-remove path after inheriting, fixes #2616
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@ -3452,6 +3452,9 @@ Error EditorNode::load_scene(const String& p_scene, bool p_ignore_broken_deps,bo
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Ref<SceneState> state = sdata->get_state();
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state->set_path(lpath);
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new_scene->set_scene_inherited_state(state);
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new_scene->set_filename(String());
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if (new_scene->get_scene_instance_state().is_valid())
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new_scene->get_scene_instance_state()->set_path(String());
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}
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