Support GPU preference for MS Store packaged apps
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4091abd727
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88581a7705
1 changed files with 23 additions and 5 deletions
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@ -626,13 +626,31 @@ bool OS_Windows::get_user_prefers_integrated_gpu() const {
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// On Windows 10, the preferred GPU configured in Windows Settings is
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// stored in the registry under the key
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// `HKEY_CURRENT_USER\SOFTWARE\Microsoft\DirectX\UserGpuPreferences`
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// with the name being the EXE path. The value is in the form of
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// with the name being the app ID or EXE path. The value is in the form of
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// `GpuPreference=1;`, with the value being 1 for integrated GPU and 2
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// for discrete GPU. On Windows 11, there may be more flags, separated
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// by semicolons.
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WCHAR exe_path[32768];
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if (GetModuleFileNameW(nullptr, exe_path, sizeof(exe_path) / sizeof(exe_path[0])) >= sizeof(exe_path) / sizeof(exe_path[0])) {
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// If this is a packaged app, use the "application user model ID".
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// Otherwise, use the EXE path.
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WCHAR value_name[32768];
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bool is_packaged = false;
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{
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HMODULE kernel32 = GetModuleHandleW(L"kernel32.dll");
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if (kernel32) {
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using GetCurrentApplicationUserModelIdPtr = LONG(WINAPI *)(UINT32 * length, PWSTR id);
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GetCurrentApplicationUserModelIdPtr GetCurrentApplicationUserModelId = (GetCurrentApplicationUserModelIdPtr)GetProcAddress(kernel32, "GetCurrentApplicationUserModelId");
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if (GetCurrentApplicationUserModelId) {
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UINT32 length = sizeof(value_name) / sizeof(value_name[0]);
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LONG result = GetCurrentApplicationUserModelId(&length, value_name);
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if (result == ERROR_SUCCESS) {
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is_packaged = true;
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}
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}
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}
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}
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if (!is_packaged && GetModuleFileNameW(nullptr, value_name, sizeof(value_name) / sizeof(value_name[0])) >= sizeof(value_name) / sizeof(value_name[0])) {
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// Paths should never be longer than 32767, but just in case.
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return false;
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}
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@ -645,7 +663,7 @@ bool OS_Windows::get_user_prefers_integrated_gpu() const {
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}
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DWORD size = 0;
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result = RegGetValueW(hkey, nullptr, exe_path, RRF_RT_REG_SZ, nullptr, nullptr, &size);
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result = RegGetValueW(hkey, nullptr, value_name, RRF_RT_REG_SZ, nullptr, nullptr, &size);
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if (result != ERROR_SUCCESS || size == 0) {
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RegCloseKey(hkey);
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return false;
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@ -653,7 +671,7 @@ bool OS_Windows::get_user_prefers_integrated_gpu() const {
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Vector<WCHAR> buffer;
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buffer.resize(size / sizeof(WCHAR));
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result = RegGetValueW(hkey, nullptr, exe_path, RRF_RT_REG_SZ, nullptr, (LPBYTE)buffer.ptrw(), &size);
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result = RegGetValueW(hkey, nullptr, value_name, RRF_RT_REG_SZ, nullptr, (LPBYTE)buffer.ptrw(), &size);
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if (result != ERROR_SUCCESS) {
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RegCloseKey(hkey);
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return false;
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