Add an example for creating a button in the Button class documentation

This closes https://github.com/godotengine/godot-docs/issues/3798.
This commit is contained in:
Hugo Locurcio 2020-07-15 16:31:10 +02:00
parent f131daf972
commit 8836c7203b

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@ -5,6 +5,18 @@
</brief_description> </brief_description>
<description> <description>
Button is the standard themed button. It can contain text and an icon, and will display them according to the current [Theme]. Button is the standard themed button. It can contain text and an icon, and will display them according to the current [Theme].
[b]Example of creating a button and assigning an action when pressed by code:[/b]
[codeblock]
func _ready():
var button = Button.new()
button.text = "Click me"
button.connect("pressed", self, "_button_pressed")
add_child(button)
func _button_pressed():
print("Hello world!")
[/codeblock]
Buttons (like all Control nodes) can also be created in the editor, but some situations may require creating them from code.
</description> </description>
<tutorials> <tutorials>
</tutorials> </tutorials>