a *= 0.85;
}
icon->set_albedo(color);

View file

@ -127,9 +127,7 @@ public:
virtual void redraw();
virtual void free();
//TODO remove (?)
virtual bool is_editable() const;
virtual bool can_draw() const;
void set_hidden(bool p_hidden);
void set_plugin(EditorSpatialGizmoPlugin *p_gizmo);
@ -226,7 +224,7 @@ private:
void _compute_edit(const Point2 &p_point);
void _clear_selected();
void _select_clicked(bool p_append, bool p_single);
void _select(Spatial *p_node, bool p_append, bool p_single);
void _select(Node *p_node, bool p_append, bool p_single);
ObjectID _select_ray(const Point2 &p_pos, bool p_append, bool &r_includes_current, int *r_gizmo_handle = NULL, bool p_alt_select = false);
void _find_items_at_pos(const Point2 &p_pos, bool &r_includes_current, Vector<_RayResult> &results, bool p_alt_select = false);
Vector3 _get_ray_pos(const Vector2 &p_pos) const;
@ -677,7 +675,7 @@ public:
Ref<ArrayMesh> get_scale_plane_gizmo(int idx) const { return scale_plane_gizmo[idx]; }
void update_transform_gizmo();
void update_all_gizmos();
void update_all_gizmos(Node *p_node = NULL);
void snap_selected_nodes_to_floor();
void select_gizmo_highlight_axis(int p_axis);
void set_custom_camera(Node *p_camera) { custom_camera = p_camera; }

View file

@ -720,6 +720,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
node->set_scene_instance_load_placeholder(false);
menu->set_item_checked(placeholder_item_idx, false);
}
SpatialEditor::get_singleton()->update_all_gizmos(node);
scene_tree->update_tree();
}
}

View file

@ -65,9 +65,6 @@
#define HANDLE_HALF_SIZE 9.5
bool EditorSpatialGizmo::can_draw() const {
return is_editable();
}
bool EditorSpatialGizmo::is_editable() const {
ERR_FAIL_COND_V(!spatial_node, false);

View file

@ -185,11 +185,9 @@ void Spatial::_notification(int p_what) {
if (data.gizmo.is_valid()) {
data.gizmo->create();
if (data.gizmo->can_draw()) {
if (is_visible_in_tree()) {
data.gizmo->redraw();
}
}
data.gizmo->transform();
}
}
@ -423,11 +421,9 @@ void Spatial::set_gizmo(const Ref<SpatialGizmo> &p_gizmo) {
if (data.gizmo.is_valid() && is_inside_world()) {
data.gizmo->create();
if (data.gizmo->can_draw()) {
if (is_visible_in_tree()) {
data.gizmo->redraw();
}
}
data.gizmo->transform();
}
@ -452,13 +448,11 @@ void Spatial::_update_gizmo() {
return;
data.gizmo_dirty = false;
if (data.gizmo.is_valid()) {
if (data.gizmo->can_draw()) {
if (is_visible_in_tree())
data.gizmo->redraw();
else
data.gizmo->clear();
}
}
#endif
}

View file

@ -48,7 +48,6 @@ public:
virtual void clear() = 0;
virtual void redraw() = 0;
virtual void free() = 0;
virtual bool can_draw() const = 0;
SpatialGizmo();
virtual ~SpatialGizmo() {}